Games Audience in Brazil

Games has an estimated audience of 32,653,196 people in Brazil. 53.2% are female, 46.8% are male, average age 39.2. Top regions: São Paulo, Minas Gerais, Paraná.

The average Games fan in Brazil is 39.2 years old, balanced, and lives primarily in São Paulo. The audience is concentrated in São Paulo, Minas Gerais, Paraná. Demographically, the Games audience skews balanced with an average age of 39.2, and over-indexes on personality traits such as Need for Security, Mindfulness.

Category: Games · Type: Topic · Subtype: Lifestyle cluster

Demographics of Games fans

Demographic split for Games audience in Brazil
MetricValue
Female53.2%
Male46.8%
Average age39.2
Estimated audience size32,653,196

Top regions in Brazil

Top regions ranked by reach for Games in Brazil
RegionReachAffinity
São Paulo8,087,5040.95×
Minas Gerais2,458,9600.73×
Paraná2,439,5941.22×
Rio de Janeiro1,879,3240.61×
Bahia1,867,8690.87×
Rio Grande do Sul1,821,2660.94×
Ceará1,668,5651.17×
Goiás1,571,4461.26×
Pernambuco1,415,8460.95×
Santa Catarina1,329,9830.89×
Pará1,196,9751.12×
Mato Grosso1,043,1301.7×
Maranhão892,5551.09×
Paraíba667,3281.01×
Espírito Santo609,3250.9×
Amazonas568,234
Rio Grande do Norte499,3810.92×
Piauí476,7771.05×
Alagoas437,9130.92×
Mato Grosso do Sul421,5670.89×
Federal District373,6700.69×
Sergipe322,9670.95×
Rondônia270,6560.99×
Tocantins198,9120.92×
Amapá136,8701.18×
Acre113,860
Roraima98,4211.07×

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by Games audience
TraitClusterScore
Need for SecurityCONSERVATISM2.56
MindfulnessBALANCE2.44
Luxury OrientationPREMIUM1.94
Family OrientationCONSERVATISM1.89
Design AffinityPREMIUM1.88
Urban LifestyleOPEN1.86

Worldwide distribution

Worldwide audience distribution share by country for Games
CountryShare
United States18.3%
Japan5.9%
India5.2%

See Games audiences in other countries

More Lifestyle cluster audiences in Brazil

How to read this data

Audience size is the estimated number of people in Brazil who actively search for Games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Brazil. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.