A data profile of the people who buy, follow and care about The Legend of Zelda (video game) in Germany — modelled from more than twelve digital signal sources. The Legend of Zelda (video game) has an estimated audience of 337,576 people in Germany.
The average The Legend of Zelda (video game) fan in Germany is 31.1 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.
Top brand affinities include The Legend of Zelda: Link's Awakening, Mario Kart, Super Smash Bros., with strongest over-indexing on The Legend of Zelda: Link's Awakening (72.03× the country average).
Demographically, the The Legend of Zelda (video game) audience skews more male with an average age of 31.1, and over-indexes on personality traits such as Extroversion, Social Media Usage.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical The Legend of Zelda (video game) fan in Germany is more male, around 31.1 years old, with strong Extroversion tendencies and a notable affinity for The Legend of Zelda: Link's Awakening.
The key figures that characterise the The Legend of Zelda (video game) profile in Germany.
40.8% are female, 59.2% are male, average age 31.1.
| Metric | Value |
|---|---|
| Female | 40.8% |
| Male | 59.2% |
| Average age | 31.1 |
| Estimated audience size | 337,576 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 35% | |
| 20-29 | 29% | |
| 30-39 | 22% | |
| 40-49 | 9% | |
| 50+ | 5% |
of the worldwide The Legend of Zelda (video game) audience comes from Germany.
| Country | Share |
|---|---|
| United States | 35.4% |
| France | 9.0% |
| Japan | 7.2% |
Where the The Legend of Zelda (video game) audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Sachsen | ~20K | 1.14× | |
| 02 | Saarland | ~5K | 1.11× | |
| 03 | Sachsen-Anhalt | ~9K | 1.09× | |
| 04 | Brandenburg | ~10K | 1.07× | |
| 05 | Thüringen | ~9K | 1.05× | |
| 06 | Nordrhein-Westfalen | ~80K | 1.02× | |
| 07 | Niedersachsen | ~30K | 1.02× | |
| 08 | Rheinland-Pfalz | ~20K | 1.01× | |
| 09 | Mecklenburg-Vorpommern | ~6K | 1.01× | |
| 10 | Bremen | ~3K | 1.00× | |
| 11 | Hamburg | ~7K | 0.98× | |
| 12 | Berlin | ~10K | 0.95× | |
| 13 | Schleswig-Holstein | ~10K | 0.94× | |
| 14 | Hessen | ~20K | 0.91× | |
| 15 | Bayern | ~50K | 0.86× | |
| 16 | Baden-Württemberg | ~40K | 0.84× |
The strongest cross-interests of the The Legend of Zelda (video game) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | The Legend of Zelda: Link's Awakening | Games | 72.03× | ||
| 02 | Xenoblade Chronicles | Games | 51.71× | ||
| 03 | Chrono Trigger | Games | 51.41× | ||
| 04 | RuneScape | Games | 45.52× | ||
| 05 | Mario Kart | Games | 40.22× | ||
| 06 | Paul George | Sports | 39.91× | ||
| 07 | Super Smash Bros. | Games | 32.14× | ||
| 08 | Ponyo | Movies & TV | 29.39× | ||
| 09 | Activision | Games | 27.21× | ||
| 10 | The Nutcracker | Music & Radio | 26.18× | ||
| 11 | The Legend of Zelda: Breath of the Wild | Games | 23.39× | ||
| 12 | Dirk Nowitzki | Sports | 20.00× | ||
| 13 | The Legend of Zelda | Games | 19.51× | ||
| 14 | Luka Dončić | Sports | 17.88× | ||
| 15 | Xabi Alonso | Sports | 16.51× | ||
| 16 | Giannis Antetokounmpo | Sports | 14.70× | ||
| 17 | Disney Channel | Movies & TV | 10.28× | ||
| 18 | Final Fantasy | Games | 8.85× | ||
| 19 | Pokémon | Games | 6.08× | ||
| 20 | Anime convention | Literature | 5.15× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Extroversion | THRILL | 1.89× | |
| Social Media Usage | JOY | 1.38× | |
| Early Adopter Mentality | POWER | 1.37× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.55× | |
| DIY Mentality | THRILL | 0.57× | |
| Creativity | OPEN | 0.75× |
The Legend of Zelda (video game) has an estimated audience of 337,576 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.
40.8% of The Legend of Zelda (video game) fans are female, 59.2% are male, with an average age of 31.1 years.
The Legend of Zelda (video game) fans show strongest brand affinity for The Legend of Zelda: Link's Awakening (72.03×), Mario Kart (40.22×), and Super Smash Bros. (32.14×) over the country average.
The Legend of Zelda (video game) fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~80K), Bayern (reach ~50K), and Baden-Württemberg (reach ~40K). These three regions account for the largest share of the active audience.
Beyond The Legend of Zelda (video game) itself, the audience over-indexes on Mario Kart (40.22×), Super Smash Bros. (32.14×), The Legend of Zelda (19.51×), and The Nutcracker (26.18×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for The Legend of Zelda (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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