Rascasse Audience Intelligence

Point Blank (2008 video game) Audience in United States

A data profile of the people who buy, follow and care about Point Blank (2008 video game) in United States — modelled from more than twelve digital signal sources. Point Blank (2008 video game) has an estimated audience of 415,426 people in United States.

The average Point Blank (2008 video game) fan in United States is 33.6 years old, balanced, and lives primarily in Texas.

The audience is concentrated in Texas, California, New York.

Top brand affinities include Google Earth, Gamescom, Retrogaming, with strongest over-indexing on Google Earth (41.99× the country average).

Demographically, the Point Blank (2008 video game) audience skews balanced with an average age of 33.6, and over-indexes on personality traits such as Patriotism, Convenience Orientation.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

The typical Point Blank (2008 video game) fan in United States is balanced, around 33.6 years old, with strong Patriotism tendencies and a notable affinity for Google Earth.

Category: Games · Type: Video / Board Game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Point Blank (2008 video game) profile in United States.

Audience size
415K
in United States
Gender
47.5%
52.5% male
Age
33.6
average years
Country rank
#40744
Video / Board Game in United States
Fig. 01

Search interest · 12-month trend

-41%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Point Blank (2008 video game) fans

47.5% are female, 52.5% are male, average age 33.6.

Fig. 02

Gender split

47.5%
Female
52.5%
Male
Demographic split for Point Blank (2008 video game) audience in United States
MetricValue
Female47.5%
Male52.5%
Average age33.6
Estimated audience size415,426
Fig. 03

Age distribution

Ø 33.6
average years
Age distribution of the Point Blank (2008 video game) audience in United States
Age bracketShare%
16-1934%
20-2923%
30-3918%
40-4916%
50+10%
Fig. 04

Worldwide distribution

15.7%

of the worldwide Point Blank (2008 video game) audience comes from United States.

Worldwide audience distribution share by country for Point Blank (2008 video game)
CountryShare
United States15.7%
Indonesia11.7%
Japan10.2%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the United States average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Point Blank (2008 video game) audience in United States is strongest.

Fig. 05

Top regions by affinity

Point Blank (2008 video game) fans by region: top regions in United States
#RegionReachAffinity×
01Indiana~20K2.17×
02Texas~70K2.02×
03Ohio~20K1.90×
04Kentucky~9K1.69×
05Michigan~20K1.55×
06North Carolina~20K1.49×
07Oregon~7K1.47×
08Illinois~20K1.35×
09New York~30K1.29×
10Hawaii~2K1.19×
11Alaska~1K1.18×
12Kansas~3K1.10×
13Tennessee~9K1.06×
14California~50K1.05×
15Virginia~10K0.99×
16Washington~8K0.97×
17Massachusetts~8K0.97×
18North Dakota<1K0.97×
19Washington, District of Columbia~1K0.96×
20New Jersey~10K0.95×
21Florida~30K0.94×
22Vermont<1K0.94×
23Colorado~6K0.91×
24Wisconsin~6K0.91×
25Nevada~4K0.91×
26New Mexico~2K0.91×
27Missouri~6K0.89×
28Arkansas~3K0.89×
29Montana<1K0.89×
30Arizona~7K0.88×
31Idaho~2K0.88×
32Connecticut~4K0.87×
33New Hampshire~1K0.87×
34Maine~1K0.87×
35Rhode Island~1K0.87×
36South Dakota<1K0.87×
37Minnesota~5K0.86×
38Utah~3K0.85×
39Louisiana~4K0.84×
40Alabama~5K0.83×
41Oklahoma~4K0.83×
42Nebraska~2K0.83×
43West Virginia~2K0.83×
44Delaware<1K0.83×
45Maryland~6K0.82×
46Mississippi~3K0.82×
47Iowa~3K0.80×
48Pennsylvania~10K0.79×
49Georgia~10K0.79×
50South Carolina~5K0.76×
Fig. 06

Affinity by region

Affinity by region — Point Blank (2008 video game), United States
0.76×1.00×2.17×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Point Blank (2008 video game) audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Point Blank (2008 video game) audience
#·InterestCategoryAffinity×
01GamescomGames172.34×
02CotswoldsTravel & Leisure111.87×
03Minecraft: Story ModeGames78.18×
04Google EarthInternet & Social Media41.99×
05Planet TerrorMovies & TV32.85×
06ArtStationArts & Culture24.85×
07RetrogamingGames21.89×
08Google ImagesInternet & Social Media17.73×
09Alan TudykMovies & TV16.69×
10DaisoFashion & Accessoires13.80×
11Chess.comSports13.10×
12quoraInternet & Social Media12.94×
13Group buyingShopping12.79×
14Know Your MemeInternet & Social Media12.10×
15SolitaireGames8.28×
16LotteryGames6.92×
17FedExBusiness & Career4.99×
18Renewable energyBusiness & Career4.12×
19Mortgage loansBusiness & Career3.56×
20McDonald'sFood & Beverages2.80×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Point Blank (2008 video game) audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Point Blank (2008 video game) audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM4.82×
Convenience OrientationPREMIUM1.79×
IndividualismJOY1.78×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Point Blank (2008 video game) audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.56×
ExtroversionTHRILL0.70×
CreativityOPEN0.72×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Point Blank (2008 video game) have in United States?

Point Blank (2008 video game) has an estimated audience of 415,426 people in United States, concentrated in Texas and California.

02

What is the gender split and age of Point Blank (2008 video game) fans?

47.5% of Point Blank (2008 video game) fans are female, 52.5% are male, with an average age of 33.6 years.

03

Which brands do Point Blank (2008 video game) fans like most?

Point Blank (2008 video game) fans show strongest brand affinity for Google Earth (41.99×), Gamescom (172.34×), and Retrogaming (21.89×) over the country average.

04

Where do Point Blank (2008 video game) fans live in United States?

Point Blank (2008 video game) fans in United States are most concentrated in Texas (reach ~70K), California (reach ~50K), and New York (reach ~30K). These three regions account for the largest share of the active audience.

05

What other brands do Point Blank (2008 video game) fans also like?

Beyond Point Blank (2008 video game) itself, the audience over-indexes on Gamescom (172.34×), Retrogaming (21.89×), Cotswolds (111.87×), and Minecraft: Story Mode (78.18×) compared to the United States average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in United States who actively search for Point Blank (2008 video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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