Rascasse Audience Intelligence

Special Force (online game) Audience in United States

A data profile of the people who buy, follow and care about Special Force (online game) in United States — modelled from more than twelve digital signal sources. Special Force (online game) has an estimated audience of 451,182 people in United States.

The average Special Force (online game) fan in United States is 31.0 years old, balanced, and lives primarily in California.

The audience is concentrated in California, Texas, New York.

Top brand affinities include DMAX, Arrow, Saving Private Ryan, with strongest over-indexing on DMAX (1040.52× the country average).

Demographically, the Special Force (online game) audience skews balanced with an average age of 31.0, and over-indexes on personality traits such as Patriotism, Need for Security.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Special Force (online game) fan in United States is balanced, around 31.0 years old, with strong Patriotism tendencies and a notable affinity for DMAX.

Category: Games · Type: Video / Board Game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Special Force (online game) profile in United States.

Audience size
451K
in United States
Gender
48.8%
51.2% male
Age
31.0
average years
Country rank
#38876
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

+35%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Special Force (online game) fans

48.8% are female, 51.2% are male, average age 31.0.

Fig. 02

Gender split

48.8%
Female
51.2%
Male
Demographic split for Special Force (online game) audience in United States
MetricValue
Female48.8%
Male51.2%
Average age31.0
Estimated audience size451,182
Fig. 03

Age distribution

Ø 31.0
average years
Age distribution of the Special Force (online game) audience in United States
Age bracketShare%
16-1948%
20-2917%
30-3913%
40-4912%
50+10%
Fig. 04

Worldwide distribution

12.0%

of the worldwide Special Force (online game) audience comes from United States.

Worldwide audience distribution share by country for Special Force (online game)
CountryShare
China19.4%
United States12.0%
Japan10.4%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Special Force (online game) audience in United States is strongest.

Fig. 05

Top regions by affinity

Special Force (online game) fans by region: top regions in United States
#RegionReachAffinity×
01California~200K4.72×
02Hawaii~3K1.41×
03Nevada~6K1.40×
04Washington, District of Columbia~2K1.36×
05Oregon~7K1.33×
06New York~30K1.32×
07Washington~10K1.28×
08South Dakota~1K1.20×
09Massachusetts~9K1.07×
10Utah~4K1.06×
11New Mexico~2K1.05×
12Florida~30K1.03×
13New Jersey~10K1.02×
14Virginia~10K1.02×
15Texas~40K1.01×
16Arizona~9K1.01×
17Alaska<1K1.01×
18Illinois~10K0.94×
19Connecticut~4K0.94×
20Idaho~2K0.94×
21Georgia~10K0.93×
22Maryland~7K0.91×
23Alabama~6K0.90×
24North Carolina~10K0.88×
25Colorado~6K0.88×
26Vermont<1K0.88×
27Louisiana~5K0.87×
28Rhode Island~1K0.87×
29Missouri~6K0.85×
30Kansas~3K0.85×
31Pennsylvania~10K0.83×
32Oklahoma~4K0.83×
33Mississippi~3K0.83×
34Nebraska~2K0.83×
35New Hampshire~1K0.83×
36Montana~1K0.83×
37Tennessee~7K0.82×
38South Carolina~6K0.82×
39Minnesota~5K0.82×
40Kentucky~5K0.82×
41Arkansas~3K0.82×
42Iowa~3K0.81×
43Indiana~6K0.80×
44Maine~1K0.79×
45Michigan~9K0.78×
46North Dakota<1K0.78×
47Ohio~10K0.77×
48West Virginia~2K0.77×
49Delaware<1K0.77×
50Wisconsin~5K0.75×
Fig. 06

Affinity by region

Affinity by region — Special Force (online game), United States
0.75×1.00×4.72×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Special Force (online game) audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Special Force (online game) audience
#·InterestCategoryAffinity×
01DMAXMovies & TV1040.52×
02Lost (TV series)Movies & TV134.30×
03Kimberly-ClarkBeauty & Wellness57.31×
04Dots (video game)Games56.12×
05Saving Private RyanMovies & TV55.23×
06AetnaBusiness & Career38.76×
07America's Next Top ModelMovies & TV35.95×
08ArrowMovies & TV30.94×
09Noodles & CompanyFood & Beverages29.65×
10Temptation Island (TV series)Movies & TV27.94×
11Conan (talk show)Movies & TV21.67×
12Thandie NewtonMovies & TV19.08×
13WWE Hall of FameSports12.23×
14PinballGames10.51×
15America's Got TalentMovies & TV7.73×
16Graphic novelLiterature7.25×
17Discount TireShopping4.25×
18Solar energyHome & Garden3.98×
19Mobile gameGames3.69×
20Donald TrumpPolitics & Society2.36×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Special Force (online game) audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Special Force (online game) audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM2.30×
Need for SecurityCONSERVATISM1.73×
DIY MentalityTHRILL1.60×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Special Force (online game) audience · Rather not
TraitClusterDeviationScore
SustainabilityBALANCE0.65×
Design AffinityPREMIUM0.77×
ExtroversionTHRILL0.81×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Special Force (online game) have in United States?

Special Force (online game) has an estimated audience of 451,182 people in United States, concentrated in California and Texas.

02

What is the gender split and age of Special Force (online game) fans?

48.8% of Special Force (online game) fans are female, 51.2% are male, with an average age of 31.0 years.

03

Which brands do Special Force (online game) fans like most?

Special Force (online game) fans show strongest brand affinity for DMAX (1040.52×), Arrow (30.94×), and Saving Private Ryan (55.23×) over the country average.

04

Where do Special Force (online game) fans live in United States?

Special Force (online game) fans in United States are most concentrated in California (reach ~200K), Texas (reach ~40K), and New York (reach ~30K). These three regions account for the largest share of the active audience.

05

What other brands do Special Force (online game) fans also like?

Beyond Special Force (online game) itself, the audience over-indexes on Arrow (30.94×), Saving Private Ryan (55.23×), Aetna (38.76×), and Kimberly-Clark (57.31×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for Special Force (online game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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