The Amazing Spider-Man (2012 video game) Audience in United States

The Amazing Spider-Man (2012 video game) logo

The Amazing Spider-Man (2012 video game) has an estimated audience of 1,060,499 people in United States. 26.0% are female, 74.0% are male, average age 42.1. Top regions: California, Texas, Florida. Top brand affinities: Combat sport, Nia Jax, Coba, Israel, Google Photos.

The average The Amazing Spider-Man (2012 video game) fan in United States is 42.1 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Combat sport, Nia Jax, Coba, with strongest over-indexing on Combat sport (2.71× the country average). Demographically, the The Amazing Spider-Man (2012 video game) audience skews more male with an average age of 42.1, and over-indexes on personality traits such as Risk Appetite, Early Adopter Mentality. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

Category: Movies & TV · Type: Movie / TV Show / Series · Subtype: Science Fiction & Fantasy

Demographics of The Amazing Spider-Man (2012 video game) fans

Demographic split for The Amazing Spider-Man (2012 video game) audience in United States
MetricValue
Female26.0%
Male74.0%
Average age42.1
Estimated audience size1,060,499

Audience persona

The typical The Amazing Spider-Man (2012 video game) fan in United States is more male, around 42.1 years old, with strong Risk Appetite tendencies and a notable affinity for Combat sport.

Top regions in United States

Top regions ranked by reach for The Amazing Spider-Man (2012 video game) in United States
RegionReachAffinity
California141,9871.22×
Texas119,0501.31×
Florida77,7601.08×
New York58,0690.98×
Illinois38,5501.09×
Pennsylvania36,0651.01×
Georgia35,6621.09×
North Carolina34,1471.07×
Ohio33,2501.02×
Michigan28,2911.02×
New Jersey26,5730.99×
Arizona25,7451.19×
Virginia24,6130.95×
Tennessee22,4181.05×
Indiana21,6861.12×
Washington21,4571.01×
Missouri18,1291.06×
Maryland17,5290.96×
Colorado17,3601.04×
Massachusetts16,9210.81×
South Carolina15,7480.99×
Oklahoma14,5651.24×
Wisconsin14,5200.91×
Kentucky14,4031.08×
Alabama14,2080.96×
Louisiana13,7611.01×
Utah13,4561.42×
Minnesota13,2250.87×
Oregon12,4871.03×
Nevada11,1781.09×
Arkansas9,8891.13×
Connecticut9,2320.87×
Mississippi9,1601.05×
Kansas9,1121.09×
Iowa8,4950.97×
New Mexico6,5401.23×
Idaho6,4621.21×
Nebraska5,1990.98×
West Virginia4,5060.91×
New Hampshire3,5850.86×
Hawaii3,2430.71×
Maine3,0110.79×
Rhode Island3,0040.89×
Montana2,6200.89×
Delaware2,5720.88×
Alaska2,0770.92×
South Dakota1,9770.81×
Washington, District of Columbia1,9540.61×
North Dakota1,9440.89×
Wyoming1,4870.95×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for The Amazing Spider-Man (2012 video game) audience
BrandAffinityCategory
Combat sport2.71×Sports
Nia Jax13.75×Sports
Coba51.22×Travel & Leisure
Israel2.59×Travel & Leisure
Google Photos2.59×Technology & Electronics
Monogram3.87×Home & Garden
Elsword15.33×Games
Home staging4.8×Home & Garden
Nebraska Cornhuskers football3.16×Sports
Winemaking3.85×Food & Beverages
Captain America (1990 film)3.81×Movies & TV
Justice2.38×Politics & Society
Harmony Korine8.51×Movies & TV
Personality4.65×Business & Career
Jingoism1.59×Politics & Society
The Defender12.29×Movies & TV
Guitar pedalboard12.95×Music & Radio
Daiwa, Hiroshima34.95×Travel & Leisure
Hog Hunting2.23×Sports
MULIA10.81×Travel & Leisure

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by The Amazing Spider-Man (2012 video game) audience
TraitClusterScore
Risk AppetiteTHRILL2.05
Early Adopter MentalityPOWER1.43
ExtroversionTHRILL1.37
TraditionCONSERVATISM1.27
Urban LifestyleOPEN1.22
IndulgenceJOY1.21

Worldwide distribution

Worldwide audience distribution share by country for The Amazing Spider-Man (2012 video game)
CountryShare
United States22.9%
India11.8%
France10.8%

See The Amazing Spider-Man (2012 video game) audiences in other countries

More Science Fiction & Fantasy audiences in United States

Frequently asked questions

How many fans does The Amazing Spider-Man (2012 video game) have in United States?

The Amazing Spider-Man (2012 video game) has an estimated audience of 1,060,499 people in United States, concentrated in California and Texas.

What is the gender split and age of The Amazing Spider-Man (2012 video game) fans?

26.0% of The Amazing Spider-Man (2012 video game) fans are female, 74.0% are male, with an average age of 42.1 years.

Which brands do The Amazing Spider-Man (2012 video game) fans like most?

The Amazing Spider-Man (2012 video game) fans show strongest brand affinity for Combat sport (2.71×), Nia Jax (13.75×), and Coba (51.22×) over the country average.

Where do The Amazing Spider-Man (2012 video game) fans live in United States?

The Amazing Spider-Man (2012 video game) fans in United States are most concentrated in California (reach 141,987), Texas (reach 119,050), and Florida (reach 77,760). These three regions account for the largest share of the active audience.

What other brands do The Amazing Spider-Man (2012 video game) fans also like?

Beyond The Amazing Spider-Man (2012 video game) itself, the audience over-indexes on Nia Jax (13.75×), Coba (51.22×), Israel (2.59×), and Google Photos (2.59×) compared to the United States average.

How to read this data

Audience size is the estimated number of people in United States who actively search for The Amazing Spider-Man (2012 video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.