A data profile of the people who buy, follow and care about World of Warships in United States — modelled from more than twelve digital signal sources. World of Warships has an estimated audience of 435,290 people in United States.
The average World of Warships fan in United States is 34.7 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Vikings (TV series), Valente Brothers Jiu-Jitsu, World of Tanks, with strongest over-indexing on Vikings (TV series) (37.98× the country average).
Demographically, the World of Warships audience skews more male with an average age of 34.7, and over-indexes on personality traits such as Social Media Usage, Spirituality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical World of Warships fan in United States is more male, around 34.7 years old, with strong Social Media Usage tendencies and a notable affinity for Vikings (TV series).
The key figures that characterise the World of Warships profile in United States.
35.5% are female, 64.5% are male, average age 34.7.
| Metric | Value |
|---|---|
| Female | 35.5% |
| Male | 64.5% |
| Average age | 34.7 |
| Estimated audience size | 435,290 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 31% | |
| 20-29 | 22% | |
| 30-39 | 18% | |
| 40-49 | 16% | |
| 50+ | 13% |
of the worldwide World of Warships audience comes from United States.
| Country | Share |
|---|---|
| United States | 18.5% |
| Germany | 7.6% |
| United Kingdom | 6.4% |
Where the World of Warships audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Idaho | ~3K | 1.59× | |
| 02 | Alaska | ~1K | 1.50× | |
| 03 | New Hampshire | ~2K | 1.32× | |
| 04 | Utah | ~5K | 1.30× | |
| 05 | Washington | ~10K | 1.28× | |
| 06 | Oklahoma | ~6K | 1.18× | |
| 07 | Missouri | ~8K | 1.15× | |
| 08 | North Dakota | ~1K | 1.15× | |
| 09 | Oregon | ~6K | 1.13× | |
| 10 | Iowa | ~4K | 1.12× | |
| 11 | West Virginia | ~2K | 1.08× | |
| 12 | Minnesota | ~7K | 1.07× | |
| 13 | Kansas | ~4K | 1.07× | |
| 14 | Montana | ~1K | 1.07× | |
| 15 | Maine | ~2K | 1.06× | |
| 16 | Virginia | ~10K | 1.05× | |
| 17 | Colorado | ~7K | 1.04× | |
| 18 | South Carolina | ~7K | 1.04× | |
| 19 | Arizona | ~9K | 1.03× | |
| 20 | Wisconsin | ~7K | 1.02× | |
| 21 | South Dakota | ~1K | 1.02× | |
| 22 | Tennessee | ~9K | 1.01× | |
| 23 | Arkansas | ~4K | 1.01× | |
| 24 | Michigan | ~10K | 0.99× | |
| 25 | Alabama | ~6K | 0.99× | |
| 26 | Hawaii | ~2K | 0.99× | |
| 27 | Vermont | <1K | 0.99× | |
| 28 | Ohio | ~10K | 0.96× | |
| 29 | Kentucky | ~5K | 0.96× | |
| 30 | Indiana | ~8K | 0.95× | |
| 31 | Nebraska | ~2K | 0.94× | |
| 32 | Louisiana | ~5K | 0.93× | |
| 33 | North Carolina | ~10K | 0.90× | |
| 34 | Nevada | ~4K | 0.90× | |
| 35 | New Mexico | ~2K | 0.90× | |
| 36 | Mississippi | ~3K | 0.89× | |
| 37 | Texas | ~30K | 0.88× | |
| 38 | Maryland | ~7K | 0.87× | |
| 39 | Massachusetts | ~7K | 0.86× | |
| 40 | Connecticut | ~4K | 0.86× | |
| 41 | Rhode Island | ~1K | 0.86× | |
| 42 | Delaware | ~1K | 0.86× | |
| 43 | Pennsylvania | ~10K | 0.84× | |
| 44 | Florida | ~20K | 0.83× | |
| 45 | California | ~40K | 0.82× | |
| 46 | Illinois | ~10K | 0.79× | |
| 47 | Georgia | ~10K | 0.78× | |
| 48 | Washington, District of Columbia | <1K | 0.74× | |
| 49 | New Jersey | ~7K | 0.66× | |
| 50 | New York | ~20K | 0.63× |
The strongest cross-interests of the World of Warships audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Valente Brothers Jiu-Jitsu | Brand | 563.38× | ||
| 02 | HP Deskjet | Technology & Electronics | 214.99× | ||
| 03 | Uncharted Waters Online | Games | 198.81× | ||
| 04 | Flyff | Games | 168.22× | ||
| 05 | Brave Frontier | Games | 145.97× | ||
| 06 | World of Tanks | Games | 113.27× | ||
| 07 | MapleStory | Games | 111.57× | ||
| 08 | Ragnarok Online | Games | 101.79× | ||
| 09 | RuneScape | Games | 99.70× | ||
| 10 | Perfect World | Games | 87.16× | ||
| 11 | Eve Online | Games | 86.79× | ||
| 12 | Tinker Bell (film series) | Movies & TV | 62.12× | ||
| 13 | Inkjet printing | Technology & Electronics | 51.09× | ||
| 14 | SimCity | Games | 50.06× | ||
| 15 | Vikings (TV series) | Movies & TV | 37.98× | ||
| 16 | FIFA (video game series) | Games | 28.65× | ||
| 17 | A Knight of the Seven Kingdoms | Movies & TV | 20.57× | ||
| 18 | Simulation games | Games | 18.55× | ||
| 19 | World of Warcraft | Games | 17.77× | ||
| 20 | Massively multiplayer online games | Games | 16.63× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 2.21× | |
| Spirituality | BALANCE | 1.97× | |
| Patriotism | CONSERVATISM | 1.79× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Convenience Orientation | PREMIUM | 0.64× | |
| Creativity | OPEN | 0.76× | |
| Family Orientation | CONSERVATISM | 0.82× |
World of Warships has an estimated audience of 435,290 people in United States, concentrated in California and Texas.
35.5% of World of Warships fans are female, 64.5% are male, with an average age of 34.7 years.
World of Warships fans show strongest brand affinity for Vikings (TV series) (37.98×), Valente Brothers Jiu-Jitsu (563.38×), and World of Tanks (113.27×) over the country average.
World of Warships fans in United States are most concentrated in California (reach ~40K), Texas (reach ~30K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.
Beyond World of Warships itself, the audience over-indexes on Valente Brothers Jiu-Jitsu (563.38×), World of Tanks (113.27×), A Knight of the Seven Kingdoms (20.57×), and RuneScape (99.7×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for World of Warships. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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