A data profile of the people who buy, follow and care about Nintendo DS in United States — modelled from more than twelve digital signal sources. Nintendo DS has an estimated audience of 1,323,968 people in United States.
The average Nintendo DS fan in United States is 28.5 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include My Hero Academia, International education, Battlefield 4, with strongest over-indexing on My Hero Academia (17.49× the country average).
Demographically, the Nintendo DS audience skews more male with an average age of 28.5, and over-indexes on personality traits such as Early Adopter Mentality, Community Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Nintendo DS fan in United States is more male, around 28.5 years old, with strong Early Adopter Mentality tendencies and a notable affinity for My Hero Academia.
The key figures that characterise the Nintendo DS profile in United States.
31.4% are female, 68.6% are male, average age 28.5.
| Metric | Value |
|---|---|
| Female | 31.4% |
| Male | 68.6% |
| Average age | 28.5 |
| Estimated audience size | 1,323,968 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 51% | |
| 20-29 | 22% | |
| 30-39 | 14% | |
| 40-49 | 8% | |
| 50+ | 6% |
Where the Nintendo DS audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Oklahoma | ~20K | 1.22× | |
| 02 | Texas | ~100K | 1.20× | |
| 03 | West Virginia | ~7K | 1.20× | |
| 04 | Kentucky | ~20K | 1.19× | |
| 05 | Arkansas | ~10K | 1.16× | |
| 06 | California | ~200K | 1.11× | |
| 07 | Indiana | ~30K | 1.11× | |
| 08 | Louisiana | ~20K | 1.11× | |
| 09 | Arizona | ~30K | 1.10× | |
| 10 | Mississippi | ~10K | 1.10× | |
| 11 | Alabama | ~20K | 1.09× | |
| 12 | Kansas | ~10K | 1.09× | |
| 13 | Missouri | ~20K | 1.08× | |
| 14 | Georgia | ~40K | 1.07× | |
| 15 | Tennessee | ~30K | 1.07× | |
| 16 | Utah | ~10K | 1.07× | |
| 17 | New Mexico | ~7K | 1.07× | |
| 18 | North Carolina | ~40K | 1.06× | |
| 19 | Nevada | ~10K | 1.06× | |
| 20 | Oregon | ~20K | 1.05× | |
| 21 | Illinois | ~40K | 1.04× | |
| 22 | Ohio | ~40K | 1.02× | |
| 23 | Idaho | ~7K | 1.02× | |
| 24 | Michigan | ~30K | 1.01× | |
| 25 | Nebraska | ~7K | 1.01× | |
| 26 | Alaska | ~3K | 1.01× | |
| 27 | Washington | ~30K | 1.00× | |
| 28 | Florida | ~90K | 0.99× | |
| 29 | Iowa | ~10K | 0.99× | |
| 30 | Pennsylvania | ~40K | 0.97× | |
| 31 | South Carolina | ~20K | 0.97× | |
| 32 | North Dakota | ~3K | 0.97× | |
| 33 | Connecticut | ~10K | 0.95× | |
| 34 | South Dakota | ~3K | 0.95× | |
| 35 | Virginia | ~30K | 0.94× | |
| 36 | Hawaii | ~5K | 0.93× | |
| 37 | New Hampshire | ~5K | 0.93× | |
| 38 | New York | ~70K | 0.92× | |
| 39 | Maine | ~4K | 0.92× | |
| 40 | Rhode Island | ~4K | 0.92× | |
| 41 | Colorado | ~20K | 0.91× | |
| 42 | Maryland | ~20K | 0.90× | |
| 43 | Wisconsin | ~20K | 0.90× | |
| 44 | New Jersey | ~30K | 0.89× | |
| 45 | Montana | ~3K | 0.89× | |
| 46 | Delaware | ~3K | 0.88× | |
| 47 | Massachusetts | ~20K | 0.87× | |
| 48 | Minnesota | ~20K | 0.87× | |
| 49 | Vermont | ~2K | 0.81× | |
| 50 | Washington, District of Columbia | ~3K | 0.67× |
The strongest cross-interests of the Nintendo DS audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Hearthstone | Games | 41.82× | ||
| 02 | Battlefield 4 | Games | 36.18× | ||
| 03 | Super Mario Galaxy | Games | 32.12× | ||
| 04 | International education | Business & Career | 24.38× | ||
| 05 | Fruits Basket | Literature | 22.09× | ||
| 06 | Wallace and Gromit | Movies & TV | 18.73× | ||
| 07 | My Hero Academia | Literature | 17.49× | ||
| 08 | Electronic Arts | Games | 17.20× | ||
| 09 | Animal Crossing | Games | 16.21× | ||
| 10 | Super Mario | Games | 11.74× | ||
| 11 | Diablo (series) | Games | 10.37× | ||
| 12 | Super Mario Bros. | Games | 8.97× | ||
| 13 | Final Fantasy | Games | 8.53× | ||
| 14 | Arrow | Movies & TV | 7.78× | ||
| 15 | Collectible card game | Games | 6.67× | ||
| 16 | Retrogaming | Games | 6.62× | ||
| 17 | GameStop | Games | 4.95× | ||
| 18 | Anime and manga fandom | Literature | 4.56× | ||
| 19 | Pokémon | Games | 4.13× | ||
| 20 | Mobile game | Games | 3.33× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Early Adopter Mentality | POWER | 1.67× | |
| Community Orientation | OPEN | 1.52× | |
| Convenience Orientation | PREMIUM | 1.50× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.63× | |
| Design Affinity | PREMIUM | 0.64× | |
| Quality Awareness | PREMIUM | 0.66× |
Nintendo DS's target market in United States covers an estimated 1,323,968 people, concentrated in California and Texas.
31.4% of the Nintendo DS audience are female, 68.6% are male, with an average age of 28.5 years.
Nintendo DS fans show strongest brand affinity for My Hero Academia (17.49×), International education (24.38×), and Battlefield 4 (36.18×) over the country average.
Nintendo DS fans in United States are most concentrated in California (reach ~200K), Texas (reach ~100K), and Florida (reach ~90K). These three regions account for the largest share of the active audience.
Beyond Nintendo DS itself, the audience over-indexes on International education (24.38×), Battlefield 4 (36.18×), Animal Crossing (16.21×), and Hearthstone (41.82×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Nintendo DS. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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