Rascasse Audience Intelligence

Character (arts) Audience in Spain

A data profile of the people who buy, follow and care about Character (arts) in Spain — modelled from more than twelve digital signal sources. Character (arts) has an estimated audience of 2,311,111 people in Spain.

Character (arts) has an estimated audience of 2,311,111 people in Spain. Top brand affinities: The Legend of Zelda, Superman, Role-playing games, Cheetah, Anime and manga fandom.

Top brand affinities include The Legend of Zelda, Superman, Role-playing games, with strongest over-indexing on The Legend of Zelda (5.66× the country average).

The typical Character (arts) fan in Spain shows strong Individualism tendencies and a notable affinity for The Legend of Zelda.

Category: Arts & Culture · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Character (arts) profile in Spain.

Audience size
2.3M
in Spain
Country rank
#1708
Topic in Spain
Fig. 01

Search interest · 12-month trend

-3%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Character (arts) fans

Fig. 02

Gender split

Demographic split for Character (arts) audience in Spain
MetricValue
Estimated audience size2,311,111
Fig. 04

Worldwide distribution

2.5%

of the worldwide Character (arts) audience comes from Spain.

Worldwide audience distribution share by country for Character (arts)
CountryShare
United States31.2%
Japan8.0%
Mexico6.0%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Character (arts) audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Character (arts) audience
#·InterestCategoryAffinity×
01CheetahPets & Animals9.75×
02South ParkMovies & TV6.35×
03The Legend of ZeldaGames5.66×
04Electronic sportsSports4.24×
05Henry CavillMovies & TV3.53×
06Japanese hip hopMusic & Radio3.52×
07Role-playing gamesGames3.28×
08Anime and manga fandomLiterature3.18×
09Call of DutyGames3.18×
10Millie Bobby BrownMovies & TV3.14×
11True DetectiveMovies & TV3.07×
12World of WarcraftGames3.06×
13Anne HathawayMovies & TV2.80×
14Action gamesGames2.54×
15SupermanMovies & TV2.36×
16Computer hardwareTechnology & Electronics2.18×
17Michael JacksonMusic & Radio2.12×
18InnovationBusiness & Career1.99×
19Fiction booksLiterature1.87×
20Harry PotterMovies & TV1.55×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Character (arts) audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Character (arts) audience · What stands out
TraitClusterDeviationScore
IndividualismJOY2.39×
Early Adopter MentalityPOWER1.68×
Convenience OrientationPREMIUM1.49×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Character (arts) audience · Rather not
TraitClusterDeviationScore
Family OrientationCONSERVATISM0.65×
CreativityOPEN0.68×
Quality AwarenessPREMIUM0.69×
1.00× baseline
Appendix

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How to read this data

Audience size is the estimated number of people in Spain who actively search for Character (arts). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Spain. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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