A data profile of the people who buy, follow and care about World of Tanks in United States — modelled from more than twelve digital signal sources. World of Tanks has an estimated audience of 1,036,752 people in United States.
The average World of Tanks fan in United States is 32.2 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include New Zealand Warriors, Sugar Rush (TV series), Super Smash Bros. Brawl, with strongest over-indexing on New Zealand Warriors (503.57× the country average).
Demographically, the World of Tanks audience skews more male with an average age of 32.2, and over-indexes on personality traits such as Patriotism, DIY Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical World of Tanks fan in United States is more male, around 32.2 years old, with strong Patriotism tendencies and a notable affinity for New Zealand Warriors.
The key figures that characterise the World of Tanks profile in United States.
29.8% are female, 70.2% are male, average age 32.2.
| Metric | Value |
|---|---|
| Female | 29.8% |
| Male | 70.2% |
| Average age | 32.2 |
| Estimated audience size | 1,036,752 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 36% | |
| 20-29 | 26% | |
| 30-39 | 17% | |
| 40-49 | 12% | |
| 50+ | 9% |
Where the World of Tanks audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Alaska | ~3K | 1.55× | |
| 02 | Washington | ~30K | 1.42× | |
| 03 | North Dakota | ~3K | 1.35× | |
| 04 | Idaho | ~7K | 1.28× | |
| 05 | Maine | ~5K | 1.26× | |
| 06 | Kansas | ~10K | 1.22× | |
| 07 | Wyoming | ~2K | 1.20× | |
| 08 | Missouri | ~20K | 1.18× | |
| 09 | Minnesota | ~20K | 1.15× | |
| 10 | Oklahoma | ~10K | 1.15× | |
| 11 | Oregon | ~10K | 1.13× | |
| 12 | Utah | ~10K | 1.13× | |
| 13 | Iowa | ~10K | 1.13× | |
| 14 | Nebraska | ~6K | 1.13× | |
| 15 | South Dakota | ~3K | 1.13× | |
| 16 | Arkansas | ~10K | 1.12× | |
| 17 | New Hampshire | ~5K | 1.12× | |
| 18 | Montana | ~3K | 1.12× | |
| 19 | Colorado | ~20K | 1.11× | |
| 20 | West Virginia | ~5K | 1.11× | |
| 21 | Wisconsin | ~20K | 1.06× | |
| 22 | Kentucky | ~10K | 1.02× | |
| 23 | Virginia | ~30K | 1.01× | |
| 24 | Michigan | ~30K | 0.98× | |
| 25 | Indiana | ~20K | 0.97× | |
| 26 | New Mexico | ~5K | 0.95× | |
| 27 | Alabama | ~10K | 0.94× | |
| 28 | Mississippi | ~8K | 0.94× | |
| 29 | Arizona | ~20K | 0.92× | |
| 30 | Tennessee | ~20K | 0.91× | |
| 31 | California | ~100K | 0.89× | |
| 32 | Illinois | ~30K | 0.89× | |
| 33 | Ohio | ~30K | 0.88× | |
| 34 | North Carolina | ~30K | 0.88× | |
| 35 | Hawaii | ~4K | 0.86× | |
| 36 | Pennsylvania | ~30K | 0.85× | |
| 37 | Nevada | ~8K | 0.84× | |
| 38 | Florida | ~60K | 0.83× | |
| 39 | Rhode Island | ~3K | 0.82× | |
| 40 | Georgia | ~30K | 0.81× | |
| 41 | Louisiana | ~10K | 0.81× | |
| 42 | Texas | ~70K | 0.80× | |
| 43 | South Carolina | ~10K | 0.80× | |
| 44 | Connecticut | ~8K | 0.80× | |
| 45 | Delaware | ~2K | 0.79× | |
| 46 | Massachusetts | ~20K | 0.78× | |
| 47 | New York | ~40K | 0.73× | |
| 48 | Washington, District of Columbia | ~2K | 0.72× | |
| 49 | Maryland | ~10K | 0.71× | |
| 50 | New Jersey | ~20K | 0.69× |
The strongest cross-interests of the World of Tanks audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | New Zealand Warriors | Sports | 503.57× | ||
| 02 | Sugar Rush (TV series) | Movies & TV | 172.24× | ||
| 03 | Ninja Gaiden | Games | 117.62× | ||
| 04 | StarCraft: Ghost | Games | 98.38× | ||
| 05 | Metroid | Games | 97.06× | ||
| 06 | Super Smash Bros. Brawl | Games | 91.70× | ||
| 07 | Guilty Gear | Games | 74.06× | ||
| 08 | Shin Megami Tensei | Games | 72.77× | ||
| 09 | Video game music | Music & Radio | 58.44× | ||
| 10 | Mortal Kombat X | Games | 55.67× | ||
| 11 | MapleStory | Games | 51.01× | ||
| 12 | Age of Empires (video game) | Games | 48.71× | ||
| 13 | Devil May Cry | Games | 40.74× | ||
| 14 | Call of Duty: Advanced Warfare | Games | 33.15× | ||
| 15 | Polygon (website) | Games | 32.50× | ||
| 16 | Final Fantasy XIV | Games | 29.95× | ||
| 17 | Call of Duty: Modern Warfare 3 | Games | 28.08× | ||
| 18 | Call of Duty: World at War | Games | 25.58× | ||
| 19 | Monster Hunter | Games | 22.75× | ||
| 20 | Roblox | Games | 11.78× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.52× | |
| DIY Mentality | THRILL | 1.42× | |
| Need for Security | CONSERVATISM | 1.39× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Design Affinity | PREMIUM | 0.79× | |
| Quality Awareness | PREMIUM | 0.86× | |
| Luxury Orientation | PREMIUM | 0.96× |
World of Tanks has an estimated audience of 1,036,752 people in United States, concentrated in California and Texas.
29.8% of World of Tanks fans are female, 70.2% are male, with an average age of 32.2 years.
World of Tanks fans show strongest brand affinity for New Zealand Warriors (503.57×), Sugar Rush (TV series) (172.24×), and Super Smash Bros. Brawl (91.7×) over the country average.
World of Tanks fans in United States are most concentrated in California (reach ~100K), Texas (reach ~70K), and Florida (reach ~60K). These three regions account for the largest share of the active audience.
Beyond World of Tanks itself, the audience over-indexes on Sugar Rush (TV series) (172.24×), Super Smash Bros. Brawl (91.7×), Video game music (58.44×), and Metroid (97.06×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for World of Tanks. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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