Rascasse Audience Intelligence

Ludo (board game) Audience in India

A data profile of the people who buy, follow and care about Ludo (board game) in India — modelled from more than twelve digital signal sources. Ludo (board game) has an estimated audience of 4,116,398 people in India.

Ludo (board game) has an estimated audience of 4,116,398 people in India. 31.1% are female, 68.9% are male, average age 27.8. Top brand affinities: Internet celebrity, Indian Premier League, India national cricket team, Board games, Virat Kohli.

Top brand affinities include Internet celebrity, Indian Premier League, India national cricket team, with strongest over-indexing on Internet celebrity (7.13× the country average).

Demographically, the Ludo (board game) audience skews more male with an average age of 27.8, and over-indexes on personality traits such as Convenience Orientation, Indulgence.

The typical Ludo (board game) fan in India is more male, around 27.8 years old, with strong Convenience Orientation tendencies and a notable affinity for Internet celebrity.

Category: Games · Type: Video / Board Game · Subtype: Board game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-17.

Section 01

At a glance

The key figures that characterise the Ludo (board game) profile in India.

Audience size
4.1M
in India
Gender
31.1%
68.9% male
Age
27.8
average years
Country rank
#1500
Video / Board Game in India
Fig. 01

Search interest · 12-month trend

-16%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Ludo (board game) fans

31.1% are female, 68.9% are male, average age 27.8.

Fig. 02

Gender split

31.1%
Female
68.9%
Male
Demographic split for Ludo (board game) audience in India
MetricValue
Female31.1%
Male68.9%
Average age27.8
Estimated audience size4,116,398
Fig. 03

Age distribution

Ø 27.8
average years
Age distribution of the Ludo (board game) audience in India
Age bracketShare%
16-1951%
20-2928%
30-3911%
40-495%
50+6%
Fig. 04

Worldwide distribution

48.8%

of the worldwide Ludo (board game) audience comes from India.

Worldwide audience distribution share by country for Ludo (board game)
CountryShare
India48.8%
United States7.2%
Japan7.1%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Ludo (board game) audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Ludo (board game) audience
#·InterestCategoryAffinity×
01Children's rightsKids & Family18.45×
02Internet celebrityInternet & Social Media7.13×
03Board gamesGames3.96×
04England cricket teamSports2.24×
05ChennaiTravel & Leisure2.21×
06Ranveer SinghMovies & TV2.19×
07Salman KhanMovies & TV2.16×
08Pakistan national cricket teamSports2.06×
09Party dressFashion & Accessoires2.03×
10Rohit SharmaSports1.95×
11Kolkata Knight RidersSports1.91×
12Chennai Super KingsSports1.83×
13Virat KohliSports1.81×
14India national cricket teamSports1.80×
15Indian Premier LeagueSports1.71×
16CelebrityMovies & TV1.69×
17Investment bankingBusiness & Career1.67×
18RummyGames1.67×
19WhatsAppInternet & Social Media1.58×
20Mobile gameGames1.51×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Ludo (board game) audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Ludo (board game) audience · What stands out
TraitClusterDeviationScore
Convenience OrientationPREMIUM1.86×
IndulgenceJOY1.64×
Risk AppetiteTHRILL1.35×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Ludo (board game) audience · Rather not
TraitClusterDeviationScore
Family OrientationCONSERVATISM0.77×
ExtroversionTHRILL0.80×
MindfulnessBALANCE0.82×
1.00× baseline
Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in India who actively search for Ludo (board game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across India. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Scale & coverage
500,000+ ready-to-use audiences across 200+ countries

From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.

See pricing →