Evolve (video game) Audience in United States

Evolve (video game) has an estimated audience of 547,059 people in United States. 31.4% are female, 68.6% are male, average age 39.0. Top regions: California, Texas, Florida. Top brand affinities: Micro Center, Water cooling, BlizzCon, Humble Bundle, Linux.

The average Evolve (video game) fan in United States is 39.0 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Micro Center, Water cooling, BlizzCon, with strongest over-indexing on Micro Center (35.49× the country average). Demographically, the Evolve (video game) audience skews more male with an average age of 39.0, and over-indexes on personality traits such as Early Adopter Mentality, Need for Security. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.

Category: Games · Type: Video / Board Game

Demographics of Evolve (video game) fans

Demographic split for Evolve (video game) audience in United States
MetricValue
Female31.4%
Male68.6%
Average age39.0
Estimated audience size547,059

Audience persona

The typical Evolve (video game) fan in United States is more male, around 39.0 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Micro Center.

Top regions in United States

Top regions ranked by reach for Evolve (video game) in United States
RegionReachAffinity
California65,7131.09×
Texas52,7421.12×
Florida50,6201.37×
New York27,4760.9×
Ohio26,1501.55×
Georgia19,4561.15×
Illinois18,9771.04×
North Carolina17,2371.05×
Pennsylvania15,7360.85×
Michigan14,9391.04×
Virginia14,4631.09×
New Jersey13,981
Tennessee12,7861.17×
Arizona11,0500.99×
Louisiana10,9171.55×
Indiana10,2281.02×
Kentucky9,7631.42×
Maryland9,6651.03×
South Carolina9,0541.1×
Washington8,8300.8×
Wisconsin8,5291.04×
Missouri8,5120.97×
Massachusetts8,3450.77×
Oklahoma8,0281.32×
Colorado7,4170.86×
Alabama7,2830.95×
Mississippi6,2021.38×
Minnesota6,0880.78×
Connecticut5,1000.93×
Nevada5,0370.95×
Arkansas4,5421.01×
Oregon4,3030.69×
New Mexico4,2761.56×
Iowa4,1710.93×
Kansas3,8980.9×
Utah3,4360.7×
West Virginia3,2691.28×
Idaho2,5400.93×
Rhode Island2,5381.46×
Nebraska2,1350.78×
Hawaii1,6910.72×
Maine1,4800.76×
New Hampshire1,4250.66×
Washington, District of Columbia1,3940.85×
South Dakota1,3351.06×
Delaware1,1830.78×
Montana1,1070.73×
North Dakota9400.84×
Alaska7370.63×
Wyoming6520.8×

Top brand affinities

Brands and entities this audience over-indexes on, vs. the country average.

Top brand affinities (over-index vs. country average) for Evolve (video game) audience
BrandAffinityCategory
Micro Center35.49×Shopping
Water cooling112.46×Technology & Electronics
BlizzCon141.03×Games
Humble Bundle80.54×Games
Linux10.47×Technology & Electronics
GameSpot27×Games
Peter Thiel20×Business & Career
Bomberman140.39×Games
SteelSeries31.84×Games
Warframe33.17×Games
Newegg14.74×Shopping
IGN11.39×Movies & TV
Vera Farmiga20×Movies & TV
TigerDirect75.14×Shopping
Motherboard17.44×Technology & Electronics
Radeon26.46×Technology & Electronics
Fry's Electronics47.17×Shopping
CNET9.5×Technology & Electronics
DeviantArt5.74×Internet & Social Media
Alienware14.48×Technology & Electronics

Psychographic profile

Top six personality traits over-indexed by this audience (1.0 = country average).

Top personality traits over-indexed by Evolve (video game) audience
TraitClusterScore
Early Adopter MentalityPOWER1.83
Need for SecurityCONSERVATISM1.68
Career OrientationPOWER1.26
Price SensitivityPREMIUM1.23
Design AffinityPREMIUM1.23
IndividualismJOY1.17

Worldwide distribution

Worldwide audience distribution share by country for Evolve (video game)
CountryShare
Japan13.3%
France13.1%
United States8.0%

See Evolve (video game) audiences in other countries

More Games audiences in United States

Frequently asked questions

How many fans does Evolve (video game) have in United States?

Evolve (video game) has an estimated audience of 547,059 people in United States, concentrated in California and Texas.

What is the gender split and age of Evolve (video game) fans?

31.4% of Evolve (video game) fans are female, 68.6% are male, with an average age of 39.0 years.

Which brands do Evolve (video game) fans like most?

Evolve (video game) fans show strongest brand affinity for Micro Center (35.49×), Water cooling (112.46×), and BlizzCon (141.03×) over the country average.

Where do Evolve (video game) fans live in United States?

Evolve (video game) fans in United States are most concentrated in California (reach 65,713), Texas (reach 52,742), and Florida (reach 50,620). These three regions account for the largest share of the active audience.

What other brands do Evolve (video game) fans also like?

Beyond Evolve (video game) itself, the audience over-indexes on Water cooling (112.46×), BlizzCon (141.03×), Humble Bundle (80.54×), and Linux (10.47×) compared to the United States average.

How to read this data

Audience size is the estimated number of people in United States who actively search for Evolve (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.