A data profile of the people who buy, follow and care about Tekken in Germany — modelled from more than twelve digital signal sources. Tekken has an estimated audience of 255,456 people in Germany.
The average Tekken fan in Germany is 31.7 years old, more male, and lives primarily in Nordrhein-Westfalen.
The audience is concentrated in Nordrhein-Westfalen, Baden-Württemberg, Bayern.
Top brand affinities include Valve Corporation, Harry Potter, God of War (series), with strongest over-indexing on Valve Corporation (26.9× the country average).
Demographically, the Tekken audience skews more male with an average age of 31.7, and over-indexes on personality traits such as Quality Awareness, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.
The typical Tekken fan in Germany is more male, around 31.7 years old, with strong Quality Awareness tendencies and a notable affinity for Valve Corporation.
The key figures that characterise the Tekken profile in Germany.
23.5% are female, 76.5% are male, average age 31.7.
| Metric | Value |
|---|---|
| Female | 23.5% |
| Male | 76.5% |
| Average age | 31.7 |
| Estimated audience size | 255,456 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 39% | |
| 20-29 | 23% | |
| 30-39 | 19% | |
| 40-49 | 10% | |
| 50+ | 9% |
of the worldwide Tekken audience comes from Germany.
| Country | Share |
|---|---|
| United States | 20.0% |
| India | 12.9% |
| Japan | 10.4% |
Where the Tekken audience in Germany is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Nordrhein-Westfalen | ~70K | 1.25× | |
| 02 | Hamburg | ~7K | 1.25× | |
| 03 | Hessen | ~20K | 1.21× | |
| 04 | Berlin | ~10K | 1.16× | |
| 05 | Bremen | ~2K | 1.12× | |
| 06 | Niedersachsen | ~30K | 1.10× | |
| 07 | Baden-Württemberg | ~40K | 1.08× | |
| 08 | Schleswig-Holstein | ~9K | 0.97× | |
| 09 | Rheinland-Pfalz | ~10K | 0.96× | |
| 10 | Saarland | ~3K | 0.94× | |
| 11 | Bayern | ~40K | 0.91× | |
| 12 | Sachsen | ~10K | 0.91× | |
| 13 | Mecklenburg-Vorpommern | ~4K | 0.83× | |
| 14 | Sachsen-Anhalt | ~5K | 0.82× | |
| 15 | Brandenburg | ~6K | 0.80× | |
| 16 | Thüringen | ~5K | 0.80× |
The strongest cross-interests of the Tekken audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Tomb Raider (1996 video game) | Games | 28.33× | ||
| 02 | Valve Corporation | Games | 26.90× | ||
| 03 | Lord of the Rings (board game) | Games | 18.70× | ||
| 04 | God of War (series) | Games | 17.79× | ||
| 05 | Street Fighter | Games | 17.34× | ||
| 06 | Xbox Game Pass | Games | 11.66× | ||
| 07 | Mortal Kombat | Games | 11.17× | ||
| 08 | Isabell Werth | Sports | 10.53× | ||
| 09 | Retro Gamer | Games | 9.55× | ||
| 10 | Super Mario | Games | 9.49× | ||
| 11 | Monster Hunter (video game) | Games | 9.18× | ||
| 12 | Ubisoft | Games | 8.77× | ||
| 13 | GameStar | Games | 8.59× | ||
| 14 | The Last of Us | Games | 6.79× | ||
| 15 | World of Warcraft | Games | 5.09× | ||
| 16 | Steam | Games | 3.29× | ||
| 17 | Harry Potter | Movies & TV | 2.50× | ||
| 18 | Borussia Dortmund | Sports | 1.88× | ||
| 19 | FIFA World Cup | Sports | 1.69× | ||
| 20 | FC Bayern Munich | Sports | 1.61× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Quality Awareness | PREMIUM | 1.46× | |
| Early Adopter Mentality | POWER | 1.09× | |
| Career Orientation | POWER | 0.98× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Spirituality | BALANCE | 0.39× | |
| Mindfulness | BALANCE | 0.41× | |
| Indulgence | JOY | 0.46× |
Tekken has an estimated audience of 255,456 people in Germany, concentrated in Nordrhein-Westfalen and Baden-Württemberg.
23.5% of Tekken fans are female, 76.5% are male, with an average age of 31.7 years.
Tekken fans show strongest brand affinity for Valve Corporation (26.9×), Harry Potter (2.5×), and God of War (series) (17.79×) over the country average.
Tekken fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~70K), Baden-Württemberg (reach ~40K), and Bayern (reach ~40K). These three regions account for the largest share of the active audience.
Beyond Tekken itself, the audience over-indexes on Harry Potter (2.5×), God of War (series) (17.79×), Xbox Game Pass (11.66×), and Street Fighter (17.34×) compared to the Germany average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Germany who actively search for Tekken. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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