A data profile of the people who buy, follow and care about Word Puzzle (video game) in United States — modelled from more than twelve digital signal sources. Word Puzzle (video game) has an estimated audience of 573,787 people in United States.
The average Word Puzzle (video game) fan in United States is 32.7 years old, more female, and lives primarily in California.
The audience is concentrated in California, Texas, New York.
Top brand affinities include Word search, Online shopping rewards, Crossword, with strongest over-indexing on Word search (41.82× the country average).
Demographically, the Word Puzzle (video game) audience skews more female with an average age of 32.7, and over-indexes on personality traits such as Spirituality, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Word Puzzle (video game) fan in United States is more female, around 32.7 years old, with strong Spirituality tendencies and a notable affinity for Word search.
The key figures that characterise the Word Puzzle (video game) profile in United States.
57.9% are female, 42.1% are male, average age 32.7.
| Metric | Value |
|---|---|
| Female | 57.9% |
| Male | 42.1% |
| Average age | 32.7 |
| Estimated audience size | 573,787 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 45% | |
| 20-29 | 15% | |
| 30-39 | 12% | |
| 40-49 | 11% | |
| 50+ | 16% |
of the worldwide Word Puzzle (video game) audience comes from United States.
| Country | Share |
|---|---|
| United States | 43.8% |
| United Kingdom | 6.5% |
| Germany | 6.2% |
Where the Word Puzzle (video game) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Iowa | ~6K | 1.37× | |
| 02 | Delaware | ~2K | 1.32× | |
| 03 | Mississippi | ~6K | 1.25× | |
| 04 | New Mexico | ~4K | 1.25× | |
| 05 | New Hampshire | ~3K | 1.22× | |
| 06 | South Carolina | ~10K | 1.18× | |
| 07 | Wisconsin | ~10K | 1.16× | |
| 08 | Kentucky | ~8K | 1.14× | |
| 09 | Vermont | ~1K | 1.13× | |
| 10 | Louisiana | ~8K | 1.11× | |
| 11 | Ohio | ~20K | 1.10× | |
| 12 | Nebraska | ~3K | 1.09× | |
| 13 | Virginia | ~20K | 1.08× | |
| 14 | Maine | ~2K | 1.08× | |
| 15 | Pennsylvania | ~20K | 1.07× | |
| 16 | Minnesota | ~9K | 1.07× | |
| 17 | Alabama | ~8K | 1.06× | |
| 18 | Georgia | ~20K | 1.05× | |
| 19 | Montana | ~2K | 1.05× | |
| 20 | North Dakota | ~1K | 1.05× | |
| 21 | Connecticut | ~6K | 1.03× | |
| 22 | Kansas | ~5K | 1.03× | |
| 23 | South Dakota | ~1K | 1.03× | |
| 24 | New York | ~30K | 1.00× | |
| 25 | Tennessee | ~10K | 1.00× | |
| 26 | Indiana | ~10K | 0.99× | |
| 27 | Arkansas | ~5K | 0.99× | |
| 28 | West Virginia | ~3K | 0.99× | |
| 29 | New Jersey | ~10K | 0.98× | |
| 30 | Idaho | ~3K | 0.98× | |
| 31 | North Carolina | ~20K | 0.97× | |
| 32 | Michigan | ~10K | 0.97× | |
| 33 | Massachusetts | ~10K | 0.97× | |
| 34 | Missouri | ~9K | 0.97× | |
| 35 | Maryland | ~9K | 0.96× | |
| 36 | Rhode Island | ~2K | 0.94× | |
| 37 | Illinois | ~20K | 0.92× | |
| 38 | Washington | ~10K | 0.92× | |
| 39 | Hawaii | ~2K | 0.92× | |
| 40 | Texas | ~50K | 0.91× | |
| 41 | Oregon | ~6K | 0.91× | |
| 42 | Nevada | ~5K | 0.85× | |
| 43 | Colorado | ~8K | 0.84× | |
| 44 | Oklahoma | ~5K | 0.83× | |
| 45 | Arizona | ~10K | 0.82× | |
| 46 | Alaska | ~1K | 0.82× | |
| 47 | Florida | ~30K | 0.81× | |
| 48 | Utah | ~4K | 0.78× | |
| 49 | California | ~50K | 0.75× | |
| 50 | Washington, District of Columbia | ~1K | 0.69× |
The strongest cross-interests of the Word Puzzle (video game) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Word search | Games | 41.82× | ||
| 02 | Online shopping rewards | Shopping | 30.17× | ||
| 03 | Lakeland | Home & Garden | 29.63× | ||
| 04 | Hay Day | Games | 25.30× | ||
| 05 | SurveyMonkey | Business & Career | 19.65× | ||
| 06 | Brendan Fraser | Movies & TV | 11.57× | ||
| 07 | Crossword | Games | 9.24× | ||
| 08 | Lottery | Games | 5.56× | ||
| 09 | Sustainable energy | Home & Garden | 5.05× | ||
| 10 | Graphic novel | Literature | 5.00× | ||
| 11 | TV game shows | Movies & TV | 3.97× | ||
| 12 | Breakfast television | Movies & TV | 3.78× | ||
| 13 | FedEx | Business & Career | 3.66× | ||
| 14 | Renewable energy | Business & Career | 3.55× | ||
| 15 | Mobile game | Games | 3.28× | ||
| 16 | Diaper bag | Kids & Family | 3.21× | ||
| 17 | Planet Fitness | Sports | 2.08× | ||
| 18 | Subway | Food & Beverages | 1.98× | ||
| 19 | Macy's | Shopping | 1.61× | ||
| 20 | Internet & Social Media | 1.57× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Spirituality | BALANCE | 1.65× | |
| Patriotism | CONSERVATISM | 1.65× | |
| Sustainability | BALANCE | 1.58× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Creativity | OPEN | 0.79× | |
| Extroversion | THRILL | 0.82× | |
| Sports Activity | POWER | 0.84× |
Word Puzzle (video game) has an estimated audience of 573,787 people in United States, concentrated in California and Texas.
57.9% of Word Puzzle (video game) fans are female, 42.1% are male, with an average age of 32.7 years.
Word Puzzle (video game) fans show strongest brand affinity for Word search (41.82×), Online shopping rewards (30.17×), and Crossword (9.24×) over the country average.
Word Puzzle (video game) fans in United States are most concentrated in California (reach ~50K), Texas (reach ~50K), and New York (reach ~30K). These three regions account for the largest share of the active audience.
Beyond Word Puzzle (video game) itself, the audience over-indexes on Online shopping rewards (30.17×), Crossword (9.24×), Hay Day (25.3×), and Brendan Fraser (11.57×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Word Puzzle (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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