Wuxia Audience in United States

Wuxia has an estimated audience of 1,090,726 people in United States. 52.0% are female, 48.0% are male, average age 38.7. Top regions: California, Texas, New York. Top brand affinities: Diablo (series), Firefox, Autism Awareness, Diabetes mellitus awareness, Kung Fu Panda.
The average Wuxia fan in United States is 38.7 years old, balanced, and lives primarily in California. The audience is concentrated in California, Texas, New York. Top brand affinities include Diablo (series), Firefox, Autism Awareness, with strongest over-indexing on Diablo (series) (35.44× the country average). Demographically, the Wuxia audience skews balanced with an average age of 38.7, and over-indexes on personality traits such as Patriotism, Convenience Orientation. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Literature · Type: Fictional Character
Demographics of Wuxia fans
| Metric | Value |
|---|---|
| Female | 52.0% |
| Male | 48.0% |
| Average age | 38.7 |
| Estimated audience size | 1,090,726 |
Audience persona
The typical Wuxia fan in United States is balanced, around 38.7 years old, with strong Patriotism tendencies and a notable affinity for Diablo (series).
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 178,759 | 1.49× |
| Texas | 96,315 | 1.03× |
| New York | 80,216 | 1.32× |
| Florida | 64,841 | 0.88× |
| Washington | 40,037 | 1.83× |
| Illinois | 39,700 | 1.09× |
| Georgia | 36,654 | 1.09× |
| Pennsylvania | 36,291 | 0.99× |
| Virginia | 32,561 | 1.23× |
| North Carolina | 30,739 | 0.94× |
| Ohio | 30,698 | 0.91× |
| Massachusetts | 29,003 | 1.35× |
| Michigan | 26,146 | 0.92× |
| New Jersey | 25,204 | 0.91× |
| Maryland | 23,824 | 1.27× |
| Oregon | 20,230 | 1.62× |
| Arizona | 20,180 | 0.91× |
| Indiana | 19,058 | 0.96× |
| Minnesota | 18,944 | 1.21× |
| Tennessee | 18,020 | 0.82× |
| Missouri | 17,232 | 0.98× |
| Colorado | 16,683 | 0.97× |
| Wisconsin | 16,233 | 0.99× |
| Oklahoma | 13,169 | 1.09× |
| Alabama | 12,447 | 0.82× |
| Kentucky | 12,049 | 0.88× |
| South Carolina | 11,402 | 0.69× |
| Louisiana | 11,371 | 0.81× |
| Nevada | 11,028 | 1.05× |
| Connecticut | 11,026 | 1.01× |
| Utah | 10,361 | 1.06× |
| Kansas | 8,488 | 0.99× |
| Hawaii | 7,589 | 1.62× |
| Arkansas | 7,574 | 0.84× |
| Iowa | 7,372 | 0.82× |
| Mississippi | 6,631 | 0.74× |
| Nebraska | 4,890 | 0.89× |
| Idaho | 4,875 | 0.89× |
| New Mexico | 4,316 | 0.79× |
| Maine | 4,275 | 1.09× |
| Washington, District of Columbia | 3,923 | 1.2× |
| New Hampshire | 3,625 | 0.84× |
| West Virginia | 3,617 | 0.71× |
| Rhode Island | 3,111 | 0.9× |
| Alaska | 2,829 | 1.21× |
| Delaware | 2,299 | 0.76× |
| Vermont | 1,913 | 1× |
| Montana | 1,871 | 0.62× |
| South Dakota | 1,511 | 0.6× |
| North Dakota | 1,471 | 0.66× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Diablo (series) | 35.44× | Games |
| Firefox | 39.42× | Internet & Social Media |
| Autism Awareness | 19.03× | Health |
| Diabetes mellitus awareness | 12.48× | Health |
| Kung Fu Panda | 34.18× | Movies & TV |
| MapleStory | 55.41× | Games |
| Dustin Hoffman | 31.91× | Movies & TV |
| Microblogging | 12.67× | Technology & Electronics |
| Kung Fu Hustle | 49.47× | Movies & TV |
| Singer-songwriter | 5.51× | Music & Radio |
| Da Nang | 30.5× | Travel & Leisure |
| Chrono Trigger | 41.21× | Games |
| Income tax | 13.19× | Business & Career |
| Bank for International Settlements | 70.56× | Politics & Society |
| Fire Emblem | 34.21× | Games |
| Brenda Song | 16.45× | Fashion & Accessoires |
| Hyrule Warriors | 65.48× | Games |
| Final Fantasy | 10.22× | Games |
| Hanoi | 18.47× | Travel & Leisure |
| Age of Empires | 23.72× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Patriotism | CONSERVATISM | 2.36 |
| Convenience Orientation | PREMIUM | 1.6 |
| Tradition | CONSERVATISM | 1.59 |
| Spirituality | BALANCE | 1.53 |
| Individualism | JOY | 1.53 |
| Community Orientation | OPEN | 1.32 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 38.7% |
| India | 8.4% |
| Malaysia | 7.5% |
See Wuxia audiences in other countries
More Literature audiences in United States
- Dodo (Alice's Adventures in Wonderland) (16,898,788)
- Juliet (14,115,421)
- banks (13,634,833)
- Master (Buffy the Vampire Slayer) (10,510,243)
- Yoda (9,294,654)
Frequently asked questions
How many fans does Wuxia have in United States?
Wuxia has an estimated audience of 1,090,726 people in United States, concentrated in California and Texas.
What is the gender split and age of Wuxia fans?
52.0% of Wuxia fans are female, 48.0% are male, with an average age of 38.7 years.
Which brands do Wuxia fans like most?
Wuxia fans show strongest brand affinity for Diablo (series) (35.44×), Firefox (39.42×), and Autism Awareness (19.03×) over the country average.
Where do Wuxia fans live in United States?
Wuxia fans in United States are most concentrated in California (reach 178,759), Texas (reach 96,315), and New York (reach 80,216). These three regions account for the largest share of the active audience.
What other brands do Wuxia fans also like?
Beyond Wuxia itself, the audience over-indexes on Firefox (39.42×), Autism Awareness (19.03×), Diabetes mellitus awareness (12.48×), and Kung Fu Panda (34.18×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Wuxia. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.