Human–computer interaction Audience in United States

Human–computer interaction has an estimated audience of 1,359,096 people in United States. 48.9% are female, 51.1% are male, average age 43.1. Top regions: California, New York, Texas. Top brand affinities: Keene, New Hampshire, Vocal harmony, Governor of Michigan, Goop, Grinch.
The average Human–computer interaction fan in United States is 43.1 years old, balanced, and lives primarily in California. The audience is concentrated in California, New York, Texas. Top brand affinities include Keene, New Hampshire, Vocal harmony, Governor of Michigan, with strongest over-indexing on Keene, New Hampshire (675× the country average). Demographically, the Human–computer interaction audience skews balanced with an average age of 43.1, and over-indexes on personality traits such as Need for Security, LGBTQ+ Identity. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Technology & Electronics · Type: Topic · Subtype: Field of study
Demographics of Human–computer interaction fans
| Metric | Value |
|---|---|
| Female | 48.9% |
| Male | 51.1% |
| Average age | 43.1 |
| Estimated audience size | 1,359,096 |
Audience persona
The typical Human–computer interaction fan in United States is balanced, around 43.1 years old, with strong Need for Security tendencies and a notable affinity for Keene, New Hampshire.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 272,242 | 1.82× |
| New York | 125,736 | 1.66× |
| Texas | 108,279 | 0.93× |
| Florida | 72,603 | 0.79× |
| Illinois | 68,975 | 1.52× |
| Georgia | 61,714 | 1.47× |
| Pennsylvania | 58,119 | 1.27× |
| Massachusetts | 54,915 | 2.05× |
| New Jersey | 52,681 | 1.52× |
| Virginia | 48,975 | 1.48× |
| Washington | 45,277 | 1.66× |
| North Carolina | 39,890 | 0.98× |
| Maryland | 38,757 | 1.66× |
| Michigan | 35,321 | 0.99× |
| Ohio | 31,733 | 0.76× |
| Indiana | 31,298 | 1.26× |
| South Carolina | 26,030 | 1.27× |
| Arizona | 23,827 | 0.86× |
| Colorado | 19,168 | 0.89× |
| Missouri | 18,291 | 0.83× |
| Tennessee | 17,014 | 0.62× |
| Minnesota | 16,358 | 0.84× |
| Oregon | 14,762 | 0.95× |
| Connecticut | 14,116 | 1.04× |
| Wisconsin | 13,360 | 0.65× |
| Iowa | 13,060 | 1.17× |
| Alabama | 10,832 | 0.57× |
| Louisiana | 10,694 | 0.61× |
| Kentucky | 9,981 | 0.59× |
| Utah | 9,629 | 0.79× |
| Oklahoma | 8,605 | 0.57× |
| Washington, District of Columbia | 8,263 | 2.02× |
| Nevada | 7,710 | 0.59× |
| Mississippi | 7,075 | 0.63× |
| Arkansas | 5,657 | 0.51× |
| Kansas | 5,125 | 0.48× |
| Hawaii | 4,637 | 0.79× |
| Rhode Island | 4,415 | 1.02× |
| New Hampshire | 3,850 | 0.72× |
| New Mexico | 3,750 | 0.55× |
| Nebraska | 3,534 | 0.52× |
| Idaho | 3,506 | 0.51× |
| West Virginia | 3,504 | 0.55× |
| Alaska | 3,497 | 1.2× |
| Delaware | 3,121 | 0.83× |
| Montana | 3,049 | 0.81× |
| Maine | 3,019 | 0.62× |
| South Dakota | 3,009 | 0.96× |
| North Dakota | 2,930 | 1.05× |
| Wyoming | 2,835 | 1.41× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Keene, New Hampshire | 675× | Travel & Leisure |
| Vocal harmony | 12.79× | Music & Radio |
| Governor of Michigan | 16.41× | Politics & Society |
| Goop | 11.5× | Internet & Social Media |
| Grinch | 8.21× | Movies & TV |
| Product design | 3.91× | Business & Career |
| Wok | 12.9× | Food & Beverages |
| headspace | 14.52× | Health |
| Hibachi | 11.65× | Food & Beverages |
| Google Home | 9.54× | Technology & Electronics |
| Cherish (group) | 15.57× | Music & Radio |
| UK garage | 7.5× | Music & Radio |
| Grace Slick | 11.73× | Music & Radio |
| Stamp collecting | 5.34× | Home & Garden |
| Fairy godmother | 8.26× | Literature |
| Home construction | 1.57× | Home & Garden |
| Hipster | 10.11× | Politics & Society |
| El Paso County, Colorado | 13.43× | Travel & Leisure |
| Saving | 3.05× | Business & Career |
| Guitarist (magazine) | 11.78× | Music & Radio |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Need for Security | CONSERVATISM | 3.88 |
| LGBTQ+ Identity | OPEN | 2.14 |
| Early Adopter Mentality | POWER | 1.84 |
| Risk Appetite | THRILL | 1.79 |
| Sustainability | BALANCE | 1.7 |
| Urban Lifestyle | OPEN | 1.65 |
Worldwide distribution
| Country | Share |
|---|---|
| Italy | 19.4% |
| United States | 18.3% |
| Brazil | 5.5% |
See Human–computer interaction audiences in other countries
- Human–computer interaction — Germany
- Human–computer interaction — United Kingdom
- Human–computer interaction — France
- Human–computer interaction — Italy
- Human–computer interaction — Spain
- Human–computer interaction — Brazil
- Human–computer interaction — Japan
- Human–computer interaction — South Korea
- Human–computer interaction — India
More Field of study audiences in United States
- Music (181,108,961)
- Politics and social issues (139,815,487)
- Education (104,984,855)
- Medicine (89,907,855)
- Psychology (89,088,191)
Frequently asked questions
How many fans does Human–computer interaction have in United States?
Human–computer interaction has an estimated audience of 1,359,096 people in United States, concentrated in California and New York.
What is the gender split and age of Human–computer interaction fans?
48.9% of Human–computer interaction fans are female, 51.1% are male, with an average age of 43.1 years.
Which brands do Human–computer interaction fans like most?
Human–computer interaction fans show strongest brand affinity for Keene, New Hampshire (675×), Vocal harmony (12.79×), and Governor of Michigan (16.41×) over the country average.
Where do Human–computer interaction fans live in United States?
Human–computer interaction fans in United States are most concentrated in California (reach 272,242), New York (reach 125,736), and Texas (reach 108,279). These three regions account for the largest share of the active audience.
What other brands do Human–computer interaction fans also like?
Beyond Human–computer interaction itself, the audience over-indexes on Vocal harmony (12.79×), Governor of Michigan (16.41×), Goop (11.5×), and Grinch (8.21×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Human–computer interaction. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.