Hatsune Miku Audience in United States

Hatsune Miku has an estimated audience of 1,826,509 people in United States. 39.6% are female, 60.4% are male, average age 25.9. Top regions: California, Texas, Florida. Top brand affinities: Lulu 黃路梓茵, Pixiv, Pokémon Trading Card Game (video game), Cowboy Bebop, Pokémon (video game series).
The average Hatsune Miku fan in United States is 25.9 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Lulu 黃路梓茵, Pixiv, Pokémon Trading Card Game (video game), with strongest over-indexing on Lulu 黃路梓茵 (22.88× the country average). Demographically, the Hatsune Miku audience skews more male with an average age of 25.9, and over-indexes on personality traits such as LGBTQ+ Identity, Early Adopter Mentality. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Literature · Type: Fictional Character
Demographics of Hatsune Miku fans
| Metric | Value |
|---|---|
| Female | 39.6% |
| Male | 60.4% |
| Average age | 25.9 |
| Estimated audience size | 1,826,509 |
Audience persona
The typical Hatsune Miku fan in United States is more male, around 25.9 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Lulu 黃路梓茵.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 277,802 | 1.38× |
| Texas | 203,005 | 1.29× |
| Florida | 134,205 | 1.09× |
| New York | 95,255 | 0.93× |
| Illinois | 62,313 | 1.02× |
| Pennsylvania | 60,730 | 0.99× |
| Georgia | 58,601 | 1.04× |
| North Carolina | 56,367 | 1.03× |
| Ohio | 55,154 | 0.98× |
| Washington | 52,777 | 1.44× |
| Michigan | 47,916 | 1× |
| Arizona | 47,296 | 1.27× |
| Virginia | 46,045 | 1.03× |
| New Jersey | 42,253 | 0.91× |
| Tennessee | 36,506 | 1× |
| Indiana | 35,314 | 1.06× |
| Massachusetts | 32,284 | 0.9× |
| Missouri | 31,454 | 1.07× |
| Maryland | 30,214 | 0.96× |
| Colorado | 29,942 | 1.04× |
| Oregon | 28,067 | 1.34× |
| Oklahoma | 26,123 | 1.29× |
| Wisconsin | 25,931 | 0.94× |
| Kentucky | 24,547 | 1.07× |
| Minnesota | 23,883 | 0.91× |
| South Carolina | 23,538 | 0.86× |
| Utah | 22,408 | 1.37× |
| Nevada | 22,125 | 1.25× |
| Alabama | 21,482 | 0.84× |
| Louisiana | 20,440 | 0.87× |
| Connecticut | 16,668 | 0.91× |
| Arkansas | 15,246 | 1.01× |
| Kansas | 14,449 | 1× |
| Iowa | 12,863 | 0.85× |
| Mississippi | 11,512 | 0.77× |
| Idaho | 10,493 | 1.15× |
| New Mexico | 10,210 | 1.11× |
| Hawaii | 9,035 | 1.15× |
| West Virginia | 8,353 | 0.98× |
| Nebraska | 8,216 | 0.9× |
| New Hampshire | 6,182 | 0.86× |
| Maine | 5,595 | 0.86× |
| Rhode Island | 4,668 | 0.8× |
| Montana | 4,195 | 0.83× |
| Alaska | 4,088 | 1.05× |
| Delaware | 3,811 | 0.76× |
| South Dakota | 3,442 | 0.82× |
| Washington, District of Columbia | 3,328 | 0.61× |
| North Dakota | 3,267 | 0.87× |
| Vermont | 2,490 | 0.78× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Lulu 黃路梓茵 | 22.88× | Movies & TV |
| Pixiv | 27.07× | Internet & Social Media |
| Pokémon Trading Card Game (video game) | 39.47× | Games |
| Cowboy Bebop | 32.08× | Movies & TV |
| Pokémon (video game series) | 8.4× | Games |
| Collectible card game | 9.58× | Games |
| The Legend of Zelda | 10.78× | Games |
| Gaming | 8.67× | Games |
| Harry Potter | 3.33× | Movies & TV |
| Haikyū!! | 27.82× | Literature |
| Crunchyroll | 7.68× | Games |
| Shōjo manga | 11.41× | Literature |
| Fate/Zero | 26.77× | Movies & TV |
| The Pokémon Company | 18.65× | Games |
| Bleach (anime) | 16.02× | Movies & TV |
| Splatoon | 41.68× | Games |
| Yu-Gi-Oh! GX | 27.49× | Movies & TV |
| Superman | 2.01× | Movies & TV |
| Hunter × Hunter | 8.83× | Literature |
| Final Fantasy | 8.24× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 3.6 |
| Early Adopter Mentality | POWER | 1.48 |
| Urban Lifestyle | OPEN | 1.39 |
| Patriotism | CONSERVATISM | 1.38 |
| Extroversion | THRILL | 1.34 |
| Pet Ownership | JOY | 1.33 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 31.7% |
| Brazil | 5.7% |
| Germany | 4.9% |
See Hatsune Miku audiences in other countries
More Literature audiences in United States
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- Juliet (14,115,421)
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- Master (Buffy the Vampire Slayer) (10,510,243)
- Yoda (9,294,654)
Frequently asked questions
How many fans does Hatsune Miku have in United States?
Hatsune Miku has an estimated audience of 1,826,509 people in United States, concentrated in California and Texas.
What is the gender split and age of Hatsune Miku fans?
39.6% of Hatsune Miku fans are female, 60.4% are male, with an average age of 25.9 years.
Which brands do Hatsune Miku fans like most?
Hatsune Miku fans show strongest brand affinity for Lulu 黃路梓茵 (22.88×), Pixiv (27.07×), and Pokémon Trading Card Game (video game) (39.47×) over the country average.
Where do Hatsune Miku fans live in United States?
Hatsune Miku fans in United States are most concentrated in California (reach 277,802), Texas (reach 203,005), and Florida (reach 134,205). These three regions account for the largest share of the active audience.
What other brands do Hatsune Miku fans also like?
Beyond Hatsune Miku itself, the audience over-indexes on Pixiv (27.07×), Pokémon Trading Card Game (video game) (39.47×), Cowboy Bebop (32.08×), and Pokémon (video game series) (8.4×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Hatsune Miku. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.