A data profile of the people who buy, follow and care about Crazy Games in Netherlands — modelled from more than twelve digital signal sources. Crazy Games has an estimated audience of 2,145,112 people in Netherlands.
The average Crazy Games fan in Netherlands is 41.0 years old, balanced, and lives primarily in Zuid-Holland.
The audience is concentrated in Zuid-Holland, North Brabant, North Holland.
Top brand affinities include Online games, Casual game, Video games, with strongest over-indexing on Online games (5.15× the country average).
Demographically, the Crazy Games audience skews balanced with an average age of 41.0, and over-indexes on personality traits such as Extroversion, Patriotism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 10 regions tracked by Rascasse.
The typical Crazy Games fan in Netherlands is balanced, around 41.0 years old, with strong Extroversion tendencies and a notable affinity for Online games.
The key figures that characterise the Crazy Games profile in Netherlands.
48.8% are female, 51.2% are male, average age 41.0.
| Metric | Value |
|---|---|
| Female | 48.8% |
| Male | 51.2% |
| Average age | 41.0 |
| Estimated audience size | 2,145,112 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 19% | |
| 20-29 | 17% | |
| 30-39 | 17% | |
| 40-49 | 19% | |
| 50+ | 28% |
of the worldwide Crazy Games audience comes from Netherlands.
| Country | Share |
|---|---|
| United States | 21.9% |
| Germany | 7.4% |
| United Kingdom | 5.8% |
Where the Crazy Games audience in Netherlands is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Flevoland | ~90K | 1.45× | |
| 02 | North Brabant | ~400K | 1.13× | |
| 03 | Gelderland | ~300K | 1.12× | |
| 04 | Overijssel | ~200K | 1.08× | |
| 05 | Friesland | ~80K | 0.93× | |
| 06 | Zuid-Holland | ~500K | 0.92× | |
| 07 | Limburg | ~100K | 0.90× | |
| 08 | North Holland | ~300K | 0.82× | |
| 09 | Drenthe | ~50K | 0.82× | |
| 10 | Groningen | ~60K | 0.81× |
The strongest cross-interests of the Crazy Games audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Casual game | Games | 9.36× | ||
| 02 | Jake Gyllenhaal | Movies & TV | 6.56× | ||
| 03 | Online games | Games | 5.15× | ||
| 04 | Twitch | Games | 2.71× | ||
| 05 | Real-time strategy | Games | 2.56× | ||
| 06 | Pokémon | Games | 2.42× | ||
| 07 | Online chat | Technology & Electronics | 2.08× | ||
| 08 | Manga | Literature | 2.07× | ||
| 09 | Steam | Games | 2.04× | ||
| 10 | Crossword | Games | 1.90× | ||
| 11 | Casino | Games | 1.84× | ||
| 12 | Quiz | Games | 1.84× | ||
| 13 | Video games | Games | 1.69× | ||
| 14 | Tattoos | Fashion & Accessoires | 1.67× | ||
| 15 | Drawing | Home & Garden | 1.59× | ||
| 16 | Scooters | Cars & Mobility | 1.57× | ||
| 17 | Used Cars | Cars & Mobility | 1.54× | ||
| 18 | Technology & Electronics | 1.53× | |||
| 19 | Instant messaging | Internet & Social Media | 1.52× | ||
| 20 | Movie theater | Movies & TV | 1.50× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Extroversion | THRILL | 1.39× | |
| Patriotism | CONSERVATISM | 1.32× | |
| Family Orientation | CONSERVATISM | 1.26× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.72× | |
| Luxury Orientation | PREMIUM | 0.82× | |
| Creativity | OPEN | 0.84× |
Crazy Games's target market in Netherlands covers an estimated 2,145,112 people, concentrated in Zuid-Holland and North Brabant.
48.8% of the Crazy Games audience are female, 51.2% are male, with an average age of 41.0 years.
Crazy Games fans show strongest brand affinity for Online games (5.15×), Casual game (9.36×), and Video games (1.69×) over the country average.
Crazy Games fans in Netherlands are most concentrated in Zuid-Holland (reach ~500K), North Brabant (reach ~400K), and North Holland (reach ~300K). These three regions account for the largest share of the active audience.
Beyond Crazy Games itself, the audience over-indexes on Casual game (9.36×), Video games (1.69×), Jake Gyllenhaal (6.56×), and Tattoos (1.67×) compared to the Netherlands average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Netherlands who actively search for Crazy Games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Netherlands. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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