A data profile of the people who buy, follow and care about Dragon Age: Origins in United States — modelled from more than twelve digital signal sources. Dragon Age: Origins has an estimated audience of 478,385 people in United States.
The average Dragon Age: Origins fan in United States is 35.6 years old, balanced, and lives primarily in California.
The audience is concentrated in California, Texas, Florida.
Top brand affinities include Assassin's Creed, Alice: Madness Returns, Dragon Age: Inquisition, with strongest over-indexing on Assassin's Creed (17.27× the country average).
Demographically, the Dragon Age: Origins audience skews balanced with an average age of 35.6, and over-indexes on personality traits such as Individualism, Early Adopter Mentality.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Dragon Age: Origins fan in United States is balanced, around 35.6 years old, with strong Individualism tendencies and a notable affinity for Assassin's Creed.
The key figures that characterise the Dragon Age: Origins profile in United States.
45.4% are female, 54.6% are male, average age 35.6.
| Metric | Value |
|---|---|
| Female | 45.4% |
| Male | 54.6% |
| Average age | 35.6 |
| Estimated audience size | 478,385 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 28% | |
| 20-29 | 22% | |
| 30-39 | 19% | |
| 40-49 | 18% | |
| 50+ | 13% |
of the worldwide Dragon Age: Origins audience comes from United States.
| Country | Share |
|---|---|
| United States | 29.9% |
| Italy | 12.8% |
| United Kingdom | 8.2% |
Where the Dragon Age: Origins audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~10K | 1.53× | |
| 02 | Oregon | ~8K | 1.48× | |
| 03 | Arkansas | ~5K | 1.22× | |
| 04 | Kentucky | ~7K | 1.20× | |
| 05 | Missouri | ~9K | 1.19× | |
| 06 | West Virginia | ~3K | 1.18× | |
| 07 | Alaska | ~1K | 1.17× | |
| 08 | Ohio | ~20K | 1.15× | |
| 09 | Kansas | ~4K | 1.15× | |
| 10 | Oklahoma | ~6K | 1.14× | |
| 11 | Idaho | ~3K | 1.12× | |
| 12 | Vermont | <1K | 1.10× | |
| 13 | Wisconsin | ~8K | 1.09× | |
| 14 | Maine | ~2K | 1.08× | |
| 15 | Tennessee | ~10K | 1.07× | |
| 16 | Utah | ~5K | 1.07× | |
| 17 | New Hampshire | ~2K | 1.05× | |
| 18 | Indiana | ~9K | 1.04× | |
| 19 | Colorado | ~8K | 1.03× | |
| 20 | Virginia | ~10K | 1.01× | |
| 21 | Minnesota | ~7K | 1.01× | |
| 22 | Montana | ~1K | 1.01× | |
| 23 | Michigan | ~10K | 1.00× | |
| 24 | North Dakota | <1K | 0.99× | |
| 25 | Iowa | ~4K | 0.98× | |
| 26 | Nebraska | ~2K | 0.97× | |
| 27 | New Mexico | ~2K | 0.96× | |
| 28 | Pennsylvania | ~20K | 0.95× | |
| 29 | Arizona | ~9K | 0.95× | |
| 30 | Alabama | ~6K | 0.95× | |
| 31 | South Dakota | ~1K | 0.95× | |
| 32 | Nevada | ~4K | 0.93× | |
| 33 | Mississippi | ~4K | 0.93× | |
| 34 | Rhode Island | ~1K | 0.92× | |
| 35 | Louisiana | ~6K | 0.91× | |
| 36 | Delaware | ~1K | 0.90× | |
| 37 | North Carolina | ~10K | 0.89× | |
| 38 | Massachusetts | ~8K | 0.89× | |
| 39 | Illinois | ~10K | 0.88× | |
| 40 | Texas | ~40K | 0.86× | |
| 41 | Maryland | ~7K | 0.86× | |
| 42 | Connecticut | ~4K | 0.86× | |
| 43 | South Carolina | ~6K | 0.85× | |
| 44 | Hawaii | ~2K | 0.85× | |
| 45 | California | ~40K | 0.84× | |
| 46 | Georgia | ~10K | 0.84× | |
| 47 | Washington, District of Columbia | ~1K | 0.84× | |
| 48 | Florida | ~20K | 0.76× | |
| 49 | New Jersey | ~9K | 0.76× | |
| 50 | New York | ~20K | 0.73× |
The strongest cross-interests of the Dragon Age: Origins audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Alice: Madness Returns | Games | 118.45× | ||
| 02 | Dragon Age: Inquisition | Games | 89.13× | ||
| 03 | Shin Megami Tensei | Games | 56.19× | ||
| 04 | Mass Effect | Games | 38.90× | ||
| 05 | Bloodborne | Games | 31.79× | ||
| 06 | Rosie O'Donnell | Movies & TV | 21.07× | ||
| 07 | Role-playing | Games | 20.70× | ||
| 08 | Mandy Patinkin | Movies & TV | 20.00× | ||
| 09 | Diablo (series) | Games | 18.26× | ||
| 10 | Assassin's Creed | Games | 17.27× | ||
| 11 | Magic: The Gathering | Games | 15.02× | ||
| 12 | The Lord of the Rings | Movies & TV | 11.50× | ||
| 13 | Micro Center | Shopping | 9.84× | ||
| 14 | Action role-playing game | Games | 9.36× | ||
| 15 | GameStop | Games | 7.44× | ||
| 16 | World of Warcraft | Games | 7.44× | ||
| 17 | Pokémon | Games | 6.49× | ||
| 18 | Anime and manga fandom | Literature | 5.36× | ||
| 19 | Subway | Food & Beverages | 3.72× | ||
| 20 | Pizza Hut | Food & Beverages | 3.63× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Individualism | JOY | 2.05× | |
| Early Adopter Mentality | POWER | 2.03× | |
| Patriotism | CONSERVATISM | 2.03× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| DIY Mentality | THRILL | 0.52× | |
| Design Affinity | PREMIUM | 0.66× | |
| Healthy Lifestyle | BALANCE | 0.71× |
Dragon Age: Origins has an estimated audience of 478,385 people in United States, concentrated in California and Texas.
45.4% of Dragon Age: Origins fans are female, 54.6% are male, with an average age of 35.6 years.
Dragon Age: Origins fans show strongest brand affinity for Assassin's Creed (17.27×), Alice: Madness Returns (118.45×), and Dragon Age: Inquisition (89.13×) over the country average.
Dragon Age: Origins fans in United States are most concentrated in California (reach ~40K), Texas (reach ~40K), and Florida (reach ~20K). These three regions account for the largest share of the active audience.
Beyond Dragon Age: Origins itself, the audience over-indexes on Alice: Madness Returns (118.45×), Dragon Age: Inquisition (89.13×), Magic: The Gathering (15.02×), and Rosie O'Donnell (21.07×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Dragon Age: Origins. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
From global mass-market brands to niche local segments — explore the full library and see which intelligence layers are included.