Pixlr Audience in United States

Pixlr has an estimated audience of 333,479 people in United States. 56.2% are female, 43.8% are male, average age 32.0. Top regions: California, Texas, Florida. Top brand affinities: CapCut, IMovie, Roundabout Theatre Company, Slickdeals, Daily Deals.
The average Pixlr fan in United States is 32.0 years old, more female, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include CapCut, IMovie, Roundabout Theatre Company, with strongest over-indexing on CapCut (120.78× the country average). Demographically, the Pixlr audience skews more female with an average age of 32.0, and over-indexes on personality traits such as Risk Appetite, Urban Lifestyle. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game
Demographics of Pixlr fans
| Metric | Value |
|---|---|
| Female | 56.2% |
| Male | 43.8% |
| Average age | 32.0 |
| Estimated audience size | 333,479 |
Audience persona
The typical Pixlr fan in United States is more female, around 32.0 years old, with strong Risk Appetite tendencies and a notable affinity for CapCut.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 41,701 | 1.14× |
| Texas | 28,097 | 0.98× |
| Florida | 25,310 | 1.12× |
| New York | 19,549 | 1.05× |
| Pennsylvania | 11,566 | 1.03× |
| Ohio | 11,407 | 1.11× |
| Illinois | 11,045 | 0.99× |
| North Carolina | 9,971 | 0.99× |
| Georgia | 9,890 | 0.96× |
| Michigan | 9,298 | 1.07× |
| New Jersey | 8,986 | 1.06× |
| Virginia | 8,616 | 1.06× |
| Washington | 7,573 | 1.13× |
| Arizona | 7,134 | 1.05× |
| Massachusetts | 7,004 | 1.07× |
| Tennessee | 6,264 | 0.94× |
| Indiana | 6,192 | 1.02× |
| Wisconsin | 6,068 | 1.21× |
| Maryland | 5,938 | 1.04× |
| Colorado | 5,853 | 1.11× |
| Missouri | 5,559 | 1.03× |
| South Carolina | 4,950 | 0.99× |
| Oregon | 4,828 | 1.26× |
| Minnesota | 4,790 | 1× |
| Kentucky | 4,290 | 1.03× |
| Utah | 4,257 | 1.43× |
| Connecticut | 4,113 | 1.23× |
| Alabama | 3,576 | 0.77× |
| Oklahoma | 3,511 | 0.95× |
| Nevada | 3,314 | 1.03× |
| Louisiana | 3,113 | 0.72× |
| Iowa | 2,598 | 0.95× |
| Kansas | 2,511 | 0.96× |
| Arkansas | 2,507 | 0.91× |
| Mississippi | 1,965 | 0.72× |
| Idaho | 1,594 | 0.95× |
| Nebraska | 1,518 | 0.91× |
| Rhode Island | 1,401 | 1.32× |
| Maine | 1,317 | 1.1× |
| Washington, District of Columbia | 1,286 | 1.28× |
| New Mexico | 1,274 | 0.76× |
| West Virginia | 1,266 | 0.81× |
| New Hampshire | 1,247 | 0.95× |
| Hawaii | 1,157 | 0.81× |
| Delaware | 730 | 0.79× |
| Montana | 728 | 0.79× |
| South Dakota | 703 | 0.91× |
| Vermont | 667 | 1.14× |
| North Dakota | 659 | 0.96× |
| Alaska | 458 | 0.64× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| CapCut | 120.78× | Technology & Electronics |
| IMovie | 240.29× | Technology & Electronics |
| Roundabout Theatre Company | 245.93× | Arts & Culture |
| Slickdeals | 44.06× | Shopping |
| Daily Deals | 70.93× | Shopping |
| Atlantic Theater Company | 232.77× | Arts & Culture |
| Mega Millions | 10.81× | Games |
| A&W Root Beer | 76.35× | Food & Beverages |
| Buju Banton | 83.69× | Music & Radio |
| Keb' Mo' | 90.9× | Music & Radio |
| Anthony B | 252.46× | Music & Radio |
| Little Caesars | 6.74× | Food & Beverages |
| Tragedy | 15.85× | Literature |
| Iraqi Kurdistan | 29.23× | Politics & Society |
| Slotomania - Slot Machines | 20.1× | Games |
| Wii | 19.31× | Games |
| Online shopping rewards | 12.74× | Shopping |
| Pizza Fan | 51.8× | Food & Beverages |
| Snapseed | 32.49× | Technology & Electronics |
| Nintendo DS | 19.13× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Risk Appetite | THRILL | 1.83 |
| Urban Lifestyle | OPEN | 1.51 |
| Early Adopter Mentality | POWER | 1.51 |
| Sustainability | BALANCE | 1.28 |
| LGBTQ+ Identity | OPEN | 1.26 |
| Need for Security | CONSERVATISM | 1.21 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 7.7% |
| China | 6.7% |
| Sweden | 6.5% |
See Pixlr audiences in other countries
More Games audiences in United States
- Pokémon (28,436,052)
- Minesweeper (28,282,791)
- Fortnite (21,111,782)
- Pokémon (video game series) (17,813,094)
- Call of Duty (16,541,098)
Frequently asked questions
How many fans does Pixlr have in United States?
Pixlr has an estimated audience of 333,479 people in United States, concentrated in California and Texas.
What is the gender split and age of Pixlr fans?
56.2% of Pixlr fans are female, 43.8% are male, with an average age of 32.0 years.
Which brands do Pixlr fans like most?
Pixlr fans show strongest brand affinity for CapCut (120.78×), IMovie (240.29×), and Roundabout Theatre Company (245.93×) over the country average.
Where do Pixlr fans live in United States?
Pixlr fans in United States are most concentrated in California (reach 41,701), Texas (reach 28,097), and Florida (reach 25,310). These three regions account for the largest share of the active audience.
What other brands do Pixlr fans also like?
Beyond Pixlr itself, the audience over-indexes on IMovie (240.29×), Roundabout Theatre Company (245.93×), Slickdeals (44.06×), and Daily Deals (70.93×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Pixlr. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.