A data profile of the people who buy, follow and care about Deadpool (video game) in United States — modelled from more than twelve digital signal sources. Deadpool (video game) has an estimated audience of 589,327 people in United States.
The average Deadpool (video game) fan in United States is 36.2 years old, more male, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Night at the Museum, The Incredibles, The Avengers (2012 film), with strongest over-indexing on Night at the Museum (108.44× the country average).
Demographically, the Deadpool (video game) audience skews more male with an average age of 36.2, and over-indexes on personality traits such as Patriotism, Convenience Orientation.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Deadpool (video game) fan in United States is more male, around 36.2 years old, with strong Patriotism tendencies and a notable affinity for Night at the Museum.
The key figures that characterise the Deadpool (video game) profile in United States.
36.7% are female, 63.3% are male, average age 36.2.
| Metric | Value |
|---|---|
| Female | 36.7% |
| Male | 63.3% |
| Average age | 36.2 |
| Estimated audience size | 589,327 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 26% | |
| 20-29 | 21% | |
| 30-39 | 20% | |
| 40-49 | 20% | |
| 50+ | 13% |
of the worldwide Deadpool (video game) audience comes from United States.
| Country | Share |
|---|---|
| Philippines | 5.8% |
| China | 5.1% |
| United States | 5.0% |
Where the Deadpool (video game) audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | New Mexico | ~4K | 1.37× | |
| 02 | Arizona | ~20K | 1.36× | |
| 03 | Texas | ~60K | 1.20× | |
| 04 | Oklahoma | ~7K | 1.19× | |
| 05 | Utah | ~6K | 1.19× | |
| 06 | Nevada | ~6K | 1.18× | |
| 07 | Idaho | ~3K | 1.17× | |
| 08 | California | ~70K | 1.14× | |
| 09 | Alaska | ~1K | 1.07× | |
| 10 | Michigan | ~20K | 1.06× | |
| 11 | Washington | ~10K | 1.06× | |
| 12 | Kentucky | ~7K | 1.06× | |
| 13 | Colorado | ~9K | 1.05× | |
| 14 | Missouri | ~9K | 1.04× | |
| 15 | Oregon | ~7K | 1.04× | |
| 16 | Kansas | ~5K | 1.04× | |
| 17 | Nebraska | ~3K | 1.04× | |
| 18 | Arkansas | ~5K | 1.02× | |
| 19 | West Virginia | ~3K | 1.02× | |
| 20 | Wyoming | <1K | 1.02× | |
| 21 | Iowa | ~5K | 1.01× | |
| 22 | Florida | ~40K | 1.00× | |
| 23 | Illinois | ~20K | 1.00× | |
| 24 | Indiana | ~10K | 0.99× | |
| 25 | Alabama | ~8K | 0.99× | |
| 26 | Montana | ~2K | 0.98× | |
| 27 | Pennsylvania | ~20K | 0.97× | |
| 28 | Wisconsin | ~8K | 0.97× | |
| 29 | Ohio | ~20K | 0.96× | |
| 30 | Connecticut | ~5K | 0.96× | |
| 31 | Georgia | ~20K | 0.95× | |
| 32 | New Jersey | ~10K | 0.95× | |
| 33 | Minnesota | ~8K | 0.95× | |
| 34 | South Dakota | ~1K | 0.95× | |
| 35 | North Dakota | ~1K | 0.95× | |
| 36 | North Carolina | ~20K | 0.94× | |
| 37 | South Carolina | ~8K | 0.94× | |
| 38 | Maine | ~2K | 0.94× | |
| 39 | Rhode Island | ~2K | 0.94× | |
| 40 | Tennessee | ~10K | 0.93× | |
| 41 | New York | ~30K | 0.92× | |
| 42 | Louisiana | ~7K | 0.92× | |
| 43 | Hawaii | ~2K | 0.92× | |
| 44 | New Hampshire | ~2K | 0.92× | |
| 45 | Maryland | ~9K | 0.91× | |
| 46 | Virginia | ~10K | 0.89× | |
| 47 | Mississippi | ~4K | 0.89× | |
| 48 | Massachusetts | ~9K | 0.84× | |
| 49 | Delaware | ~1K | 0.81× | |
| 50 | Washington, District of Columbia | ~1K | 0.63× |
The strongest cross-interests of the Deadpool (video game) audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | The Avengers (2012 film) | Movies & TV | 142.86× | ||
| 02 | Night at the Museum | Movies & TV | 108.44× | ||
| 03 | Freddy vs. Jason | Movies & TV | 81.50× | ||
| 04 | Doctor Stranger | Movies & TV | 61.07× | ||
| 05 | The Cleveland Show | Movies & TV | 53.33× | ||
| 06 | The Incredibles | Movies & TV | 52.38× | ||
| 07 | Lost in Space | Movies & TV | 49.91× | ||
| 08 | Samuel L. Jackson | Movies & TV | 31.37× | ||
| 09 | Chris Hemsworth | Movies & TV | 25.40× | ||
| 10 | Christmas market | Food & Beverages | 23.81× | ||
| 11 | Black Panther (film) | Movies & TV | 23.02× | ||
| 12 | Zootopia | Movies & TV | 20.00× | ||
| 13 | Daniel Radcliffe | Movies & TV | 19.82× | ||
| 14 | Mickey Mouse | Movies & TV | 14.67× | ||
| 15 | Monsters | Movies & TV | 14.26× | ||
| 16 | Spider-Man | Movies & TV | 13.65× | ||
| 17 | Arrow | Movies & TV | 11.91× | ||
| 18 | Obsessed (2009 film) | Movies & TV | 9.65× | ||
| 19 | Harry Potter | Movies & TV | 7.27× | ||
| 20 | Disneyland | Travel & Leisure | 7.27× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Patriotism | CONSERVATISM | 1.79× | |
| Convenience Orientation | PREMIUM | 1.51× | |
| Spirituality | BALANCE | 1.41× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Pet Ownership | JOY | 0.79× | |
| Individualism | JOY | 0.84× | |
| Family Orientation | CONSERVATISM | 0.84× |
Deadpool (video game) has an estimated audience of 589,327 people in United States, concentrated in California and Texas.
36.7% of Deadpool (video game) fans are female, 63.3% are male, with an average age of 36.2 years.
Deadpool (video game) fans show strongest brand affinity for Night at the Museum (108.44×), The Incredibles (52.38×), and The Avengers (2012 film) (142.86×) over the country average.
Deadpool (video game) fans in United States are most concentrated in California (reach ~70K), Texas (reach ~60K), and Florida (reach ~40K). These three regions account for the largest share of the active audience.
Beyond Deadpool (video game) itself, the audience over-indexes on The Incredibles (52.38×), The Avengers (2012 film) (142.86×), Doctor Stranger (61.07×), and Freddy vs. Jason (81.5×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Deadpool (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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