Tekken Audience in United States

Tekken has an estimated audience of 1,393,581 people in United States. 26.7% are female, 73.3% are male, average age 28.8. Top regions: California, Texas, Florida. Top brand affinities: Cranberry juice, Cookie Jam, Candy Crush Soda Saga, Candy Crush Jelly Saga, Super Smash Bros. Brawl.
The average Tekken fan in United States is 28.8 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Cranberry juice, Cookie Jam, Candy Crush Soda Saga, with strongest over-indexing on Cranberry juice (45.5× the country average). Demographically, the Tekken audience skews more male with an average age of 28.8, and over-indexes on personality traits such as LGBTQ+ Identity, Early Adopter Mentality. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game · Subtype: Video game
Demographics of Tekken fans
| Metric | Value |
|---|---|
| Female | 26.7% |
| Male | 73.3% |
| Average age | 28.8 |
| Estimated audience size | 1,393,581 |
Audience persona
The typical Tekken fan in United States is more male, around 28.8 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Cranberry juice.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 229,860 | 1.5× |
| Texas | 161,447 | 1.35× |
| Florida | 99,131 | 1.05× |
| New York | 91,925 | 1.18× |
| Georgia | 53,633 | 1.25× |
| Illinois | 49,483 | 1.07× |
| North Carolina | 48,061 | 1.15× |
| Pennsylvania | 45,949 | 0.98× |
| Virginia | 44,380 | 1.31× |
| Ohio | 40,541 | 0.94× |
| Arizona | 40,228 | 1.41× |
| Maryland | 38,295 | 1.6× |
| Washington | 37,211 | 1.33× |
| New Jersey | 35,926 | 1.01× |
| Michigan | 34,644 | 0.95× |
| Tennessee | 26,313 | 0.94× |
| Massachusetts | 25,430 | 0.93× |
| Indiana | 25,134 | 0.99× |
| Alabama | 25,014 | 1.28× |
| Missouri | 23,285 | 1.04× |
| South Carolina | 20,912 | 1× |
| Colorado | 19,969 | 0.91× |
| Kentucky | 19,082 | 1.09× |
| Nevada | 18,287 | 1.36× |
| Oregon | 17,703 | 1.11× |
| Louisiana | 17,529 | 0.98× |
| Minnesota | 16,966 | 0.85× |
| Oklahoma | 16,700 | 1.08× |
| Wisconsin | 16,125 | 0.77× |
| Connecticut | 13,600 | 0.97× |
| Arkansas | 12,424 | 1.08× |
| Mississippi | 11,843 | 1.03× |
| Utah | 11,074 | 0.89× |
| Kansas | 10,077 | 0.92× |
| Iowa | 8,880 | 0.77× |
| Hawaii | 8,309 | 1.39× |
| New Mexico | 6,919 | 0.99× |
| Idaho | 5,490 | 0.79× |
| Nebraska | 5,179 | 0.74× |
| West Virginia | 4,828 | 0.74× |
| Washington, District of Columbia | 4,087 | 0.98× |
| Rhode Island | 3,970 | 0.9× |
| Alaska | 3,803 | 1.28× |
| New Hampshire | 3,710 | 0.68× |
| Delaware | 3,555 | 0.92× |
| Maine | 3,153 | 0.63× |
| Montana | 2,241 | 0.58× |
| South Dakota | 1,994 | 0.62× |
| North Dakota | 1,882 | 0.66× |
| Vermont | 1,399 | 0.57× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Cranberry juice | 45.5× | Food & Beverages |
| Cookie Jam | 54.48× | Games |
| Candy Crush Soda Saga | 37.8× | Games |
| Candy Crush Jelly Saga | 38.57× | Games |
| Super Smash Bros. Brawl | 30.84× | Games |
| Devil May Cry | 18.51× | Games |
| Mortal Kombat | 9.4× | Games |
| Tekken 7 | 33.48× | Games |
| Gummy Drop! | 31.33× | Games |
| Street Fighter | 14.22× | Games |
| Monster Hunter | 8.27× | Games |
| Super Smash Bros. | 10.94× | Games |
| Call of Duty: Advanced Warfare | 13.5× | Games |
| SuperCity | 47.63× | Games |
| Superman | 1.6× | Movies & TV |
| Forza Horizon | 14.11× | Games |
| Tom Clancy's Rainbow Six (video game) | 18.56× | Games |
| Polygon (website) | 10.92× | Games |
| Peacemaker | 2.15× | Movies & TV |
| Mortal Kombat X | 21.8× | Games |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 2.14 |
| Early Adopter Mentality | POWER | 1.97 |
| Patriotism | CONSERVATISM | 1.84 |
| Extroversion | THRILL | 1.37 |
| Social Media Usage | JOY | 1.19 |
| Urban Lifestyle | OPEN | 1.05 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 20.1% |
| India | 12.9% |
| Japan | 10.5% |
See Tekken audiences in other countries
More Video game audiences in United States
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- Rings of Saturn (41,917,477)
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- Housekeeping (25,980,968)
- Crossword (17,651,059)
Frequently asked questions
How many fans does Tekken have in United States?
Tekken has an estimated audience of 1,393,581 people in United States, concentrated in California and Texas.
What is the gender split and age of Tekken fans?
26.7% of Tekken fans are female, 73.3% are male, with an average age of 28.8 years.
Which brands do Tekken fans like most?
Tekken fans show strongest brand affinity for Cranberry juice (45.5×), Cookie Jam (54.48×), and Candy Crush Soda Saga (37.8×) over the country average.
Where do Tekken fans live in United States?
Tekken fans in United States are most concentrated in California (reach 229,860), Texas (reach 161,447), and Florida (reach 99,131). These three regions account for the largest share of the active audience.
What other brands do Tekken fans also like?
Beyond Tekken itself, the audience over-indexes on Cookie Jam (54.48×), Candy Crush Soda Saga (37.8×), Candy Crush Jelly Saga (38.57×), and Super Smash Bros. Brawl (30.84×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Tekken. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.