Rascasse Audience Intelligence

Stealth game Audience in Germany

A data profile of the people who buy, follow and care about Stealth game in Germany — modelled from more than twelve digital signal sources. Stealth game has an estimated audience of 394,775 people in Germany.

The average Stealth game fan in Germany is 29.8 years old, more male, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.

Top brand affinities include PurpleDiscoMachine, Rayman, Instant Gaming, with strongest over-indexing on PurpleDiscoMachine (36.71× the country average).

Demographically, the Stealth game audience skews more male with an average age of 29.8, and over-indexes on personality traits such as Patriotism, Extroversion.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Stealth game fan in Germany is more male, around 29.8 years old, with strong Patriotism tendencies and a notable affinity for PurpleDiscoMachine.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Stealth game profile in Germany.

Audience size
395K
in Germany
Gender
21.7%
78.3% male
Age
29.8
average years
Country rank
#14156
Topic in Germany
Fig. 01

Search interest · 12-month trend

+85%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Stealth game fans

21.7% are female, 78.3% are male, average age 29.8.

Fig. 02

Gender split

21.7%
Female
78.3%
Male
Demographic split for Stealth game audience in Germany
MetricValue
Female21.7%
Male78.3%
Average age29.8
Estimated audience size394,775
Fig. 03

Age distribution

Ø 29.8
average years
Age distribution of the Stealth game audience in Germany
Age bracketShare%
16-1944%
20-2925%
30-3916%
40-499%
50+6%
Fig. 04

Worldwide distribution

4.0%

of the worldwide Stealth game audience comes from Germany.

Worldwide audience distribution share by country for Stealth game
CountryShare
United States30.8%
United Kingdom5.7%
India5.0%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Stealth game audience in Germany is strongest.

Fig. 05

Top regions by affinity

Stealth game fans by region: top regions in Germany
#RegionReachAffinity×
01Bremen~5K1.38×
02Saarland~6K1.22×
03Mecklenburg-Vorpommern~8K1.03×
04Berlin~20K1.01×
05Sachsen-Anhalt~10K1.01×
06Thüringen~10K1.00×
07Sachsen~20K0.97×
08Brandenburg~10K0.95×
09Hamburg~8K0.95×
10Schleswig-Holstein~10K0.92×
11Niedersachsen~30K0.90×
12Nordrhein-Westfalen~80K0.89×
13Rheinland-Pfalz~20K0.88×
14Hessen~30K0.84×
15Baden-Württemberg~40K0.80×
16Bayern~50K0.76×
Fig. 06

Affinity by region

Affinity by region — Stealth game, Germany
0.76×1.00×1.38×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Stealth game audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Stealth game audience
#·InterestCategoryAffinity×
01RaymanGames72.77×
02Library of CongressLiterature48.27×
03PurpleDiscoMachineMusic & Radio36.71×
04ActivisionGames18.94×
05Retro GamerGames15.73×
06AlienwareTechnology & Electronics13.56×
07Instant GamingGames11.64×
08The Elder ScrollsGames11.15×
09Mel GibsonMovies & TV9.37×
10PlayStation StoreGames9.07×
11Assassin's CreedGames6.25×
12Action role-playing gameGames5.79×
13Action-adventure gameGames5.04×
14SteamGames4.90×
15Robert RedfordMovies & TV4.89×
16Mobile gameGames3.60×
17NatureHome & Garden3.24×
18TransfermarktSports3.15×
19FamilyKids & Family1.95×
20GermanyTravel & Leisure1.72×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Stealth game audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Stealth game audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM1.68×
ExtroversionTHRILL1.45×
Early Adopter MentalityPOWER1.39×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Stealth game audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.49×
SustainabilityBALANCE0.56×
CreativityOPEN0.56×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Stealth game have in Germany?

Stealth game has an estimated audience of 394,775 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Stealth game fans?

21.7% of Stealth game fans are female, 78.3% are male, with an average age of 29.8 years.

03

Which brands do Stealth game fans like most?

Stealth game fans show strongest brand affinity for PurpleDiscoMachine (36.71×), Rayman (72.77×), and Instant Gaming (11.64×) over the country average.

04

Where do Stealth game fans live in Germany?

Stealth game fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~80K), Bayern (reach ~50K), and Baden-Württemberg (reach ~40K). These three regions account for the largest share of the active audience.

05

What other brands do Stealth game fans also like?

Beyond Stealth game itself, the audience over-indexes on Rayman (72.77×), Instant Gaming (11.64×), Nature (3.24×), and Retro Gamer (15.73×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Stealth game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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