Cowboy Bebop Audience in United States

Cowboy Bebop has an estimated audience of 1,664,343 people in United States. 34.9% are female, 65.1% are male, average age 31.4. Top regions: California, Texas, Florida. Top brand affinities: Peacemaker, Hatsune Miku, Pokémon Trading Card Game (video game), Superman, Pokémon (video game series).
The average Cowboy Bebop fan in United States is 31.4 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Peacemaker, Hatsune Miku, Pokémon Trading Card Game (video game), with strongest over-indexing on Peacemaker (8.73× the country average). Demographically, the Cowboy Bebop audience skews more male with an average age of 31.4, and over-indexes on personality traits such as LGBTQ+ Identity, Early Adopter Mentality. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Movies & TV · Type: Movie / TV Show / Series · Subtype: Anime
Demographics of Cowboy Bebop fans
| Metric | Value |
|---|---|
| Female | 34.9% |
| Male | 65.1% |
| Average age | 31.4 |
| Estimated audience size | 1,664,343 |
Audience persona
The typical Cowboy Bebop fan in United States is more male, around 31.4 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Peacemaker.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 240,131 | 1.31× |
| Texas | 171,983 | 1.2× |
| Florida | 112,876 | 1× |
| New York | 94,741 | 1.02× |
| Illinois | 60,238 | 1.09× |
| Georgia | 56,709 | 1.11× |
| Pennsylvania | 51,749 | 0.92× |
| Ohio | 49,235 | 0.96× |
| North Carolina | 49,028 | 0.98× |
| Washington | 45,550 | 1.36× |
| Virginia | 43,776 | 1.08× |
| Michigan | 43,118 | 0.99× |
| Arizona | 41,226 | 1.21× |
| New Jersey | 38,166 | 0.9× |
| Tennessee | 33,229 | 1× |
| Colorado | 31,872 | 1.22× |
| Massachusetts | 31,037 | 0.95× |
| Indiana | 30,480 | 1× |
| Missouri | 28,331 | 1.06× |
| Maryland | 28,326 | 0.99× |
| Oregon | 24,109 | 1.26× |
| Minnesota | 23,106 | 0.97× |
| Alabama | 21,574 | 0.93× |
| Kentucky | 21,404 | 1.03× |
| Wisconsin | 21,284 | 0.85× |
| Oklahoma | 21,250 | 1.15× |
| South Carolina | 20,945 | 0.84× |
| Nevada | 19,719 | 1.23× |
| Louisiana | 19,705 | 0.92× |
| Utah | 18,607 | 1.25× |
| Connecticut | 15,809 | 0.95× |
| Kansas | 13,660 | 1.04× |
| Arkansas | 12,732 | 0.93× |
| Iowa | 11,721 | 0.85× |
| Mississippi | 10,760 | 0.78× |
| New Mexico | 8,948 | 1.07× |
| Idaho | 8,737 | 1.05× |
| Nebraska | 8,077 | 0.97× |
| Hawaii | 7,158 | 1× |
| West Virginia | 6,152 | 0.79× |
| New Hampshire | 5,905 | 0.9× |
| Maine | 5,322 | 0.89× |
| Rhode Island | 4,993 | 0.94× |
| Washington, District of Columbia | 4,599 | 0.92× |
| Montana | 4,264 | 0.92× |
| Alaska | 4,144 | 1.16× |
| Delaware | 3,546 | 0.77× |
| North Dakota | 3,020 | 0.88× |
| South Dakota | 2,922 | 0.76× |
| Vermont | 2,559 | 0.88× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Peacemaker | 8.73× | Movies & TV |
| Hatsune Miku | 40.19× | Literature |
| Pokémon Trading Card Game (video game) | 31.75× | Games |
| Superman | 2.74× | Movies & TV |
| Pokémon (video game series) | 7.1× | Games |
| Collectible card game | 8.51× | Games |
| Godzilla | 4.51× | Movies & TV |
| Pixiv | 13.71× | Internet & Social Media |
| Harry Potter | 3× | Movies & TV |
| Civil War (comics) | 16.47× | Literature |
| The Legend of Zelda | 8.38× | Games |
| My Hero Academia | 8.69× | Literature |
| Avengers (band) | 14.11× | Music & Radio |
| Akira (film) | 13.08× | Movies & TV |
| The Pokémon Company | 17.41× | Games |
| Inuyasha | 11.38× | Literature |
| Haikyū!! | 22.52× | Literature |
| Unbreakable | 23.42× | Movies & TV |
| EA Sports | 14.05× | Games |
| Yu-Gi-Oh! GX | 24.95× | Movies & TV |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 2.04 |
| Early Adopter Mentality | POWER | 1.94 |
| Extroversion | THRILL | 1.75 |
| Social Media Usage | JOY | 1.26 |
| Sustainability | BALANCE | 1.19 |
| Urban Lifestyle | OPEN | 1.08 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 30.9% |
| Brazil | 8.8% |
| Japan | 6.0% |
See Cowboy Bebop audiences in other countries
More Anime audiences in United States
- Dragon Ball Z (10,869,907)
- Dragon Ball (anime) (3,574,466)
- Spirited Away (3,024,084)
- Dragon Ball Super (2,873,192)
- Bleach (anime) (2,392,029)
Frequently asked questions
How many fans does Cowboy Bebop have in United States?
Cowboy Bebop has an estimated audience of 1,664,343 people in United States, concentrated in California and Texas.
What is the gender split and age of Cowboy Bebop fans?
34.9% of Cowboy Bebop fans are female, 65.1% are male, with an average age of 31.4 years.
Which brands do Cowboy Bebop fans like most?
Cowboy Bebop fans show strongest brand affinity for Peacemaker (8.73×), Hatsune Miku (40.19×), and Pokémon Trading Card Game (video game) (31.75×) over the country average.
Where do Cowboy Bebop fans live in United States?
Cowboy Bebop fans in United States are most concentrated in California (reach 240,131), Texas (reach 171,983), and Florida (reach 112,876). These three regions account for the largest share of the active audience.
What other brands do Cowboy Bebop fans also like?
Beyond Cowboy Bebop itself, the audience over-indexes on Hatsune Miku (40.19×), Pokémon Trading Card Game (video game) (31.75×), Superman (2.74×), and Pokémon (video game series) (7.1×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Cowboy Bebop. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.