A data profile of the people who buy, follow and care about Telltale Games in United States — modelled from more than twelve digital signal sources. Telltale Games has an estimated audience of 369,708 people in United States.
The average Telltale Games fan in United States is 28.6 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Dying Light, Humble Bundle, Eva Green, with strongest over-indexing on Dying Light (35.28× the country average).
Demographically, the Telltale Games audience skews more male with an average age of 28.6, and over-indexes on personality traits such as Convenience Orientation, Price Sensitivity.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Telltale Games fan in United States is more male, around 28.6 years old, with strong Convenience Orientation tendencies and a notable affinity for Dying Light.
The key figures that characterise the Telltale Games profile in United States.
34.1% are female, 65.9% are male, average age 28.6.
| Metric | Value |
|---|---|
| Female | 34.1% |
| Male | 65.9% |
| Average age | 28.6 |
| Estimated audience size | 369,708 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 53% | |
| 20-29 | 19% | |
| 30-39 | 12% | |
| 40-49 | 9% | |
| 50+ | 7% |
of the worldwide Telltale Games audience comes from United States.
| Country | Share |
|---|---|
| United States | 29.8% |
| Japan | 10.6% |
| United Kingdom | 10.0% |
Where the Telltale Games audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~9K | 1.27× | |
| 02 | Oregon | ~5K | 1.26× | |
| 03 | Kentucky | ~6K | 1.23× | |
| 04 | Oklahoma | ~5K | 1.20× | |
| 05 | Alaska | <1K | 1.18× | |
| 06 | West Virginia | ~2K | 1.14× | |
| 07 | California | ~40K | 1.10× | |
| 08 | Indiana | ~7K | 1.10× | |
| 09 | Nevada | ~4K | 1.10× | |
| 10 | Missouri | ~7K | 1.09× | |
| 11 | Arkansas | ~3K | 1.09× | |
| 12 | Virginia | ~10K | 1.07× | |
| 13 | Arizona | ~8K | 1.06× | |
| 14 | Georgia | ~10K | 1.05× | |
| 15 | Maryland | ~7K | 1.05× | |
| 16 | Kansas | ~3K | 1.05× | |
| 17 | Ohio | ~10K | 1.04× | |
| 18 | Texas | ~30K | 1.03× | |
| 19 | Michigan | ~10K | 1.03× | |
| 20 | Tennessee | ~8K | 1.03× | |
| 21 | Utah | ~3K | 1.03× | |
| 22 | Louisiana | ~5K | 1.02× | |
| 23 | North Carolina | ~10K | 1.01× | |
| 24 | Idaho | ~2K | 1.01× | |
| 25 | Alabama | ~5K | 1.00× | |
| 26 | Iowa | ~3K | 0.99× | |
| 27 | Mississippi | ~3K | 0.98× | |
| 28 | North Dakota | <1K | 0.98× | |
| 29 | Illinois | ~10K | 0.97× | |
| 30 | Rhode Island | ~1K | 0.97× | |
| 31 | Pennsylvania | ~10K | 0.96× | |
| 32 | Connecticut | ~4K | 0.95× | |
| 33 | New Mexico | ~2K | 0.95× | |
| 34 | Wisconsin | ~5K | 0.94× | |
| 35 | Minnesota | ~5K | 0.94× | |
| 36 | Maine | ~1K | 0.94× | |
| 37 | Vermont | <1K | 0.94× | |
| 38 | New York | ~20K | 0.93× | |
| 39 | Massachusetts | ~7K | 0.93× | |
| 40 | New Hampshire | ~1K | 0.93× | |
| 41 | Delaware | <1K | 0.93× | |
| 42 | Florida | ~20K | 0.92× | |
| 43 | New Jersey | ~9K | 0.92× | |
| 44 | South Carolina | ~5K | 0.92× | |
| 45 | Nebraska | ~2K | 0.92× | |
| 46 | Colorado | ~5K | 0.91× | |
| 47 | Hawaii | ~1K | 0.91× | |
| 48 | Montana | <1K | 0.89× | |
| 49 | South Dakota | <1K | 0.88× | |
| 50 | Washington, District of Columbia | <1K | 0.77× |
The strongest cross-interests of the Telltale Games audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Humble Bundle | Games | 47.13× | ||
| 02 | LittleBigPlanet | Games | 46.19× | ||
| 03 | JetBrains | Technology & Electronics | 41.89× | ||
| 04 | Dying Light | Games | 35.28× | ||
| 05 | Life Is Strange | Games | 33.66× | ||
| 06 | H. P. Lovecraft | Literature | 20.31× | ||
| 07 | Eva Green | Movies & TV | 20.00× | ||
| 08 | Humanoid robot | Technology & Electronics | 20.00× | ||
| 09 | Tekken | Games | 17.94× | ||
| 10 | Matt LeBlanc | Movies & TV | 17.87× | ||
| 11 | Massive open online course | Business & Career | 16.57× | ||
| 12 | Felicity Jones | Movies & TV | 16.01× | ||
| 13 | Super Mario | Games | 15.03× | ||
| 14 | Diablo (series) | Games | 12.88× | ||
| 15 | Miranda Cosgrove | Movies & TV | 10.06× | ||
| 16 | Tim Allen | Movies & TV | 8.92× | ||
| 17 | Kirsten Dunst | Movies & TV | 8.60× | ||
| 18 | Steam | Games | 5.36× | ||
| 19 | GameStop | Games | 4.60× | ||
| 20 | Mortgage loans | Business & Career | 2.83× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Convenience Orientation | PREMIUM | 1.81× | |
| Price Sensitivity | PREMIUM | 1.53× | |
| Patriotism | CONSERVATISM | 1.52× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.59× | |
| Pet Ownership | JOY | 0.74× | |
| Healthy Lifestyle | BALANCE | 0.82× |
Telltale Games has an estimated audience of 369,708 people in United States, concentrated in California and Texas.
34.1% of Telltale Games fans are female, 65.9% are male, with an average age of 28.6 years.
Telltale Games fans show strongest brand affinity for Dying Light (35.28×), Humble Bundle (47.13×), and Eva Green (20×) over the country average.
Telltale Games fans in United States are most concentrated in California (reach ~40K), Texas (reach ~30K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.
Beyond Telltale Games itself, the audience over-indexes on Humble Bundle (47.13×), Eva Green (20×), Super Mario (15.03×), and Diablo (series) (12.88×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Telltale Games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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