Rascasse Audience Intelligence

Gamer Audience in Spain

A data profile of the people who buy, follow and care about Gamer in Spain — modelled from more than twelve digital signal sources. Gamer has an estimated audience of 4,761,073 people in Spain.

Gamer has an estimated audience of 4,761,073 people in Spain. 39.2% are female, 60.8% are male, average age 37.5. Top brand affinities: Mobile game, Lunch, World of Warcraft, Computer hardware, Steam.

Top brand affinities include Mobile game, Lunch, World of Warcraft, with strongest over-indexing on Mobile game (3.9× the country average).

Demographically, the Gamer audience skews more male with an average age of 37.5, and over-indexes on personality traits such as Early Adopter Mentality, Individualism.

The typical Gamer fan in Spain is more male, around 37.5 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Mobile game.

Category: Games · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Gamer profile in Spain.

Audience size
4.8M
in Spain
Gender
39.2%
60.8% male
Age
37.5
average years
Country rank
#695
Topic in Spain
Fig. 01

Search interest · 12-month trend

-9%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Gamer fans

39.2% are female, 60.8% are male, average age 37.5.

Fig. 02

Gender split

39.2%
Female
60.8%
Male
Demographic split for Gamer audience in Spain
MetricValue
Female39.2%
Male60.8%
Average age37.5
Estimated audience size4,761,073
Fig. 03

Age distribution

Ø 37.5
average years
Age distribution of the Gamer audience in Spain
Age bracketShare%
16-1923%
20-2922%
30-3918%
40-4919%
50+17%
Fig. 04

Worldwide distribution

2.3%

of the worldwide Gamer audience comes from Spain.

Worldwide audience distribution share by country for Gamer
CountryShare
United States16.6%
India7.0%
China6.6%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Gamer audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Gamer audience
#·InterestCategoryAffinity×
01World of WarcraftGames4.29×
02The Legend of ZeldaGames4.12×
03SteamGames3.95×
04Mobile gameGames3.90×
05XboxGames3.86×
06Pepe JeansFashion & Accessoires3.82×
07League of LegendsGames3.63×
08Call of DutyGames3.46×
09LunchFood & Beverages3.42×
10Role-playing gamesGames3.04×
11Non-fiction booksLiterature2.96×
12Computer hardwareTechnology & Electronics2.89×
13BetfairGames2.80×
14Arsenal F.C.Sports2.50×
15Game consolesTechnology & Electronics2.37×
16Local foodFood & Beverages2.32×
17SupermanMovies & TV2.22×
18Online gamesGames1.98×
19Harry PotterMovies & TV1.75×
20ReggaetonMusic & Radio1.67×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Gamer audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Gamer audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER1.50×
IndividualismJOY1.25×
ExtroversionTHRILL1.23×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Gamer audience · Rather not
TraitClusterDeviationScore
PatriotismCONSERVATISM0.55×
Quality AwarenessPREMIUM0.71×
CreativityOPEN0.76×
1.00× baseline
Appendix

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Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Spain who actively search for Gamer. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Spain. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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