Silent Hill 4: The Room Audience in United States
Silent Hill 4: The Room has an estimated audience of 266,072 people in United States. 21.0% are female, 79.0% are male, average age 38.5. Top regions: California, Texas, Florida. Top brand affinities: Silent Hill (film), Gwendoline Christie, Alan Wake, Autism Awareness, Diabetes mellitus awareness.
The average Silent Hill 4: The Room fan in United States is 38.5 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Silent Hill (film), Gwendoline Christie, Alan Wake, with strongest over-indexing on Silent Hill (film) (647.69× the country average). Demographically, the Silent Hill 4: The Room audience skews more male with an average age of 38.5, and over-indexes on personality traits such as LGBTQ+ Identity, Early Adopter Mentality. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game · Subtype: Video game
Demographics of Silent Hill 4: The Room fans
| Metric | Value |
|---|---|
| Female | 21.0% |
| Male | 79.0% |
| Average age | 38.5 |
| Estimated audience size | 266,072 |
Audience persona
The typical Silent Hill 4: The Room fan in United States is more male, around 38.5 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Silent Hill (film).
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 33,491 | 1.14× |
| Texas | 25,766 | 1.13× |
| Florida | 15,402 | 0.86× |
| New York | 13,968 | 0.94× |
| Illinois | 9,292 | 1.05× |
| Pennsylvania | 9,137 | 1.02× |
| Ohio | 8,712 | 1.06× |
| North Carolina | 7,476 | 0.93× |
| Michigan | 7,160 | 1.03× |
| Georgia | 6,356 | 0.78× |
| Arizona | 6,279 | 1.16× |
| Virginia | 6,234 | 0.96× |
| New Jersey | 6,188 | 0.91× |
| Washington | 6,148 | 1.15× |
| Tennessee | 5,654 | 1.06× |
| Indiana | 5,251 | 1.08× |
| Kentucky | 4,721 | 1.42× |
| Missouri | 4,185 | 0.98× |
| Massachusetts | 4,125 | 0.79× |
| Oregon | 3,881 | 1.27× |
| Colorado | 3,843 | 0.92× |
| Maryland | 3,722 | 0.81× |
| Oklahoma | 3,551 | 1.2× |
| Wisconsin | 3,461 | 0.86× |
| Alabama | 3,264 | 0.88× |
| Nevada | 3,173 | 1.23× |
| Minnesota | 3,092 | 0.81× |
| South Carolina | 2,975 | 0.74× |
| Louisiana | 2,614 | 0.76× |
| Utah | 2,463 | 1.03× |
| Arkansas | 2,357 | 1.08× |
| Connecticut | 2,242 | 0.84× |
| West Virginia | 1,894 | 1.53× |
| Iowa | 1,713 | 0.78× |
| Mississippi | 1,649 | 0.75× |
| Kansas | 1,531 | 0.73× |
| New Mexico | 1,521 | 1.14× |
| Nebraska | 1,051 | 0.79× |
| Idaho | 1,039 | 0.78× |
| New Hampshire | 1,024 | 0.98× |
| Hawaii | 888 | 0.78× |
| Maine | 847 | 0.89× |
| Alaska | 827 | 1.45× |
| Montana | 824 | 1.12× |
| Rhode Island | 754 | 0.89× |
| South Dakota | 712 | 1.16× |
| Vermont | 649 | 1.39× |
| North Dakota | 643 | 1.18× |
| Delaware | 591 | 0.8× |
| Wyoming | 575 | 1.46× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Silent Hill (film) | 647.69× | Movies & TV |
| Gwendoline Christie | 54.15× | Movies & TV |
| Alan Wake | 131.56× | Games |
| Autism Awareness | 19.03× | Health |
| Diabetes mellitus awareness | 12.48× | Health |
| Mobile game | 7.32× | Games |
| Nathan Fillion | 22.05× | Movies & TV |
| Konami | 36.17× | Games |
| Microblogging | 12.67× | Technology & Electronics |
| Collectible card game | 12.49× | Games |
| Anime and manga fandom | 8.45× | Literature |
| Singer-songwriter | 5.51× | Music & Radio |
| Dying Light | 37.92× | Games |
| Fear the Walking Dead | 28× | Movies & TV |
| Action role-playing game | 9.99× | Games |
| Outlast | 71.21× | Games |
| Income tax | 13.19× | Business & Career |
| Rami Malek | 16.27× | Movies & TV |
| Massively multiplayer online games | 8.42× | Games |
| Devil May Cry | 22× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 3.07 |
| Early Adopter Mentality | POWER | 1.44 |
| Need for Security | CONSERVATISM | 1.32 |
| Tradition | CONSERVATISM | 1.25 |
| Urban Lifestyle | OPEN | 1.23 |
| Risk Appetite | THRILL | 1.23 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 41.0% |
| Germany | 18.3% |
| United Kingdom | 10.8% |
See Silent Hill 4: The Room audiences in other countries
- Silent Hill 4: The Room — Germany
- Silent Hill 4: The Room — United Kingdom
- Silent Hill 4: The Room — France
- Silent Hill 4: The Room — Italy
- Silent Hill 4: The Room — Spain
- Silent Hill 4: The Room — Brazil
- Silent Hill 4: The Room — Japan
- Silent Hill 4: The Room — South Korea
- Silent Hill 4: The Room — India
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Frequently asked questions
How many fans does Silent Hill 4: The Room have in United States?
Silent Hill 4: The Room has an estimated audience of 266,072 people in United States, concentrated in California and Texas.
What is the gender split and age of Silent Hill 4: The Room fans?
21.0% of Silent Hill 4: The Room fans are female, 79.0% are male, with an average age of 38.5 years.
Which brands do Silent Hill 4: The Room fans like most?
Silent Hill 4: The Room fans show strongest brand affinity for Silent Hill (film) (647.69×), Gwendoline Christie (54.15×), and Alan Wake (131.56×) over the country average.
Where do Silent Hill 4: The Room fans live in United States?
Silent Hill 4: The Room fans in United States are most concentrated in California (reach 33,491), Texas (reach 25,766), and Florida (reach 15,402). These three regions account for the largest share of the active audience.
What other brands do Silent Hill 4: The Room fans also like?
Beyond Silent Hill 4: The Room itself, the audience over-indexes on Gwendoline Christie (54.15×), Alan Wake (131.56×), Autism Awareness (19.03×), and Diabetes mellitus awareness (12.48×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Silent Hill 4: The Room. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.