Stealth game Audience in United States
Stealth game has an estimated audience of 3,005,555 people in United States. 24.8% are female, 75.2% are male, average age 32.2. Top regions: California, Texas, Florida. Top brand affinities: Wetsuit, MSN, Mobile game, Superman, Call of Duty.
The average Stealth game fan in United States is 32.2 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Wetsuit, MSN, Mobile game, with strongest over-indexing on Wetsuit (22.49× the country average). Demographically, the Stealth game audience skews more male with an average age of 32.2, and over-indexes on personality traits such as Early Adopter Mentality, Patriotism. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Topic · Subtype: Gaming genre
Demographics of Stealth game fans
| Metric | Value |
|---|---|
| Female | 24.8% |
| Male | 75.2% |
| Average age | 32.2 |
| Estimated audience size | 3,005,555 |
Audience persona
The typical Stealth game fan in United States is more male, around 32.2 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Wetsuit.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 288,998 | 0.87× |
| Texas | 258,690 | 1× |
| Florida | 168,617 | 0.83× |
| New York | 138,916 | 0.83× |
| Pennsylvania | 95,009 | 0.94× |
| Ohio | 88,774 | 0.96× |
| Illinois | 87,675 | 0.88× |
| Virginia | 84,856 | 1.16× |
| Georgia | 83,590 | 0.9× |
| North Carolina | 81,573 | 0.9× |
| Washington | 77,259 | 1.28× |
| Michigan | 76,591 | 0.97× |
| Arizona | 71,314 | 1.16× |
| Tennessee | 60,658 | 1.01× |
| Missouri | 56,828 | 1.17× |
| New Jersey | 55,988 | 0.73× |
| Indiana | 53,450 | 0.97× |
| Massachusetts | 48,524 | 0.82× |
| Colorado | 47,235 | 1× |
| Kentucky | 46,241 | 1.23× |
| Maryland | 44,899 | 0.87× |
| Alabama | 44,759 | 1.07× |
| Oregon | 42,712 | 1.24× |
| South Carolina | 41,143 | 0.91× |
| Minnesota | 39,507 | 0.92× |
| Wisconsin | 38,358 | 0.85× |
| Louisiana | 35,894 | 0.93× |
| Oklahoma | 35,074 | 1.05× |
| Utah | 33,077 | 1.23× |
| Kansas | 27,879 | 1.18× |
| Arkansas | 27,067 | 1.09× |
| Nevada | 25,657 | 0.88× |
| Connecticut | 24,823 | 0.82× |
| Iowa | 23,159 | 0.94× |
| Mississippi | 22,851 | 0.92× |
| Idaho | 17,420 | 1.16× |
| Nebraska | 14,206 | 0.94× |
| New Mexico | 14,132 | 0.94× |
| West Virginia | 11,948 | 0.85× |
| New Hampshire | 10,881 | 0.92× |
| Alaska | 10,668 | 1.66× |
| Hawaii | 9,985 | 0.77× |
| Maine | 9,500 | 0.88× |
| Montana | 9,299 | 1.12× |
| South Dakota | 8,099 | 1.17× |
| Rhode Island | 8,005 | 0.84× |
| North Dakota | 7,360 | 1.19× |
| Wyoming | 6,613 | 1.48× |
| Vermont | 6,397 | 1.21× |
| Delaware | 6,273 | 0.76× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Wetsuit | 22.49× | Sports |
| MSN | 3.86× | News |
| Mobile game | 4.16× | Games |
| Superman | 2.32× | Movies & TV |
| Call of Duty | 6.46× | Games |
| Playa del Carmen | 9.48× | Travel & Leisure |
| Houston Astros | 6.01× | Sports |
| Action role-playing game | 5.99× | Games |
| Steam | 5.3× | Games |
| Metal Gear Solid | 22.59× | Games |
| Google Flights | 3.73× | Travel & Leisure |
| Historical fiction | 7.78× | Literature |
| Staples (Canada) | 3.33× | Business & Career |
| Action-adventure game | 4.41× | Games |
| Great Clips | 3.52× | Beauty & Wellness |
| League of Legends | 4.69× | Games |
| 28 Days Later | 6.12× | Movies & TV |
| Battlefield (series) | 8.78× | Games |
| Chuck Norris | 3.41× | Movies & TV |
| Josh Brolin | 7.46× | Movies & TV |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Early Adopter Mentality | POWER | 1.74 |
| Patriotism | CONSERVATISM | 1.73 |
| LGBTQ+ Identity | OPEN | 1.5 |
| Social Media Usage | JOY | 1.23 |
| Individualism | JOY | 1.17 |
| Extroversion | THRILL | 1.11 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 30.8% |
| United Kingdom | 5.7% |
| India | 5.0% |
See Stealth game audiences in other countries
More Gaming genre audiences in United States
- Video games (106,768,341)
- First-person shooter games (50,840,037)
- Mobile game (48,316,660)
- Online games (47,188,587)
- Card games (31,383,601)
Frequently asked questions
How many fans does Stealth game have in United States?
Stealth game has an estimated audience of 3,005,555 people in United States, concentrated in California and Texas.
What is the gender split and age of Stealth game fans?
24.8% of Stealth game fans are female, 75.2% are male, with an average age of 32.2 years.
Which brands do Stealth game fans like most?
Stealth game fans show strongest brand affinity for Wetsuit (22.49×), MSN (3.86×), and Mobile game (4.16×) over the country average.
Where do Stealth game fans live in United States?
Stealth game fans in United States are most concentrated in California (reach 288,998), Texas (reach 258,690), and Florida (reach 168,617). These three regions account for the largest share of the active audience.
What other brands do Stealth game fans also like?
Beyond Stealth game itself, the audience over-indexes on MSN (3.86×), Mobile game (4.16×), Superman (2.32×), and Call of Duty (6.46×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Stealth game. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.