Konami Audience in United States

Konami has an estimated audience of 1,602,832 people in United States. 26.7% are female, 73.3% are male, average age 30.3. Top regions: California, Texas, Florida. Top brand affinities: Dance-pop, Gurren Lagann, Monogatari (series), Peacemaker, Superman.
The average Konami fan in United States is 30.3 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, Florida. Top brand affinities include Dance-pop, Gurren Lagann, Monogatari (series), with strongest over-indexing on Dance-pop (70.75× the country average). Demographically, the Konami audience skews more male with an average age of 30.3, and over-indexes on personality traits such as LGBTQ+ Identity, Early Adopter Mentality. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game · Subtype: Consulting
Demographics of Konami fans
| Metric | Value |
|---|---|
| Female | 26.7% |
| Male | 73.3% |
| Average age | 30.3 |
| Estimated audience size | 1,602,832 |
Audience persona
The typical Konami fan in United States is more male, around 30.3 years old, with strong LGBTQ+ Identity tendencies and a notable affinity for Dance-pop.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 270,248 | 1.53× |
| Texas | 158,308 | 1.15× |
| Florida | 106,801 | 0.98× |
| New York | 105,723 | 1.18× |
| Nevada | 63,565 | 4.1× |
| Illinois | 54,230 | 1.02× |
| Pennsylvania | 51,364 | 0.95× |
| Ohio | 49,475 | 1× |
| Georgia | 47,770 | 0.97× |
| New Jersey | 45,795 | 1.12× |
| North Carolina | 45,458 | 0.94× |
| Virginia | 43,727 | 1.12× |
| Washington | 39,868 | 1.24× |
| Michigan | 37,691 | 0.9× |
| Arizona | 37,275 | 1.14× |
| Massachusetts | 29,432 | 0.93× |
| Tennessee | 28,668 | 0.89× |
| Indiana | 28,599 | 0.98× |
| Maryland | 26,422 | 0.96× |
| Missouri | 24,636 | 0.95× |
| Oregon | 24,491 | 1.33× |
| Kentucky | 23,373 | 1.16× |
| Colorado | 22,414 | 0.89× |
| Minnesota | 21,969 | 0.96× |
| Alabama | 21,518 | 0.96× |
| Wisconsin | 20,101 | 0.83× |
| Oklahoma | 19,975 | 1.12× |
| South Carolina | 18,103 | 0.75× |
| Louisiana | 17,115 | 0.83× |
| Connecticut | 13,291 | 0.83× |
| Utah | 13,169 | 0.92× |
| Iowa | 12,531 | 0.95× |
| Kansas | 11,671 | 0.92× |
| Arkansas | 10,925 | 0.83× |
| New Mexico | 10,850 | 1.35× |
| Mississippi | 10,092 | 0.76× |
| Hawaii | 7,009 | 1.02× |
| Nebraska | 6,500 | 0.81× |
| West Virginia | 6,345 | 0.85× |
| Idaho | 6,114 | 0.76× |
| New Hampshire | 5,774 | 0.91× |
| Maine | 3,949 | 0.69× |
| Washington, District of Columbia | 3,832 | 0.8× |
| Rhode Island | 3,775 | 0.74× |
| Delaware | 3,460 | 0.78× |
| Montana | 3,024 | 0.68× |
| North Dakota | 2,768 | 0.84× |
| Alaska | 2,753 | 0.8× |
| South Dakota | 2,606 | 0.7× |
| Vermont | 1,684 | 0.6× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Dance-pop | 70.75× | Music & Radio |
| Gurren Lagann | 38.03× | Movies & TV |
| Monogatari (series) | 60.7× | Literature |
| Peacemaker | 3.42× | Movies & TV |
| Superman | 2.28× | Movies & TV |
| First-person shooter games | 3.49× | Games |
| Plastic arts | 6.64× | Arts & Culture |
| Anohana: The Flower We Saw That Day | 51× | Movies & TV |
| Online games | 3.47× | Games |
| Dead Rising 3 | 33.91× | Games |
| Castle Crashers | 36.18× | Games |
| Makoto Shinkai | 48.13× | Arts & Culture |
| Call of Duty: Black Ops – Zombies | 33.48× | Games |
| Game consoles | 2.86× | Technology & Electronics |
| Digimon | 14.16× | Kids & Family |
| CrazyGames | 3.47× | Games |
| Electronic Arts | 12.63× | Games |
| Silent Hill (film) | 10.78× | Movies & TV |
| Ghibli Museum | 50.72× | Arts & Culture |
| Harry Potter | 1.96× | Movies & TV |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| LGBTQ+ Identity | OPEN | 2.45 |
| Early Adopter Mentality | POWER | 1.46 |
| Extroversion | THRILL | 1.12 |
| Social Media Usage | JOY | 1.06 |
| Family Orientation | CONSERVATISM | 0.92 |
| Urban Lifestyle | OPEN | 0.88 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 16.8% |
| Japan | 8.0% |
| Indonesia | 5.7% |
See Konami audiences in other countries
More Consulting audiences in United States
- Carvana (22,839,927)
- Strategy (6,956,575)
- Vistaprint (5,774,151)
- 3M (2,708,049)
- FXCM (2,475,059)
Frequently asked questions
How many fans does Konami have in United States?
Konami has an estimated audience of 1,602,832 people in United States, concentrated in California and Texas.
What is the gender split and age of Konami fans?
26.7% of Konami fans are female, 73.3% are male, with an average age of 30.3 years.
Which brands do Konami fans like most?
Konami fans show strongest brand affinity for Dance-pop (70.75×), Gurren Lagann (38.03×), and Monogatari (series) (60.7×) over the country average.
Where do Konami fans live in United States?
Konami fans in United States are most concentrated in California (reach 270,248), Texas (reach 158,308), and Florida (reach 106,801). These three regions account for the largest share of the active audience.
What other brands do Konami fans also like?
Beyond Konami itself, the audience over-indexes on Gurren Lagann (38.03×), Monogatari (series) (60.7×), Peacemaker (3.42×), and Superman (2.28×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Konami. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.