Live action role-playing game Audience in Germany

Live action role-playing game has an estimated audience of 430,700 people in Germany. 39.2% are female, 60.8% are male, average age 37.8. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities: Dog breed, Grinch, Figure painting (hobby), Urban Outfitters, Handmade Gifts.
The average Live action role-playing game fan in Germany is 37.8 years old, more male, and lives primarily in Nordrhein-Westfalen. The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities include Dog breed, Grinch, Figure painting (hobby), with strongest over-indexing on Dog breed (1.94× the country average). Demographically, the Live action role-playing game audience skews more male with an average age of 37.8, and over-indexes on personality traits such as Extroversion, Tradition. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game
Demographics of Live action role-playing game fans
| Metric | Value |
|---|---|
| Female | 39.2% |
| Male | 60.8% |
| Average age | 37.8 |
| Estimated audience size | 430,700 |
Audience persona
The typical Live action role-playing game fan in Germany is more male, around 37.8 years old, with strong Extroversion tendencies and a notable affinity for Dog breed.
Top regions in Germany
| Region | Reach | Affinity |
|---|---|---|
| Nordrhein-Westfalen | 107,090 | 1.12× |
| Bayern | 71,079 | 1.01× |
| Baden-Württemberg | 57,321 | 0.96× |
| Niedersachsen | 49,198 | 1.16× |
| Hessen | 36,441 | 1.09× |
| Berlin | 28,527 | 1.46× |
| Rheinland-Pfalz | 22,429 | 1.02× |
| Sachsen | 20,866 | 0.97× |
| Schleswig-Holstein | 18,342 | 1.17× |
| Hamburg | 13,421 | 1.36× |
| Brandenburg | 11,096 | 0.82× |
| Thüringen | 9,112 | 0.82× |
| Sachsen-Anhalt | 8,037 | 0.71× |
| Mecklenburg-Vorpommern | 6,566 | 0.79× |
| Bremen | 4,492 | 1.2× |
| Saarland | 2,473 | 0.46× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Dog breed | 1.94× | Pets & Animals |
| Grinch | 3.98× | Movies & TV |
| Figure painting (hobby) | 5.28× | Arts & Culture |
| Urban Outfitters | 1.91× | Shopping |
| Handmade Gifts | 2.37× | Kids & Family |
| Koudougou | 86.08× | Travel & Leisure |
| Urban horticulture | 1.67× | Home & Garden |
| Israel | 1.79× | Travel & Leisure |
| Hauptschule | 6.63× | Kids & Family |
| Grappling | 1.88× | Sports |
| Footloose (1984 film) | 4.31× | Movies & TV |
| Home Delivery | 2.11× | Food & Beverages |
| Škoda Kodiaq | 1.56× | Cars & Mobility |
| Winemaking | 3.5× | Food & Beverages |
| Information sensitivity | 3.87× | Technology & Electronics |
| Inauguration | 8.27× | Politics & Society |
| Google Home | 3.67× | Technology & Electronics |
| Nebelung | 5.9× | Pets & Animals |
| Tifo | 4.28× | Sports |
| Goon | 3.4× | Movies & TV |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Extroversion | THRILL | 1.94 |
| Tradition | CONSERVATISM | 1.77 |
| Patriotism | CONSERVATISM | 1.75 |
| Individualism | JOY | 1.23 |
| Risk Appetite | THRILL | 1.16 |
| Urban Lifestyle | OPEN | 1.14 |
Worldwide distribution
| Country | Share |
|---|---|
| Germany | 36.5% |
| Taiwan | 9.3% |
| China | 5.4% |
See Live action role-playing game audiences in other countries
- Live action role-playing game — United States
- Live action role-playing game — United Kingdom
- Live action role-playing game — France
- Live action role-playing game — Italy
- Live action role-playing game — Spain
- Live action role-playing game — Brazil
- Live action role-playing game — Japan
- Live action role-playing game — South Korea
- Live action role-playing game — India
More Games audiences in Germany
- Pokémon (5,142,430)
- Fortnite (4,903,747)
- Ultimate Fighting Championship (video game) (4,903,167)
- League of Legends (4,444,214)
- World of Warcraft (4,431,017)
Frequently asked questions
How many fans does Live action role-playing game have in Germany?
Live action role-playing game has an estimated audience of 430,700 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
What is the gender split and age of Live action role-playing game fans?
39.2% of Live action role-playing game fans are female, 60.8% are male, with an average age of 37.8 years.
Which brands do Live action role-playing game fans like most?
Live action role-playing game fans show strongest brand affinity for Dog breed (1.94×), Grinch (3.98×), and Figure painting (hobby) (5.28×) over the country average.
Where do Live action role-playing game fans live in Germany?
Live action role-playing game fans in Germany are most concentrated in Nordrhein-Westfalen (reach 107,090), Bayern (reach 71,079), and Baden-Württemberg (reach 57,321). These three regions account for the largest share of the active audience.
What other brands do Live action role-playing game fans also like?
Beyond Live action role-playing game itself, the audience over-indexes on Grinch (3.98×), Figure painting (hobby) (5.28×), Urban Outfitters (1.91×), and Handmade Gifts (2.37×) compared to the Germany average.
How to read this data
Audience size is the estimated number of people in Germany who actively search for Live action role-playing game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.