LOL Esports Audience in Germany

LOL Esports logo

LOL Esports has an estimated audience of 402,552 people in Germany. 26.9% are female, 73.1% are male, average age 26.0. Top regions: Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities: Hugendubel, Infineon Technologies, Pinkbike, OMG (eSports), Moony.

The average LOL Esports fan in Germany is 26.0 years old, more male, and lives primarily in Nordrhein-Westfalen. The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg. Top brand affinities include Hugendubel, Infineon Technologies, Pinkbike, with strongest over-indexing on Hugendubel (12.35× the country average). Demographically, the LOL Esports audience skews more male with an average age of 26.0, and over-indexes on personality traits such as Career Orientation, Social Media Usage. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

Category: Sports · Type: Website / Newspaper / Magazine · Subtype: E-sports

Demographics of LOL Esports fans

Demographic split for LOL Esports audience in Germany
MetricValue
Female26.9%
Male73.1%
Average age26.0
Estimated audience size402,552

Audience persona

The typical LOL Esports fan in Germany is more male, around 26.0 years old, with strong Career Orientation tendencies and a notable affinity for Hugendubel.

Top regions in Germany

Top regions ranked by reach for LOL Esports in Germany
RegionReachAffinity
Nordrhein-Westfalen98,2291.12×
Bayern68,4241.06×
Baden-Württemberg63,0541.15×
Niedersachsen45,9791.18×
Hessen28,9340.94×
Rheinland-Pfalz20,0570.99×
Berlin19,5761.09×
Sachsen19,4960.99×
Schleswig-Holstein17,1261.18×
Brandenburg11,3730.91×
Hamburg9,2951.02×
Thüringen8,3190.81×
Sachsen-Anhalt7,7490.74×
Mecklenburg-Vorpommern7,3130.95×
Bremen3,8711.12×
Saarland3,6740.74×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for LOL Esports audience
BrandAffinityCategory
Hugendubel12.35×Shopping
Infineon Technologies37.22×Technology & Electronics
Pinkbike27.51×Sports
OMG (eSports)62.12×Sports
Moony61.46×Music & Radio
Laura Dahlmeier12.47×Sports
Steam6.41×Games
More Nutrition4.87×Health
Google Maps4.1×Internet & Social Media
GoFundMe13×Business & Career
Vanessa Voigt14.17×Sports
BASF12.83×Health
OpenAITechnology & Electronics
Chat GPT4.31×Technology & Electronics
Diane Keaton6.04×Movies & TV
Gemini4.79×Technology & Electronics
Bucerius Law School65.74×Business & Career
Harry Potter2.14×Movies & TV
Miriam Neureuther12.52×Sports
Gmail3.23×Internet & Social Media

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by LOL Esports audience
TraitClusterScore
Career OrientationPOWER1.2
Social Media UsageJOY1.12
Risk AppetiteTHRILL1.05
Early Adopter MentalityPOWER0.99
PatriotismCONSERVATISM0.97
IndividualismJOY0.86

Worldwide distribution

Worldwide audience distribution share by country for LOL Esports
CountryShare
United States16.4%
Brazil10.6%
Japan8.1%

See LOL Esports audiences in other countries

More E-sports audiences in Germany

Frequently asked questions

How many fans does LOL Esports have in Germany?

LOL Esports has an estimated audience of 402,552 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

What is the gender split and age of LOL Esports fans?

26.9% of LOL Esports fans are female, 73.1% are male, with an average age of 26.0 years.

Which brands do LOL Esports fans like most?

LOL Esports fans show strongest brand affinity for Hugendubel (12.35×), Infineon Technologies (37.22×), and Pinkbike (27.51×) over the country average.

Where do LOL Esports fans live in Germany?

LOL Esports fans in Germany are most concentrated in Nordrhein-Westfalen (reach 98,229), Bayern (reach 68,424), and Baden-Württemberg (reach 63,054). These three regions account for the largest share of the active audience.

What other brands do LOL Esports fans also like?

Beyond LOL Esports itself, the audience over-indexes on Infineon Technologies (37.22×), Pinkbike (27.51×), OMG (eSports) (62.12×), and Moony (61.46×) compared to the Germany average.

How to read this data

Audience size is the estimated number of people in Germany who actively search for LOL Esports. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.