Rascasse Audience Intelligence

Gadget Audience in Indonesia

A data profile of the people who buy, follow and care about Gadget in Indonesia — modelled from more than twelve digital signal sources. Gadget has an estimated audience of 2,349,856 people in Indonesia.

#658among Topic in Indonesia
#67in Technology & Electronics

Gadget has an estimated audience of 2,349,856 people in Indonesia. 39.9% are female, 60.1% are male, average age 34.1. Top brand affinities: Telegram, Cashback reward program, Innovation, Family car, Linux.

Top brand affinities include Telegram, Cashback reward program, Innovation, with strongest over-indexing on Telegram (1.68× the country average).

Demographically, the Gadget audience skews more male with an average age of 34.1, and over-indexes on personality traits such as Early Adopter Mentality, Price Sensitivity.

The typical Gadget fan in Indonesia is more male, around 34.1 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Telegram.

Category: Technology & Electronics · Type: Topic

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-18.

Section 01

At a glance

The key figures that characterise the Gadget profile in Indonesia.

Audience size
2.3M
in Indonesia
Gender
39.9%
60.1% male
Age
34.1
average years
Country rank
#890
Topic in Indonesia
Fig. 01

Search interest · 12-month trend

+8%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Gadget fans

39.9% are female, 60.1% are male, average age 34.1.

Fig. 02

Gender split

39.9%
Female
60.1%
Male
Demographic split for Gadget audience in Indonesia
MetricValue
Female39.9%
Male60.1%
Average age34.1
Estimated audience size2,349,856
Fig. 03

Age distribution

Ø 34.1
average years
Age distribution of the Gadget audience in Indonesia
Age bracketShare%
16-1923%
20-2932%
30-3924%
40-4914%
50+7%
Fig. 04

Worldwide distribution

1.7%

of the worldwide Gadget audience comes from Indonesia.

Worldwide audience distribution share by country for Gadget
CountryShare
United States16.7%
India9.2%
Italy6.6%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Gadget audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Gadget audience
#·InterestCategoryAffinity×
01Beats ElectronicsTechnology & Electronics2.50×
02Cyber MondayShopping2.41×
03InnovationBusiness & Career2.13×
04Mobile phone accessoriesTechnology & Electronics2.10×
05EyewearFashion & Accessoires1.96×
06Family carCars & Mobility1.93×
07High-net-worth individualBusiness & Career1.81×
08CrowdfundingBusiness & Career1.80×
09Foot LockerShopping1.80×
10Smart deviceTechnology & Electronics1.79×
11City carCars & Mobility1.78×
12Self-employmentBusiness & Career1.76×
13LotteryGames1.75×
14LinuxTechnology & Electronics1.73×
15TelegramInternet & Social Media1.68×
16NASDAQBusiness & Career1.67×
17Electric motorcycles and scootersCars & Mobility1.66×
18Investment managementBusiness & Career1.62×
19Cashback reward programShopping1.59×
20Modern architectureArts & Culture1.53×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Gadget audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Gadget audience · What stands out
TraitClusterDeviationScore
Early Adopter MentalityPOWER1.62×
Price SensitivityPREMIUM1.32×
Risk AppetiteTHRILL1.29×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Gadget audience · Rather not
TraitClusterDeviationScore
MindfulnessBALANCE0.64×
IndulgenceJOY0.71×
CreativityOPEN0.72×
1.00× baseline
Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Indonesia who actively search for Gadget. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Indonesia. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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