Rascasse Audience Intelligence

Action games Audience in Spain

A data profile of the people who buy, follow and care about Action games in Spain — modelled from more than twelve digital signal sources. Action games has an estimated audience of 2,909,512 people in Spain.

The average Action games fan in Spain is 39.9 years old, more male, and lives primarily in Andalusia.

The audience is concentrated in Andalusia, Catalonia, Community of Madrid.

Top brand affinities include Mobile game, Computers, UEFA Champions League, with strongest over-indexing on Mobile game (3.61× the country average).

Demographically, the Action games audience skews more male with an average age of 39.9, and over-indexes on personality traits such as Patriotism, Early Adopter Mentality.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 17 regions tracked by Rascasse.

The typical Action games fan in Spain is more male, around 39.9 years old, with strong Patriotism tendencies and a notable affinity for Mobile game.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Action games profile in Spain.

Audience size
2.9M
in Spain
Gender
36.1%
63.9% male
Age
39.9
average years
Country rank
#1291
Topic in Spain
Fig. 01

Search interest · 12-month trend

-38%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Action games fans

36.1% are female, 63.9% are male, average age 39.9.

Fig. 02

Gender split

36.1%
Female
63.9%
Male
Demographic split for Action games audience in Spain
MetricValue
Female36.1%
Male63.9%
Average age39.9
Estimated audience size2,909,512
Fig. 03

Age distribution

Ø 39.9
average years
Age distribution of the Action games audience in Spain
Age bracketShare%
16-1918%
20-2919%
30-3919%
40-4922%
50+22%
Fig. 04

Worldwide distribution

1.9%

of the worldwide Action games audience comes from Spain.

Worldwide audience distribution share by country for Action games
CountryShare
United States14.2%
China6.8%
India6.6%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Spain average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Action games audience in Spain is strongest.

Fig. 05

Top regions by affinity

Action games fans by region: top regions in Spain
#RegionReachAffinity×
01Canary Islands~200K1.31×
02La Rioja~20K1.28×
03Cantabria~40K1.08×
04Navarre~40K1.07×
05Extremadura~70K1.04×
06Principality of Asturias~70K1.00×
07Region of Murcia~100K0.98×
08Aragon~80K0.98×
09Castilla-La Mancha~100K0.96×
10Balearic Islands~80K0.96×
11Castile and León~100K0.95×
12Galicia~100K0.93×
13Basque Autonomous Country~100K0.93×
14Comunidad Valenciana~300K0.90×
15Andalusia~500K0.86×
16Catalonia~400K0.82×
17Community of Madrid~400K0.82×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Action games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Action games audience
#·InterestCategoryAffinity×
01The Legend of ZeldaGames4.95×
02Massively multiplayer online role-playing gamesGames3.80×
03Mobile gameGames3.61×
04League of LegendsGames3.53×
05Gaming computerTechnology & Electronics3.46×
06GamingGames3.41×
07Role-playing gamesGames3.31×
08PokémonGames3.29×
09ANIMEFLVInternet & Social Media3.23×
10PC gameGames3.19×
11Online gamesGames2.56×
12GamerGames2.40×
13SupermanMovies & TV2.18×
14UEFA Champions LeagueSports1.94×
15ComputersTechnology & Electronics1.92×
16Harry PotterMovies & TV1.90×
17SpotifyInternet & Social Media1.60×
18SmartphonesTechnology & Electronics1.58×
19YouTubeMovies & TV1.56×
20MotoGPSports1.53×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Action games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Action games audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM2.19×
Early Adopter MentalityPOWER1.60×
Need for SecurityCONSERVATISM1.42×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Action games audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.61×
Quality AwarenessPREMIUM0.71×
CreativityOPEN0.79×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Action games have in Spain?

Action games has an estimated audience of 2,909,512 people in Spain, concentrated in Andalusia and Catalonia.

02

What is the gender split and age of Action games fans?

36.1% of Action games fans are female, 63.9% are male, with an average age of 39.9 years.

03

Which brands do Action games fans like most?

Action games fans show strongest brand affinity for Mobile game (3.61×), Computers (1.92×), and UEFA Champions League (1.94×) over the country average.

04

Where do Action games fans live in Spain?

Action games fans in Spain are most concentrated in Andalusia (reach ~500K), Catalonia (reach ~400K), and Community of Madrid (reach ~400K). These three regions account for the largest share of the active audience.

05

What other brands do Action games fans also like?

Beyond Action games itself, the audience over-indexes on Computers (1.92×), UEFA Champions League (1.94×), YouTube (1.56×), and Online games (2.56×) compared to the Spain average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Spain who actively search for Action games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Spain. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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