Humble Bundle Audience in United States

Humble Bundle has an estimated audience of 665,155 people in United States. 18.7% are female, 81.3% are male, average age 34.9. Top regions: California, Texas, Florida. Top brand affinities: Micro Center, Reddit, Newegg, Crackdown 2, Xkcd.
The average Humble Bundle fan in United States is 34.9 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Micro Center, Reddit, Newegg, with strongest over-indexing on Micro Center (53.06× the country average). Demographically, the Humble Bundle audience skews more male with an average age of 34.9, and over-indexes on personality traits such as Early Adopter Mentality, Individualism. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Topic
Demographics of Humble Bundle fans
| Metric | Value |
|---|---|
| Female | 18.7% |
| Male | 81.3% |
| Average age | 34.9 |
| Estimated audience size | 665,155 |
Audience persona
The typical Humble Bundle fan in United States is more male, around 34.9 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Micro Center.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 69,314 | 0.95× |
| Texas | 49,375 | 0.86× |
| Florida | 35,421 | 0.79× |
| New York | 28,037 | 0.75× |
| Ohio | 23,274 | 1.14× |
| Pennsylvania | 22,096 | 0.99× |
| Washington | 21,924 | 1.64× |
| Illinois | 21,455 | 0.97× |
| Michigan | 20,521 | 1.18× |
| North Carolina | 18,514 | 0.93× |
| Georgia | 16,797 | 0.82× |
| Virginia | 16,474 | 1.02× |
| Arizona | 14,312 | 1.05× |
| Indiana | 13,713 | 1.13× |
| Tennessee | 13,448 | 1.01× |
| Missouri | 12,808 | 1.19× |
| Oregon | 12,696 | 1.67× |
| New Jersey | 12,309 | 0.73× |
| Massachusetts | 12,043 | 0.92× |
| Colorado | 11,723 | 1.12× |
| Wisconsin | 11,134 | 1.11× |
| Minnesota | 10,702 | 1.12× |
| Maryland | 10,381 | 0.91× |
| Kentucky | 10,249 | 1.23× |
| Utah | 9,058 | 1.52× |
| Oklahoma | 8,767 | 1.19× |
| Alabama | 8,077 | 0.87× |
| South Carolina | 7,510 | 0.75× |
| Nevada | 6,117 | 0.95× |
| Arkansas | 6,061 | 1.11× |
| Louisiana | 5,960 | 0.69× |
| Iowa | 5,916 | 1.08× |
| Kansas | 5,744 | 1.1× |
| Connecticut | 5,120 | 0.77× |
| Idaho | 4,659 | 1.4× |
| Mississippi | 3,624 | 0.66× |
| West Virginia | 3,579 | 1.16× |
| Nebraska | 3,266 | 0.98× |
| New Mexico | 2,919 | 0.88× |
| New Hampshire | 2,755 | 1.05× |
| Maine | 2,519 | 1.06× |
| Hawaii | 1,987 | 0.7× |
| Alaska | 1,780 | 1.25× |
| Rhode Island | 1,755 | 0.83× |
| Montana | 1,735 | 0.94× |
| North Dakota | 1,422 | 1.04× |
| South Dakota | 1,276 | 0.83× |
| Delaware | 1,247 | 0.68× |
| Washington, District of Columbia | 1,189 | 0.59× |
| Vermont | 1,090 | 0.93× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Micro Center | 53.06× | Shopping |
| 6.58× | Internet & Social Media | |
| Newegg | 22.06× | Shopping |
| Crackdown 2 | 124.58× | Games |
| Xkcd | 47.95× | Literature |
| Application-specific integrated circuit | 129.42× | Technology & Electronics |
| Edge (magazine) | 27.18× | Games |
| GameStop | 6.6× | Games |
| DreamHack | 53.86× | Sports |
| Evolve (video game) | 47.3× | Games |
| Polygon (website) | 19.72× | Games |
| Bomberman | 109.75× | Games |
| GOG.com | 44.42× | Games |
| Telltale Games | 47.13× | Games |
| BlazBlue | 56.7× | Games |
| Crackdown | 33.28× | Games |
| Cyberpunk 2077 | 16.89× | Games |
| IGN | 9.04× | Movies & TV |
| Portal 2 | 41.47× | Games |
| Image processing | 17.01× | Technology & Electronics |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Early Adopter Mentality | POWER | 3.03 |
| Individualism | JOY | 1.33 |
| Patriotism | CONSERVATISM | 1.33 |
| Social Media Usage | JOY | 1.21 |
| Extroversion | THRILL | 1.09 |
| Convenience Orientation | PREMIUM | 1.06 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 17.5% |
| China | 13.6% |
| Singapore | 4.4% |
See Humble Bundle audiences in other countries
More Games audiences in United States
- Food and drink (182,612,063)
- Music (181,108,961)
- Shopping and fashion (177,150,005)
- Sports and outdoors (173,827,889)
- Sports (173,190,295)
Frequently asked questions
How many fans does Humble Bundle have in United States?
Humble Bundle has an estimated audience of 665,155 people in United States, concentrated in California and Texas.
What is the gender split and age of Humble Bundle fans?
18.7% of Humble Bundle fans are female, 81.3% are male, with an average age of 34.9 years.
Which brands do Humble Bundle fans like most?
Humble Bundle fans show strongest brand affinity for Micro Center (53.06×), Reddit (6.58×), and Newegg (22.06×) over the country average.
Where do Humble Bundle fans live in United States?
Humble Bundle fans in United States are most concentrated in California (reach 69,314), Texas (reach 49,375), and Florida (reach 35,421). These three regions account for the largest share of the active audience.
What other brands do Humble Bundle fans also like?
Beyond Humble Bundle itself, the audience over-indexes on Reddit (6.58×), Newegg (22.06×), Crackdown 2 (124.58×), and Xkcd (47.95×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Humble Bundle. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.