Games Audience in Canada

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Games has an estimated audience of 17,186,910 people in Canada. 47.4% are female, 52.6% are male, average age 39.3. Top regions: Ontario, British Columbia, Alberta. Top brand affinities: Twitch, Fantasy cricket, Global Study UK, Big Bash League, IPL Cricket.

The average Games fan in Canada is 39.3 years old, balanced, and lives primarily in Ontario. The audience is concentrated in Ontario, British Columbia, Alberta. Top brand affinities include Twitch, Fantasy cricket, Global Study UK, with strongest over-indexing on Twitch (1.54× the country average). Demographically, the Games audience skews balanced with an average age of 39.3, and over-indexes on personality traits such as Spirituality, Travelling. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 10 regions tracked by Rascasse.

Category: Games · Type: Topic

Demographics of Games fans

Demographic split for Games audience in Canada
MetricValue
Female47.4%
Male52.6%
Average age39.3
Estimated audience size17,186,910

Audience persona

The typical Games fan in Canada is balanced, around 39.3 years old, with strong Spirituality tendencies and a notable affinity for Twitch.

Top regions in Canada

Top regions ranked by reach for Games in Canada
RegionReachAffinity
Ontario8,582,0341.19×
British Columbia2,940,6681.14×
Alberta2,499,5281.18×
Quebec2,164,0060.53×
Manitoba912,2091.42×
Saskatchewan729,3861.34×
Nova Scotia461,6470.9×
New Brunswick457,5551.15×
Newfoundland and Labrador168,0100.64×
Prince Edward Island48,9950.58×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for Games audience
BrandAffinityCategory
Twitch1.54×Games
Fantasy cricket1.52×Sports
Global Study UK1.52×
Big Bash League1.52×Sports
IPL Cricket1.74×Sports
Photoshop Tutorials1.5×Technology & Electronics
The Sims Resource1.6×Games
The Sims 4: Get to Work1.56×Games
Minecraft: Story Mode1.53×Games
The Sims 21.5×Games
Virender Sehwag1.56×Sports
Saint Seiya1.65×Literature
Philips TV1.56×Technology & Electronics
Anime Lovers1.63×Movies & TV
Kings League1.54×Sports
domain1.63×Internet & Social Media
Corel Painter1.5×Technology & Electronics
RummyCircle1.65×Games
The Sims FreePlay1.56×Games
TrilluXe1.54×Games

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by Games audience
TraitClusterScore
SpiritualityBALANCE0.85
TravellingTHRILL0.85
Family OrientationCONSERVATISM0.84
IndividualismJOY0.82
TraditionCONSERVATISM0.81
PatriotismCONSERVATISM0.74

Worldwide distribution

Worldwide audience distribution share by country for Games
CountryShare
United States18.3%
Japan5.9%
India5.2%

See Games audiences in other countries

More Games audiences in Canada

Frequently asked questions

How many fans does Games have in Canada?

Games has an estimated audience of 17,186,910 people in Canada, concentrated in Ontario and British Columbia.

What is the gender split and age of Games fans?

47.4% of Games fans are female, 52.6% are male, with an average age of 39.3 years.

Which brands do Games fans like most?

Games fans show strongest brand affinity for Twitch (1.54×), Fantasy cricket (1.52×), and Global Study UK (1.52×) over the country average.

Where do Games fans live in Canada?

Games fans in Canada are most concentrated in Ontario (reach 8,582,034), British Columbia (reach 2,940,668), and Alberta (reach 2,499,528). These three regions account for the largest share of the active audience.

What other brands do Games fans also like?

Beyond Games itself, the audience over-indexes on Fantasy cricket (1.52×), Global Study UK (1.52×), Big Bash League (1.52×), and IPL Cricket (1.74×) compared to the Canada average.

How to read this data

Audience size is the estimated number of people in Canada who actively search for Games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Canada. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.