Rascasse Audience Intelligence

Electronic publishing Audience in Mexico

A data profile of the people who buy, follow and care about Electronic publishing in Mexico — modelled from more than twelve digital signal sources. Electronic publishing has an estimated audience of 4,014,149 people in Mexico.

The average Electronic publishing fan in Mexico is 34.1 years old, balanced, and lives primarily in State of Mexico.

The audience is concentrated in State of Mexico, Distrito Federal, Chihuahua.

Top brand affinities include Costa Rica, Shopping and fashion, Game consoles, with strongest over-indexing on Costa Rica (419.32× the country average).

Demographically, the Electronic publishing audience skews balanced with an average age of 34.1, and over-indexes on personality traits such as Spirituality, Travelling.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 3 regions tracked by Rascasse.

The typical Electronic publishing fan in Mexico is balanced, around 34.1 years old, with strong Spirituality tendencies and a notable affinity for Costa Rica.

Category: News · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Electronic publishing profile in Mexico.

Audience size
4M
in Mexico
Gender
50.0%
50.0% male
Age
34.1
average years
Country rank
#685
Topic in Mexico
Fig. 01

Search interest · 12-month trend

-25%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Electronic publishing fans

50.0% are female, 50.0% are male, average age 34.1.

Fig. 02

Gender split

50.0%
Female
50.0%
Male
Demographic split for Electronic publishing audience in Mexico
MetricValue
Female50.0%
Male50.0%
Average age34.1
Estimated audience size4,014,149
Fig. 03

Age distribution

Ø 34.1
average years
Age distribution of the Electronic publishing audience in Mexico
Age bracketShare%
16-1932%
20-2922%
30-3920%
40-4917%
50+10%
Fig. 04

Worldwide distribution

2.7%

of the worldwide Electronic publishing audience comes from Mexico.

Worldwide audience distribution share by country for Electronic publishing
CountryShare
United States20.7%
Brazil5.5%
India5.5%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Mexico average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Electronic publishing audience in Mexico is strongest.

Fig. 05

Top regions by affinity

Electronic publishing fans by region: top regions in Mexico
#RegionReachAffinity×
01Chihuahua~200K1.11×
02Distrito Federal~500K0.95×
03State of Mexico~500K0.94×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Electronic publishing audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Electronic publishing audience
#·InterestCategoryAffinity×
01Daily HoroscopeInternet & Social Media438.92×
02Costa RicaTravel & Leisure419.32×
03Shopping and fashionShopping156.86×
04Game consolesTechnology & Electronics129.09×
05Catholic ChurchPolitics & Society102.94×
06Broadcasting of sports eventsMovies & TV86.60×
07Valentine's DayKids & Family81.57×
08Exfoliation (cosmetology)Beauty & Wellness77.34×
09Travel agencyTravel & Leisure70.26×
10SarcasmPolitics & Society65.36×
11El PaísNews62.09×
12BananaFood & Beverages58.82×
13Mobile gameGames55.76×
14Orange (fruit)Food & Beverages50.65×
15ImmigrationPolitics & Society47.39×
16DentistryBusiness & Career45.75×
17Machu PicchuTravel & Leisure42.48×
18BreastfeedingKids & Family31.05×
19SexologyKids & Family29.41×
20FreewareTechnology & Electronics26.14×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Electronic publishing audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Electronic publishing audience · What stands out
TraitClusterDeviationScore
SpiritualityBALANCE21.46×
TravellingTHRILL18.44×
Urban LifestyleOPEN5.63×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Electronic publishing audience · Rather not
TraitClusterDeviationScore
Price SensitivityPREMIUM0.81×
Pet OwnershipJOY0.85×
ExtroversionTHRILL0.86×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Electronic publishing have in Mexico?

Electronic publishing has an estimated audience of 4,014,149 people in Mexico, concentrated in State of Mexico and Distrito Federal.

02

What is the gender split and age of Electronic publishing fans?

50.0% of Electronic publishing fans are female, 50.0% are male, with an average age of 34.1 years.

03

Which brands do Electronic publishing fans like most?

Electronic publishing fans show strongest brand affinity for Costa Rica (419.32×), Shopping and fashion (156.86×), and Game consoles (129.09×) over the country average.

04

Where do Electronic publishing fans live in Mexico?

Electronic publishing fans in Mexico are most concentrated in State of Mexico (reach ~500K), Distrito Federal (reach ~500K), and Chihuahua (reach ~200K). These three regions account for the largest share of the active audience.

05

What other brands do Electronic publishing fans also like?

Beyond Electronic publishing itself, the audience over-indexes on Shopping and fashion (156.86×), Game consoles (129.09×), Catholic Church (102.94×), and Travel agency (70.26×) compared to the Mexico average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Mexico who actively search for Electronic publishing. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Mexico. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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