A data profile of the people who buy, follow and care about Games in Portugal — modelled from more than twelve digital signal sources. Games has an estimated audience of 5,915,003 people in Portugal.
The average Games fan in Portugal is 43.6 years old, balanced, and lives primarily in Lisbon District.
The audience is concentrated in Lisbon District, Porto District, Setúbal District.
Demographically, the Games audience skews balanced with an average age of 43.6, and over-indexes on personality traits such as Pet Ownership, Creativity.
The key figures that characterise the Games profile in Portugal.
49.8% are female, 50.2% are male, average age 43.6.
| Metric | Value |
|---|---|
| Female | 49.8% |
| Male | 50.2% |
| Average age | 43.6 |
| Estimated audience size | 5,915,003 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 12% | |
| 20-29 | 15% | |
| 30-39 | 18% | |
| 40-49 | 24% | |
| 50+ | 31% |
of the worldwide Games audience comes from Portugal.
| Country | Share |
|---|---|
| United States | 18.3% |
| Japan | 5.9% |
| India | 5.2% |
Where the Games audience in Portugal is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Faro District | ~500K | 1.40× | |
| 02 | Lisbon District | ~2.5M | 1.38× | |
| 03 | Setúbal District | ~900K | 1.37× | |
| 04 | Madeira | ~200K | 1.33× | |
| 05 | Azores | ~200K | 1.31× | |
| 06 | Portalegre District | ~70K | 1.15× | |
| 07 | Coimbra District | ~300K | 1.09× | |
| 08 | Porto District | ~1.5M | 1.04× | |
| 09 | Santarém District | ~300K | 1.04× | |
| 10 | Viana do Castelo District | ~200K | 1.02× | |
| 11 | Leiria District | ~300K | 0.97× | |
| 12 | Braga District | ~500K | 0.93× | |
| 13 | Aveiro District | ~400K | 0.92× | |
| 14 | Beja District | ~90K | 0.92× | |
| 15 | Castelo Branco District | ~90K | 0.83× | |
| 16 | Viseu District | ~200K | 0.80× | |
| 17 | Évora District | ~80K | 0.79× | |
| 18 | Bragança District | ~50K | 0.79× | |
| 19 | Vila Real District | ~80K | 0.76× | |
| 20 | Guarda District | ~60K | 0.75× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Pet Ownership | JOY | 1.06× | |
| Creativity | OPEN | 1.04× | |
| Community Orientation | OPEN | 0.98× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Urban Lifestyle | OPEN | 0.76× | |
| Early Adopter Mentality | POWER | 0.78× | |
| Career Orientation | POWER | 0.79× |
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in Portugal who actively search for Games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across Portugal. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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