A data profile of the people who buy, follow and care about Wuxia in United States — modelled from more than twelve digital signal sources. Wuxia has an estimated audience of 1,091,712 people in United States.
The average Wuxia fan in United States is 38.7 years old, balanced, and lives primarily in California.
The audience is concentrated in California, Texas, New York.
Top brand affinities include Diablo (series), Firefox, Dustin Hoffman, with strongest over-indexing on Diablo (series) (41.3× the country average).
Demographically, the Wuxia audience skews balanced with an average age of 38.7, and over-indexes on personality traits such as Patriotism, Individualism.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Wuxia fan in United States is balanced, around 38.7 years old, with strong Patriotism tendencies and a notable affinity for Diablo (series).
The key figures that characterise the Wuxia profile in United States.
52.0% are female, 48.0% are male, average age 38.7.
| Metric | Value |
|---|---|
| Female | 52.0% |
| Male | 48.0% |
| Average age | 38.7 |
| Estimated audience size | 1,091,712 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 22% | |
| 20-29 | 18% | |
| 30-39 | 19% | |
| 40-49 | 22% | |
| 50+ | 19% |
of the worldwide Wuxia audience comes from United States.
| Country | Share |
|---|---|
| United States | 38.7% |
| India | 8.3% |
| Malaysia | 7.5% |
Where the Wuxia audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~40K | 1.68× | |
| 02 | Oregon | ~20K | 1.45× | |
| 03 | California | ~200K | 1.42× | |
| 04 | Hawaii | ~6K | 1.31× | |
| 05 | New York | ~70K | 1.19× | |
| 06 | Massachusetts | ~30K | 1.19× | |
| 07 | Maryland | ~20K | 1.16× | |
| 08 | Virginia | ~30K | 1.15× | |
| 09 | Minnesota | ~20K | 1.15× | |
| 10 | Alaska | ~3K | 1.10× | |
| 11 | Louisiana | ~20K | 1.08× | |
| 12 | Oklahoma | ~10K | 1.06× | |
| 13 | Maine | ~4K | 1.05× | |
| 14 | Georgia | ~30K | 1.04× | |
| 15 | Nevada | ~10K | 1.03× | |
| 16 | Washington, District of Columbia | ~3K | 1.03× | |
| 17 | Vermont | ~2K | 1.02× | |
| 18 | Illinois | ~40K | 1.01× | |
| 19 | Connecticut | ~10K | 1.00× | |
| 20 | Kansas | ~9K | 1.00× | |
| 21 | Utah | ~10K | 0.99× | |
| 22 | Indiana | ~20K | 0.98× | |
| 23 | Wisconsin | ~20K | 0.98× | |
| 24 | Missouri | ~20K | 0.97× | |
| 25 | Colorado | ~20K | 0.97× | |
| 26 | Rhode Island | ~3K | 0.97× | |
| 27 | Texas | ~90K | 0.96× | |
| 28 | New Hampshire | ~4K | 0.96× | |
| 29 | North Carolina | ~30K | 0.95× | |
| 30 | Kentucky | ~10K | 0.95× | |
| 31 | Arkansas | ~9K | 0.95× | |
| 32 | Idaho | ~5K | 0.95× | |
| 33 | Pennsylvania | ~30K | 0.94× | |
| 34 | New Jersey | ~30K | 0.94× | |
| 35 | Arizona | ~20K | 0.93× | |
| 36 | Nebraska | ~5K | 0.93× | |
| 37 | North Dakota | ~2K | 0.93× | |
| 38 | West Virginia | ~5K | 0.92× | |
| 39 | Delaware | ~3K | 0.92× | |
| 40 | South Dakota | ~2K | 0.92× | |
| 41 | Alabama | ~10K | 0.90× | |
| 42 | Montana | ~3K | 0.90× | |
| 43 | Tennessee | ~20K | 0.89× | |
| 44 | Florida | ~70K | 0.88× | |
| 45 | Ohio | ~30K | 0.88× | |
| 46 | Michigan | ~30K | 0.88× | |
| 47 | New Mexico | ~5K | 0.88× | |
| 48 | Mississippi | ~8K | 0.87× | |
| 49 | Iowa | ~8K | 0.87× | |
| 50 | South Carolina | ~10K | 0.81× |
The strongest cross-interests of the Wuxia audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Hyrule Warriors | Games | 69.18× | ||
| 02 | Bank for International Settlements | Politics & Society | 53.28× | ||
| 03 | Dustin Hoffman | Movies & TV | 51.03× | ||
| 04 | Kung Fu Hustle | Movies & TV | 46.35× | ||
| 05 | Firefox | Internet & Social Media | 42.08× | ||
| 06 | Diablo (series) | Games | 41.30× | ||
| 07 | Chrono Trigger | Games | 35.91× | ||
| 08 | Kung Fu Panda | Movies & TV | 32.79× | ||
| 09 | RuneScape | Games | 27.99× | ||
| 10 | Warframe | Games | 25.35× | ||
| 11 | Fire Emblem | Games | 23.46× | ||
| 12 | Doraemon | Literature | 21.15× | ||
| 13 | Richard Madden | Movies & TV | 20.00× | ||
| 14 | Freddy vs. Jason | Movies & TV | 20.00× | ||
| 15 | Ian McShane | Movies & TV | 17.18× | ||
| 16 | Brenda Song | Fashion & Accessoires | 16.76× | ||
| 17 | American Gods (TV series) | Movies & TV | 16.26× | ||
| 18 | Wing Chun | Sports | 13.02× | ||
| 19 | Animal Crossing | Games | 9.30× | ||
| 20 | Wawa Inc. | Shopping | 4.06× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 2.79× | |
| Individualism | JOY | 1.63× | |
| Convenience Orientation | PREMIUM | 1.62× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.65× | |
| Luxury Orientation | PREMIUM | 0.70× | |
| Extroversion | THRILL | 0.82× |
Wuxia has an estimated audience of 1,091,712 people in United States, concentrated in California and Texas.
52.0% of Wuxia fans are female, 48.0% are male, with an average age of 38.7 years.
Wuxia fans show strongest brand affinity for Diablo (series) (41.3×), Firefox (42.08×), and Dustin Hoffman (51.03×) over the country average.
Wuxia fans in United States are most concentrated in California (reach ~200K), Texas (reach ~90K), and New York (reach ~70K). These three regions account for the largest share of the active audience.
Beyond Wuxia itself, the audience over-indexes on Firefox (42.08×), Dustin Hoffman (51.03×), Kung Fu Panda (32.79×), and Kung Fu Hustle (46.35×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Wuxia. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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