A data profile of the people who buy, follow and care about Fighting game in Germany — modelled from more than twelve digital signal sources. Fighting game has an estimated audience of 574,668 people in Germany.
The average Fighting game fan in Germany is 28.4 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include Tekken 7, James Franco, Street Fighter, with strongest over-indexing on Tekken 7 (48.85× the country average).
Demographically, the Fighting game audience skews more male with an average age of 28.4, and over-indexes on personality traits such as Patriotism, Extroversion.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Fighting game fan in Germany is more male, around 28.4 years old, with strong Patriotism tendencies and a notable affinity for Tekken 7.
The key figures that characterise the Fighting game profile in Germany.
29.3% are female, 70.7% are male, average age 28.4.
| Metric | Value |
|---|---|
| Female | 29.3% |
| Male | 70.7% |
| Average age | 28.4 |
| Estimated audience size | 574,668 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 50% | |
| 20-29 | 22% | |
| 30-39 | 15% | |
| 40-49 | 8% | |
| 50+ | 4% |
of the worldwide Fighting game audience comes from Germany.
| Country | Share |
|---|---|
| United States | 23.3% |
| India | 8.7% |
| Japan | 5.6% |
Where the Fighting game audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Bremen | ~6K | 1.16× | |
| 02 | Berlin | ~30K | 1.12× | |
| 03 | Mecklenburg-Vorpommern | ~10K | 1.08× | |
| 04 | Rheinland-Pfalz | ~30K | 1.06× | |
| 05 | Nordrhein-Westfalen | ~100K | 1.05× | |
| 06 | Saarland | ~7K | 1.04× | |
| 07 | Niedersachsen | ~60K | 1.03× | |
| 08 | Sachsen-Anhalt | ~20K | 1.01× | |
| 09 | Baden-Württemberg | ~80K | 0.99× | |
| 10 | Thüringen | ~10K | 0.98× | |
| 11 | Sachsen | ~30K | 0.94× | |
| 12 | Bayern | ~90K | 0.92× | |
| 13 | Brandenburg | ~20K | 0.92× | |
| 14 | Hamburg | ~10K | 0.92× | |
| 15 | Schleswig-Holstein | ~20K | 0.90× | |
| 16 | Hessen | ~40K | 0.89× |
The strongest cross-interests of the Fighting game audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Tekken 7 | Games | 48.85× | ||
| 02 | Street Fighter | Games | 23.27× | ||
| 03 | Beat 'em up | Games | 22.54× | ||
| 04 | Ronda Rousey | Sports | 21.36× | ||
| 05 | James Franco | Movies & TV | 20.00× | ||
| 06 | Mario Kart | Games | 18.79× | ||
| 07 | Super Smash Bros. | Games | 15.71× | ||
| 08 | Nick Frost | Movies & TV | 15.15× | ||
| 09 | Oblivion (2013 film) | Movies & TV | 11.55× | ||
| 10 | Video game industry | Games | 9.03× | ||
| 11 | Final Fantasy | Games | 8.34× | ||
| 12 | Mila Kunis | Movies & TV | 8.32× | ||
| 13 | Retrogaming | Games | 6.91× | ||
| 14 | The Legend of Zelda | Games | 6.71× | ||
| 15 | Action role-playing game | Games | 6.59× | ||
| 16 | Robert Redford | Movies & TV | 6.52× | ||
| 17 | Anime convention | Literature | 5.96× | ||
| 18 | Pokémon | Games | 4.92× | ||
| 19 | Anime and manga fandom | Literature | 4.07× | ||
| 20 | Mobile game | Games | 2.92× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.55× | |
| Extroversion | THRILL | 1.48× | |
| Early Adopter Mentality | POWER | 1.45× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.56× | |
| Sustainability | BALANCE | 0.58× | |
| Creativity | OPEN | 0.62× |
Fighting game has an estimated audience of 574,668 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
29.3% of Fighting game fans are female, 70.7% are male, with an average age of 28.4 years.
Fighting game fans show strongest brand affinity for Tekken 7 (48.85×), James Franco (20×), and Street Fighter (23.27×) over the country average.
Fighting game fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~100K), Bayern (reach ~90K), and Baden-Württemberg (reach ~80K). These three regions account for the largest share of the active audience.
Beyond Fighting game itself, the audience over-indexes on James Franco (20×), Street Fighter (23.27×), Oblivion (2013 film) (11.55×), and Mario Kart (18.79×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Fighting game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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