Rascasse Audience Intelligence

Lineage (video game) Audience in Germany

A data profile of the people who buy, follow and care about Lineage (video game) in Germany — modelled from more than twelve digital signal sources. Lineage (video game) has an estimated audience of 67,747 people in Germany.

The average Lineage (video game) fan in Germany is 26.1 years old, more female, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.

Top brand affinities include Edinburgh, Star Citizen, Veterinary medicine, with strongest over-indexing on Edinburgh (35.33× the country average).

Demographically, the Lineage (video game) audience skews more female with an average age of 26.1, and over-indexes on personality traits such as Early Adopter Mentality, Patriotism.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Lineage (video game) fan in Germany is more female, around 26.1 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Edinburgh.

Category: Games · Type: Video / Board Game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-09-29.

Section 01

At a glance

The key figures that characterise the Lineage (video game) profile in Germany.

Audience size
68K
in Germany
Gender
60.0%♀
40.0% male
Age
26.1
average years
Country rank
#42452
Video / Board Game in Germany
Fig. 01

Search interest · 12-month trend

+40%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Lineage (video game) fans

60.0% are female, 40.0% are male, average age 26.1.

Fig. 02

Gender split

60.0%
Female
40.0%
Male
Demographic split for Lineage (video game) audience in Germany
MetricValue
Female60.0%
Male40.0%
Average age26.1
Estimated audience size67,747
Fig. 03

Age distribution

Ø 26.1
average years
Age distribution of the Lineage (video game) audience in Germany
Age bracketShare%
16-1966%
20-2913%
30-399%
40-498%
50+4%
Fig. 04

Worldwide distribution

4.2%

of the worldwide Lineage (video game) audience comes from Germany.

Worldwide audience distribution share by country for Lineage (video game)
CountryShare
Japan22.6%
United States18.3%
Canada9.5%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Lineage (video game) audience in Germany is strongest.

Fig. 05

Top regions by affinity

Lineage (video game) fans by region: top regions in Germany
#RegionReachAffinity×
01Bremen~1K1.98×
02Hessen~7K1.35×
03Berlin~4K1.29×
04Hamburg~2K1.09×
05Nordrhein-Westfalen~20K1.05×
06Bayern~10K1.01×
07Niedersachsen~7K0.99×
08Baden-Württemberg~9K0.94×
09Schleswig-Holstein~2K0.92×
10Sachsen~3K0.88×
11Rheinland-Pfalz~3K0.85×
12Thüringen~1K0.85×
13Saarland<1K0.85×
14Sachsen-Anhalt~1K0.80×
15Brandenburg~2K0.78×
16Mecklenburg-Vorpommern<1K0.76×
Fig. 06

Affinity by region

Affinity by region — Lineage (video game), Germany
0.76×1.00×1.98×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Lineage (video game) audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Lineage (video game) audience
#·InterestCategoryAffinity×
01EdinburghTravel & Leisure35.33×
02Guild Wars 2Games32.20×
03BetfairGames20.00×
04Star CitizenNews19.65×
05The KillersMusic & Radio18.61×
06Olivia CookeMovies & TV18.54×
07Merci (company)Food & Beverages16.57×
08VegetaGames13.39×
09Square (company)Shopping12.11×
10PLAYERUNKNOWN'S BATTLEGROUNDSGames10.18×
11Magic: The GatheringGames8.40×
12Oblivion (2013 film)Movies & TV7.22×
13Counter-Strike: Global OffensiveGames6.30×
14Action role-playing gameGames6.13×
15Instant GamingGames5.98×
16Veterinary medicineBusiness & Career5.97×
17MinecraftGames5.43×
18Computer securityBusiness & Career4.02×
19Mobile gameGames2.99×
20Harry PotterMovies & TV1.69×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Lineage (video game) audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

↑ What stands out
The strongest tendencies
Top personality traits over-indexed by Lineage (video game) audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER4.92×
PatriotismCONSERVATISM1.84×
Need for SecurityCONSERVATISM1.84×
0×1.00× baseline2×
↓ Rather not
The weakest tendencies
Top personality traits over-indexed by Lineage (video game) audience · Rather not
TraitClusterDeviationScore
DIY MentalityTHRILL0.61×
Sports ActivityPOWER0.70×
Luxury OrientationPREMIUM0.73×
0×1.00× baseline2×
Section 06

Frequently asked questions

01

How many fans does Lineage (video game) have in Germany?

Lineage (video game) has an estimated audience of 67,747 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Lineage (video game) fans?

60.0% of Lineage (video game) fans are female, 40.0% are male, with an average age of 26.1 years.

03

Which brands do Lineage (video game) fans like most?

Lineage (video game) fans show strongest brand affinity for Edinburgh (35.33×), Star Citizen (19.65×), and Veterinary medicine (5.97×) over the country average.

04

Where do Lineage (video game) fans live in Germany?

Lineage (video game) fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~20K), Bayern (reach ~10K), and Baden-Württemberg (reach ~9K). These three regions account for the largest share of the active audience.

05

What other brands do Lineage (video game) fans also like?

Beyond Lineage (video game) itself, the audience over-indexes on Star Citizen (19.65×), Veterinary medicine (5.97×), Betfair (20×), and Guild Wars 2 (32.2×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Lineage (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

Source: Rascasse Audience Intelligence — modeled from anonymized, multi-source behavioral signals (search, social, events), updated monthly. Data status: 09/2026.

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