Collective Evolution Audience in United States

Collective Evolution has an estimated audience of 1,259,745 people in United States. 53.5% are female, 46.5% are male, average age 42.8. Top regions: California, Michigan, Florida. Top brand affinities: 3D printing, Whataburger, Natural rubber, Pillow, Salman Khan.
The average Collective Evolution fan in United States is 42.8 years old, balanced, and lives primarily in California. The audience is concentrated in California, Michigan, Florida. Top brand affinities include 3D printing, Whataburger, Natural rubber, with strongest over-indexing on 3D printing (4.85× the country average). Demographically, the Collective Evolution audience skews balanced with an average age of 42.8, and over-indexes on personality traits such as Sustainability, Individualism. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 45 regions tracked by Rascasse.
Category: Politics & Society · Type: Topic
Demographics of Collective Evolution fans
| Metric | Value |
|---|---|
| Female | 53.5% |
| Male | 46.5% |
| Average age | 42.8 |
| Estimated audience size | 1,259,745 |
Audience persona
The typical Collective Evolution fan in United States is balanced, around 42.8 years old, with strong Sustainability tendencies and a notable affinity for 3D printing.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 28,335 | 0.2× |
| Michigan | 16,894 | 0.51× |
| Florida | 16,731 | 0.2× |
| Texas | 15,759 | 0.15× |
| Indiana | 15,576 | 0.68× |
| Ohio | 14,425 | 0.37× |
| Mississippi | 14,416 | 1.39× |
| New York | 14,159 | 0.2× |
| Missouri | 13,311 | 0.66× |
| Louisiana | 12,817 | 0.79× |
| Arkansas | 12,807 | 1.23× |
| Oklahoma | 12,524 | 0.9× |
| Kentucky | 12,326 | 0.78× |
| Illinois | 12,089 | 0.29× |
| North Carolina | 11,928 | 0.31× |
| Tennessee | 11,366 | 0.45× |
| South Carolina | 11,285 | 0.6× |
| Pennsylvania | 11,278 | 0.27× |
| Kansas | 10,992 | 1.11× |
| Idaho | 10,990 | 1.74× |
| Georgia | 10,986 | 0.28× |
| New Jersey | 10,750 | 0.34× |
| Hawaii | 10,498 | 1.94× |
| Iowa | 10,435 | 1.01× |
| Montana | 10,353 | 2.96× |
| Washington | 10,154 | 0.4× |
| Colorado | 10,126 | 0.51× |
| Wisconsin | 10,082 | 0.53× |
| Virginia | 10,056 | 0.33× |
| North Dakota | 9,949 | 3.84× |
| New Hampshire | 9,806 | 1.98× |
| Minnesota | 9,759 | 0.54× |
| Arizona | 9,710 | 0.38× |
| Massachusetts | 9,659 | 0.39× |
| Nebraska | 9,602 | 1.52× |
| Connecticut | 9,587 | 0.76× |
| New Mexico | 9,552 | 1.51× |
| Nevada | 9,521 | 0.78× |
| Rhode Island | 9,469 | 2.36× |
| Maine | 9,463 | 2.1× |
| Oregon | 9,399 | 0.65× |
| Utah | 9,343 | 0.83× |
| Vermont | 9,313 | 4.21× |
| Maryland | 9,236 | 0.43× |
| Washington, District of Columbia | 6,122 | 1.62× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| 3D printing | 4.85× | Technology & Electronics |
| Whataburger | 2.22× | Food & Beverages |
| Natural rubber | 1.71× | Cars & Mobility |
| Pillow | 1.63× | Home & Garden |
| Salman Khan | 4.46× | Movies & TV |
| IS (Infinite Stratos) | 1.63× | Literature |
| Kingdom of Judah | 2.93× | Politics & Society |
| Enfamil | 2.7× | Kids & Family |
| Magazine (band) | 2.24× | Music & Radio |
| Hypertext | 2.08× | Technology & Electronics |
| Final Fantasy VII (Famicom) | 4.75× | Games |
| Solo climbing | 2.23× | Sports |
| Necktie | 1.61× | Fashion & Accessoires |
| Business English | 1.55× | Business & Career |
| Information technology consulting | 1.86× | Technology & Electronics |
| Nasal cavity | 2.22× | Health |
| Voltron: Legendary Defender | 4.17× | Movies & TV |
| EShakti | 2.76× | Shopping |
| Eddie George | 2.79× | Sports |
| life is good | 1.61× | Music & Radio |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Sustainability | BALANCE | 1.71 |
| Individualism | JOY | 1.64 |
| Mindfulness | BALANCE | 1.6 |
| Early Adopter Mentality | POWER | 1.55 |
| Spirituality | BALANCE | 1.38 |
| Urban Lifestyle | OPEN | 1.35 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 52.7% |
| United Kingdom | 11.4% |
| Canada | 8.5% |
See Collective Evolution audiences in other countries
More Politics & Society audiences in United States
- Food and drink (182,612,063)
- Music (181,108,961)
- Shopping and fashion (177,150,005)
- Sports and outdoors (173,827,889)
- Sports (173,190,295)
Frequently asked questions
How many fans does Collective Evolution have in United States?
Collective Evolution has an estimated audience of 1,259,745 people in United States, concentrated in California and Michigan.
What is the gender split and age of Collective Evolution fans?
53.5% of Collective Evolution fans are female, 46.5% are male, with an average age of 42.8 years.
Which brands do Collective Evolution fans like most?
Collective Evolution fans show strongest brand affinity for 3D printing (4.85×), Whataburger (2.22×), and Natural rubber (1.71×) over the country average.
Where do Collective Evolution fans live in United States?
Collective Evolution fans in United States are most concentrated in California (reach 28,335), Michigan (reach 16,894), and Florida (reach 16,731). These three regions account for the largest share of the active audience.
What other brands do Collective Evolution fans also like?
Beyond Collective Evolution itself, the audience over-indexes on Whataburger (2.22×), Natural rubber (1.71×), Pillow (1.63×), and Salman Khan (4.46×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Collective Evolution. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.