A data profile of the people who buy, follow and care about Percussion instrument in United States — modelled from more than twelve digital signal sources. Percussion instrument has an estimated audience of 9,663,120 people in United States.
The average Percussion instrument fan in United States is 36.7 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Electronic musical instrument, Harmonica, Music school, with strongest over-indexing on Electronic musical instrument (9.01× the country average).
Demographically, the Percussion instrument audience skews more male with an average age of 36.7, and over-indexes on personality traits such as Pet Ownership, Urban Lifestyle.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Percussion instrument fan in United States is more male, around 36.7 years old, with strong Pet Ownership tendencies and a notable affinity for Electronic musical instrument.
The key figures that characterise the Percussion instrument profile in United States.
39.6% are female, 60.4% are male, average age 36.7.
| Metric | Value |
|---|---|
| Female | 39.6% |
| Male | 60.4% |
| Average age | 36.7 |
| Estimated audience size | 9,663,120 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 30% | |
| 20-29 | 18% | |
| 30-39 | 16% | |
| 40-49 | 17% | |
| 50+ | 19% |
Where the Percussion instrument audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Mississippi | ~90K | 1.19× | |
| 02 | Texas | ~1M | 1.18× | |
| 03 | Arkansas | ~90K | 1.17× | |
| 04 | Georgia | ~300K | 1.12× | |
| 05 | Alabama | ~200K | 1.12× | |
| 06 | Louisiana | ~100K | 1.11× | |
| 07 | New Jersey | ~300K | 1.10× | |
| 08 | California | ~1M | 1.09× | |
| 09 | Kentucky | ~100K | 1.09× | |
| 10 | Oklahoma | ~100K | 1.09× | |
| 11 | Hawaii | ~40K | 1.08× | |
| 12 | Illinois | ~300K | 1.06× | |
| 13 | Indiana | ~200K | 1.06× | |
| 14 | Maryland | ~200K | 1.06× | |
| 15 | Utah | ~90K | 1.05× | |
| 16 | Kansas | ~80K | 1.05× | |
| 17 | North Carolina | ~300K | 1.03× | |
| 18 | Washington | ~200K | 1.03× | |
| 19 | Missouri | ~200K | 1.03× | |
| 20 | Delaware | ~30K | 1.02× | |
| 21 | Virginia | ~200K | 1.01× | |
| 22 | Pennsylvania | ~300K | 1.00× | |
| 23 | Tennessee | ~200K | 1.00× | |
| 24 | Connecticut | ~100K | 1.00× | |
| 25 | West Virginia | ~50K | 1.00× | |
| 26 | Florida | ~600K | 0.99× | |
| 27 | Ohio | ~300K | 0.99× | |
| 28 | South Carolina | ~100K | 0.99× | |
| 29 | Wisconsin | ~100K | 0.99× | |
| 30 | Oregon | ~100K | 0.99× | |
| 31 | Iowa | ~80K | 0.99× | |
| 32 | Idaho | ~50K | 0.99× | |
| 33 | Massachusetts | ~200K | 0.98× | |
| 34 | Maine | ~30K | 0.98× | |
| 35 | New York | ~500K | 0.97× | |
| 36 | Minnesota | ~100K | 0.97× | |
| 37 | New Mexico | ~50K | 0.97× | |
| 38 | Nebraska | ~50K | 0.97× | |
| 39 | Michigan | ~200K | 0.96× | |
| 40 | South Dakota | ~20K | 0.96× | |
| 41 | Alaska | ~20K | 0.94× | |
| 42 | North Dakota | ~20K | 0.94× | |
| 43 | Nevada | ~90K | 0.92× | |
| 44 | New Hampshire | ~30K | 0.91× | |
| 45 | Rhode Island | ~30K | 0.91× | |
| 46 | Arizona | ~200K | 0.90× | |
| 47 | Vermont | ~20K | 0.89× | |
| 48 | Colorado | ~100K | 0.88× | |
| 49 | Washington, District of Columbia | ~30K | 0.88× | |
| 50 | Montana | ~20K | 0.88× |
The strongest cross-interests of the Percussion instrument audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | G&L Musical Instruments | Music & Radio | 9.58× | ||
| 02 | Electronic musical instrument | Music & Radio | 9.01× | ||
| 03 | Ukulele | Music & Radio | 8.92× | ||
| 04 | Harmonica | Music & Radio | 8.89× | ||
| 05 | Shred guitar | Music & Radio | 8.86× | ||
| 06 | Effects unit | Technology & Electronics | 8.44× | ||
| 07 | The Sims | Games | 7.44× | ||
| 08 | Music school | Music & Radio | 6.13× | ||
| 09 | Guitar amplifier | Music & Radio | 6.02× | ||
| 10 | Vocal music | Music & Radio | 5.74× | ||
| 11 | Gaming | Games | 5.57× | ||
| 12 | Music education | Music & Radio | 5.10× | ||
| 13 | Instrumental | Music & Radio | 4.64× | ||
| 14 | Pokémon (video game series) | Games | 4.14× | ||
| 15 | Recording studio | Music & Radio | 4.03× | ||
| 16 | Otaku | Literature | 3.91× | ||
| 17 | Drums | Music & Radio | 3.23× | ||
| 18 | Popular music | Music & Radio | 2.76× | ||
| 19 | Acting | Business & Career | 2.47× | ||
| 20 | KPop Demon Hunters | Movies & TV | 2.20× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Pet Ownership | JOY | 1.32× | |
| Urban Lifestyle | OPEN | 1.24× | |
| Luxury Orientation | PREMIUM | 1.24× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Convenience Orientation | PREMIUM | 0.58× | |
| Community Orientation | OPEN | 0.76× | |
| Individualism | JOY | 0.82× |
Percussion instrument has an estimated audience of 9,663,120 people in United States, concentrated in California and Texas.
39.6% of Percussion instrument fans are female, 60.4% are male, with an average age of 36.7 years.
Percussion instrument fans show strongest brand affinity for Electronic musical instrument (9.01×), Harmonica (8.89×), and Music school (6.13×) over the country average.
Percussion instrument fans in United States are most concentrated in California (reach ~1M), Texas (reach ~1M), and Florida (reach ~600K). These three regions account for the largest share of the active audience.
Beyond Percussion instrument itself, the audience over-indexes on Harmonica (8.89×), Music school (6.13×), Instrumental (4.64×), and Popular music (2.76×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Percussion instrument. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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