A data profile of the people who buy, follow and care about War Thunder in United States — modelled from more than twelve digital signal sources. War Thunder has an estimated audience of 402,289 people in United States.
The average War Thunder fan in United States is 33.3 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Life Is Strange, World of Tanks, TMC (TV channel), with strongest over-indexing on Life Is Strange (87.15× the country average).
Demographically, the War Thunder audience skews more male with an average age of 33.3, and over-indexes on personality traits such as Mindfulness, Pet Ownership.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical War Thunder fan in United States is more male, around 33.3 years old, with strong Mindfulness tendencies and a notable affinity for Life Is Strange.
The key figures that characterise the War Thunder profile in United States.
36.4% are female, 63.6% are male, average age 33.3.
| Metric | Value |
|---|---|
| Female | 36.4% |
| Male | 63.6% |
| Average age | 33.3 |
| Estimated audience size | 402,289 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 34% | |
| 20-29 | 24% | |
| 30-39 | 18% | |
| 40-49 | 14% | |
| 50+ | 11% |
of the worldwide War Thunder audience comes from United States.
| Country | Share |
|---|---|
| United States | 10.0% |
| China | 9.9% |
| Japan | 5.3% |
Where the War Thunder audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~2K | 1.91× | |
| 02 | Idaho | ~3K | 1.37× | |
| 03 | Maine | ~2K | 1.33× | |
| 04 | South Dakota | ~1K | 1.31× | |
| 05 | Oklahoma | ~6K | 1.30× | |
| 06 | North Dakota | ~1K | 1.30× | |
| 07 | Washington | ~10K | 1.29× | |
| 08 | Montana | ~1K | 1.25× | |
| 09 | Utah | ~5K | 1.24× | |
| 10 | Kansas | ~4K | 1.17× | |
| 11 | Oregon | ~5K | 1.12× | |
| 12 | New Hampshire | ~2K | 1.12× | |
| 13 | Missouri | ~7K | 1.11× | |
| 14 | Wisconsin | ~7K | 1.10× | |
| 15 | Arkansas | ~4K | 1.09× | |
| 16 | Virginia | ~10K | 1.08× | |
| 17 | Colorado | ~7K | 1.07× | |
| 18 | Nebraska | ~2K | 1.07× | |
| 19 | West Virginia | ~2K | 1.04× | |
| 20 | Kentucky | ~5K | 1.02× | |
| 21 | Hawaii | ~2K | 1.02× | |
| 22 | Indiana | ~7K | 1.00× | |
| 23 | Minnesota | ~6K | 0.99× | |
| 24 | Texas | ~30K | 0.98× | |
| 25 | Arizona | ~8K | 0.98× | |
| 26 | Alabama | ~5K | 0.96× | |
| 27 | New Mexico | ~2K | 0.96× | |
| 28 | North Carolina | ~10K | 0.94× | |
| 29 | Mississippi | ~3K | 0.94× | |
| 30 | Iowa | ~3K | 0.94× | |
| 31 | Vermont | <1K | 0.93× | |
| 32 | California | ~40K | 0.92× | |
| 33 | Tennessee | ~7K | 0.92× | |
| 34 | Ohio | ~10K | 0.91× | |
| 35 | Michigan | ~10K | 0.90× | |
| 36 | Pennsylvania | ~10K | 0.86× | |
| 37 | Georgia | ~10K | 0.85× | |
| 38 | South Carolina | ~5K | 0.84× | |
| 39 | Nevada | ~3K | 0.84× | |
| 40 | Florida | ~20K | 0.83× | |
| 41 | Louisiana | ~4K | 0.82× | |
| 42 | Illinois | ~10K | 0.80× | |
| 43 | Maryland | ~5K | 0.77× | |
| 44 | Rhode Island | <1K | 0.77× | |
| 45 | Massachusetts | ~6K | 0.73× | |
| 46 | Connecticut | ~3K | 0.73× | |
| 47 | Delaware | <1K | 0.68× | |
| 48 | New York | ~20K | 0.67× | |
| 49 | New Jersey | ~6K | 0.63× | |
| 50 | Washington, District of Columbia | <1K | 0.62× |
The strongest cross-interests of the War Thunder audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | National Tractor Pulling Championships | Sports | 114.27× | ||
| 02 | Evolution Championship Series | Sports | 97.78× | ||
| 03 | Bab Al-Hara | Movies & TV | 95.61× | ||
| 04 | Life Is Strange | Games | 87.15× | ||
| 05 | Greensboro College | Business & Career | 68.89× | ||
| 06 | Quake (series) | Games | 60.96× | ||
| 07 | TMC (TV channel) | Movies & TV | 56.17× | ||
| 08 | Baltimore and Ohio Railroad | Business & Career | 55.39× | ||
| 09 | World of Warships | Games | 55.30× | ||
| 10 | World of Tanks | Games | 54.48× | ||
| 11 | Grandfather Mountain | Travel & Leisure | 51.09× | ||
| 12 | Wizard101 | Games | 41.50× | ||
| 13 | Music of Brazil | Music & Radio | 26.40× | ||
| 14 | Paladins | Games | 18.91× | ||
| 15 | Música popular brasileira | Music & Radio | 17.73× | ||
| 16 | Sennheiser | Technology & Electronics | 17.31× | ||
| 17 | Beats Electronics | Technology & Electronics | 16.56× | ||
| 18 | Long Island Rail Road | Business & Career | 14.38× | ||
| 19 | JBL | Technology & Electronics | 12.58× | ||
| 20 | Movies | Movies & TV | 1.51× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Mindfulness | BALANCE | 1.15× | |
| Pet Ownership | JOY | 1.06× | |
| Luxury Orientation | PREMIUM | 1.04× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Creativity | OPEN | 0.59× | |
| Convenience Orientation | PREMIUM | 0.61× | |
| Career Orientation | POWER | 0.63× |
War Thunder has an estimated audience of 402,289 people in United States, concentrated in California and Texas.
36.4% of War Thunder fans are female, 63.6% are male, with an average age of 33.3 years.
War Thunder fans show strongest brand affinity for Life Is Strange (87.15×), World of Tanks (54.48×), and TMC (TV channel) (56.17×) over the country average.
War Thunder fans in United States are most concentrated in California (reach ~40K), Texas (reach ~30K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.
Beyond War Thunder itself, the audience over-indexes on World of Tanks (54.48×), TMC (TV channel) (56.17×), Quake (series) (60.96×), and Beats Electronics (16.56×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for War Thunder. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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