Rascasse Audience Intelligence

Board games Audience in Italy

A data profile of the people who buy, follow and care about Board games in Italy — modelled from more than twelve digital signal sources. Board games has an estimated audience of 4,548,904 people in Italy.

The average Board games fan in Italy is 38.4 years old, more male, and lives primarily in Lombardy.

The audience is concentrated in Lombardy, Lazio, Campania.

Top brand affinities include Computers, Austria, Strategy games, with strongest over-indexing on Computers (1.72× the country average).

Demographically, the Board games audience skews more male with an average age of 38.4, and over-indexes on personality traits such as Patriotism, Community Orientation.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 19 regions tracked by Rascasse.

The typical Board games fan in Italy is more male, around 38.4 years old, with strong Patriotism tendencies and a notable affinity for Computers.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Board games profile in Italy.

Audience size
4.5M
in Italy
Gender
43.9%
56.1% male
Age
38.4
average years
Country rank
#1506
Topic in Italy
Fig. 01

Search interest · 12-month trend

+6%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Board games fans

43.9% are female, 56.1% are male, average age 38.4.

Fig. 02

Gender split

43.9%
Female
56.1%
Male
Demographic split for Board games audience in Italy
MetricValue
Female43.9%
Male56.1%
Average age38.4
Estimated audience size4,548,904
Fig. 03

Age distribution

Ø 38.4
average years
Age distribution of the Board games audience in Italy
Age bracketShare%
16-1921%
20-2921%
30-3920%
40-4918%
50+20%
Fig. 04

Worldwide distribution

3.5%

of the worldwide Board games audience comes from Italy.

Worldwide audience distribution share by country for Board games
CountryShare
United States17.9%
India6.1%
China5.5%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Italy average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Board games audience in Italy is strongest.

Fig. 05

Top regions by affinity

Board games fans by region: top regions in Italy
#RegionReachAffinity×
01Lombardy~1M1.36×
02Tuscany~400K1.35×
03Lazio~700K1.24×
04Emilia-Romagna~500K1.23×
05Piedmont~400K1.19×
06Veneto~400K1.17×
07Trentino-Alto Adige/Südtirol~90K1.06×
08Friuli-Venezia Giulia~90K1.05×
09Abruzzo~100K1.03×
10Puglia~300K0.98×
11Liguria~100K0.98×
12Marche~100K0.98×
13Aosta Valley~10K0.97×
14Molise~20K0.95×
15Umbria~70K0.93×
16Campania~500K0.92×
17Basilicata~40K0.92×
18Sicilia~400K0.91×
19Sardinia~100K0.85×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Board games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Board games audience
#·InterestCategoryAffinity×
01Miniature wargamingGames7.04×
02The WitcherGames5.31×
03Collectible card gameGames4.54×
04Strategy gamesGames4.47×
05Massively multiplayer online role-playing gamesGames3.42×
06CollectableKids & Family3.27×
07Role-playing gamesGames2.68×
08AustriaTravel & Leisure2.64×
09LegoKids & Family2.60×
10Mobile gameGames2.45×
11DatabaseTechnology & Electronics2.08×
12Subito.itShopping2.05×
13FriendshipKids & Family2.02×
14GeminiTechnology & Electronics1.95×
15BooksLiterature1.78×
16ComputersTechnology & Electronics1.72×
17Harry PotterMovies & TV1.70×
18Video gamesGames1.69×
19SuperEnalottoGames1.61×
20FamilyKids & Family1.54×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Board games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Board games audience · What stands out
TraitClusterDeviationScore
PatriotismCONSERVATISM1.84×
Community OrientationOPEN1.73×
Family OrientationCONSERVATISM1.58×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Board games audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM1.00×
TravellingTHRILL1.04×
Risk AppetiteTHRILL1.06×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Board games have in Italy?

Board games has an estimated audience of 4,548,904 people in Italy, concentrated in Lombardy and Lazio.

02

What is the gender split and age of Board games fans?

43.9% of Board games fans are female, 56.1% are male, with an average age of 38.4 years.

03

Which brands do Board games fans like most?

Board games fans show strongest brand affinity for Computers (1.72×), Austria (2.64×), and Strategy games (4.47×) over the country average.

04

Where do Board games fans live in Italy?

Board games fans in Italy are most concentrated in Lombardy (reach ~1M), Lazio (reach ~700K), and Campania (reach ~500K). These three regions account for the largest share of the active audience.

05

What other brands do Board games fans also like?

Beyond Board games itself, the audience over-indexes on Austria (2.64×), Strategy games (4.47×), Mobile game (2.45×), and Family (1.54×) compared to the Italy average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Italy who actively search for Board games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Italy. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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