Online shopping rewards Audience in United States

Online shopping rewards has an estimated audience of 3,423,609 people in United States. 56.5% are female, 43.5% are male, average age 29.6. Top regions: Kentucky, California, Alabama. Top brand affinities: Very (online retailer), Charlotte Rampling, Gaia Online, Word Puzzle (video game), Bluegreen Vacations.
The average Online shopping rewards fan in United States is 29.6 years old, more female, and lives primarily in Kentucky. The audience is concentrated in Kentucky, California, Alabama. Top brand affinities include Very (online retailer), Charlotte Rampling, Gaia Online, with strongest over-indexing on Very (online retailer) (57.94× the country average). Demographically, the Online shopping rewards audience skews more female with an average age of 29.6, and over-indexes on personality traits such as Luxury Orientation, Pet Ownership. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 26 regions tracked by Rascasse.
Category: Shopping · Type: Topic · Subtype: E-Commerce
Demographics of Online shopping rewards fans
| Metric | Value |
|---|---|
| Female | 56.5% |
| Male | 43.5% |
| Average age | 29.6 |
| Estimated audience size | 3,423,609 |
Audience persona
The typical Online shopping rewards fan in United States is more female, around 29.6 years old, with strong Luxury Orientation tendencies and a notable affinity for Very (online retailer).
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| Kentucky | 82,990 | 1.93× |
| California | 81,763 | 0.22× |
| Alabama | 80,331 | 1.68× |
| Tennessee | 76,530 | 1.11× |
| Indiana | 74,032 | 1.18× |
| Missouri | 71,697 | 1.3× |
| Florida | 71,146 | 0.31× |
| Texas | 70,738 | 0.24× |
| Iowa | 70,263 | 2.49× |
| North Carolina | 68,838 | 0.67× |
| Ohio | 68,559 | 0.65× |
| Georgia | 68,280 | 0.65× |
| Michigan | 68,249 | 0.76× |
| Wisconsin | 67,886 | 1.32× |
| Pennsylvania | 65,089 | 0.56× |
| Connecticut | 64,552 | 1.88× |
| Oregon | 63,287 | 1.61× |
| Virginia | 62,502 | 0.75× |
| Maryland | 62,188 | 1.06× |
| New Jersey | 62,038 | 0.71× |
| Illinois | 61,050 | 0.54× |
| Minnesota | 60,653 | 1.24× |
| New York | 60,209 | 0.31× |
| Massachusetts | 60,031 | 0.89× |
| Washington | 58,601 | 0.85× |
| Colorado | 58,437 | 1.08× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Very (online retailer) | 57.94× | |
| Charlotte Rampling | 63.17× | Fashion & Accessoires |
| Gaia Online | 45.59× | Internet & Social Media |
| Word Puzzle (video game) | 30.17× | Games |
| Bluegreen Vacations | 34.81× | Travel & Leisure |
| The Sixth Sense | 17.89× | Movies & TV |
| The UPS Store | 3.21× | Shopping |
| War Horse (film) | 34.04× | Movies & TV |
| Pearl Academy | 77.27× | |
| United States Postal Service | 2.47× | Business & Career |
| Yahoo!奇摩名人娛樂 | 2.54× | Internet & Social Media |
| United Parcel Service | 2.33× | Business & Career |
| Online games | 2.06× | Games |
| Online wallet | 28.23× | Technology & Electronics |
| National Institute of Fashion Technology | 35.15× | Business & Career |
| Hanyang University | 34.55× | Business & Career |
| Buckingham Palace | 6.99× | Travel & Leisure |
| Metin2 | 23.08× | Games |
| Jewel Quest | 25.99× | Games |
| Action games | 2.35× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Luxury Orientation | PREMIUM | 4.3 |
| Pet Ownership | JOY | 1.94 |
| Risk Appetite | THRILL | 1.93 |
| Family Orientation | CONSERVATISM | 1.66 |
| Indulgence | JOY | 1.44 |
| Design Affinity | PREMIUM | 1.44 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 23.9% |
| Japan | 12.6% |
| India | 7.3% |
See Online shopping rewards audiences in other countries
- Online shopping rewards — Germany
- Online shopping rewards — United Kingdom
- Online shopping rewards — France
- Online shopping rewards — Italy
- Online shopping rewards — Spain
- Online shopping rewards — Brazil
- Online shopping rewards — Japan
- Online shopping rewards — South Korea
- Online shopping rewards — India
More E-Commerce audiences in United States
- Coupons (75,061,437)
- Subscription business model (39,942,350)
- Auction (34,765,862)
- Cyber Monday (30,607,203)
- Drop shipping (24,101,530)
Frequently asked questions
How many fans does Online shopping rewards have in United States?
Online shopping rewards has an estimated audience of 3,423,609 people in United States, concentrated in Kentucky and California.
What is the gender split and age of Online shopping rewards fans?
56.5% of Online shopping rewards fans are female, 43.5% are male, with an average age of 29.6 years.
Which brands do Online shopping rewards fans like most?
Online shopping rewards fans show strongest brand affinity for Very (online retailer) (57.94×), Charlotte Rampling (63.17×), and Gaia Online (45.59×) over the country average.
Where do Online shopping rewards fans live in United States?
Online shopping rewards fans in United States are most concentrated in Kentucky (reach 82,990), California (reach 81,763), and Alabama (reach 80,331). These three regions account for the largest share of the active audience.
What other brands do Online shopping rewards fans also like?
Beyond Online shopping rewards itself, the audience over-indexes on Charlotte Rampling (63.17×), Gaia Online (45.59×), Word Puzzle (video game) (30.17×), and Bluegreen Vacations (34.81×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Online shopping rewards. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.