A data profile of the people who buy, follow and care about Mathematical puzzle in United States — modelled from more than twelve digital signal sources. Mathematical puzzle has an estimated audience of 517,939 people in United States.
The average Mathematical puzzle fan in United States is 38.7 years old, more female, and lives primarily in California.
The audience is concentrated in California, Texas, New York.
Top brand affinities include Logic puzzles, Sudoku, Brain Age: Train Your Brain in Minutes a Day!, with strongest over-indexing on Logic puzzles (139.9× the country average).
Demographically, the Mathematical puzzle audience skews more female with an average age of 38.7, and over-indexes on personality traits such as Social Media Usage, Creativity.
Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
The typical Mathematical puzzle fan in United States is more female, around 38.7 years old, with strong Social Media Usage tendencies and a notable affinity for Logic puzzles.
The key figures that characterise the Mathematical puzzle profile in United States.
55.2% are female, 44.8% are male, average age 38.7.
| Metric | Value |
|---|---|
| Female | 55.2% |
| Male | 44.8% |
| Average age | 38.7 |
| Estimated audience size | 517,939 |
| Age bracket | Share | % |
|---|---|---|
| 16-19 | 27% | |
| 20-29 | 16% | |
| 30-39 | 16% | |
| 40-49 | 17% | |
| 50+ | 25% |
of the worldwide Mathematical puzzle audience comes from United States.
| Country | Share |
|---|---|
| United States | 22.7% |
| United Kingdom | 7.3% |
| France | 6.7% |
Where the Mathematical puzzle audience in United States is strongest.
| # | Region | Reach | Affinity | × |
|---|---|---|---|---|
| 01 | Washington | ~10K | 1.30× | |
| 02 | Massachusetts | ~10K | 1.30× | |
| 03 | Virginia | ~20K | 1.22× | |
| 04 | Minnesota | ~9K | 1.16× | |
| 05 | New Jersey | ~20K | 1.15× | |
| 06 | Vermont | ~1K | 1.14× | |
| 07 | Maryland | ~10K | 1.12× | |
| 08 | Washington, District of Columbia | ~2K | 1.11× | |
| 09 | Illinois | ~20K | 1.10× | |
| 10 | Maine | ~2K | 1.10× | |
| 11 | California | ~60K | 1.08× | |
| 12 | New York | ~30K | 1.08× | |
| 13 | New Hampshire | ~2K | 1.07× | |
| 14 | Oregon | ~6K | 1.05× | |
| 15 | Connecticut | ~5K | 1.05× | |
| 16 | New Mexico | ~3K | 1.04× | |
| 17 | Missouri | ~9K | 1.03× | |
| 18 | Wisconsin | ~8K | 1.03× | |
| 19 | Alaska | ~1K | 1.02× | |
| 20 | Pennsylvania | ~20K | 1.00× | |
| 21 | North Carolina | ~20K | 1.00× | |
| 22 | Colorado | ~8K | 1.00× | |
| 23 | Kansas | ~4K | 1.00× | |
| 24 | Arizona | ~10K | 0.99× | |
| 25 | Utah | ~5K | 0.99× | |
| 26 | Idaho | ~3K | 0.99× | |
| 27 | West Virginia | ~2K | 0.99× | |
| 28 | Hawaii | ~2K | 0.99× | |
| 29 | South Dakota | ~1K | 0.99× | |
| 30 | North Dakota | ~1K | 0.99× | |
| 31 | Texas | ~40K | 0.98× | |
| 32 | Georgia | ~20K | 0.98× | |
| 33 | Iowa | ~4K | 0.98× | |
| 34 | Montana | ~1K | 0.98× | |
| 35 | Ohio | ~20K | 0.97× | |
| 36 | Nebraska | ~3K | 0.97× | |
| 37 | Delaware | ~1K | 0.97× | |
| 38 | Indiana | ~9K | 0.95× | |
| 39 | Michigan | ~10K | 0.94× | |
| 40 | South Carolina | ~7K | 0.94× | |
| 41 | Rhode Island | ~2K | 0.94× | |
| 42 | Kentucky | ~6K | 0.93× | |
| 43 | Arkansas | ~4K | 0.89× | |
| 44 | Mississippi | ~4K | 0.88× | |
| 45 | Tennessee | ~9K | 0.87× | |
| 46 | Oklahoma | ~5K | 0.87× | |
| 47 | Nevada | ~4K | 0.86× | |
| 48 | Alabama | ~6K | 0.84× | |
| 49 | Louisiana | ~6K | 0.84× | |
| 50 | Florida | ~30K | 0.76× |
The strongest cross-interests of the Mathematical puzzle audience — brands, topics and people combined.
| # | · | Interest | Category | Affinity | × |
|---|---|---|---|---|---|
| 01 | Brain Age: Train Your Brain in Minutes a Day! | Games | 275.86× | ||
| 02 | Logic puzzles | Games | 139.90× | ||
| 03 | Sliding puzzle | Games | 52.76× | ||
| 04 | Sudoku | Games | 30.00× | ||
| 05 | Diner Dash | Games | 25.50× | ||
| 06 | Pixel art | Arts & Culture | 21.35× | ||
| 07 | Waldorf education | Kids & Family | 20.00× | ||
| 08 | Temperature control | Home & Garden | 20.00× | ||
| 09 | Mahjong | Games | 12.75× | ||
| 10 | Brain teaser | Business & Career | 9.09× | ||
| 11 | Video game developer | Games | 8.12× | ||
| 12 | Solitaire | Games | 7.19× | ||
| 13 | AAA (band) | Music & Radio | 4.88× | ||
| 14 | Word games | Games | 4.80× | ||
| 15 | Quiz | Games | 3.48× | ||
| 16 | Online community | Technology & Electronics | 3.37× | ||
| 17 | Puzzle video games | Games | 3.16× | ||
| 18 | Harry Potter | Movies & TV | 2.29× | ||
| 19 | Mobile game | Games | 2.16× | ||
| 20 | Internet & Social Media | 1.86× |
Values above 1.00× are above the country average, values below 1.00× below it.
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Social Media Usage | JOY | 1.08× | |
| Creativity | OPEN | 1.03× | |
| Pet Ownership | JOY | 1.03× |
| Trait | Cluster | Deviation | Score |
|---|---|---|---|
| Luxury Orientation | PREMIUM | 0.51× | |
| Design Affinity | PREMIUM | 0.51× | |
| Indulgence | JOY | 0.54× |
Mathematical puzzle has an estimated audience of 517,939 people in United States, concentrated in California and Texas.
55.2% of Mathematical puzzle fans are female, 44.8% are male, with an average age of 38.7 years.
Mathematical puzzle fans show strongest brand affinity for Logic puzzles (139.9×), Sudoku (30×), and Brain Age: Train Your Brain in Minutes a Day! (275.86×) over the country average.
Mathematical puzzle fans in United States are most concentrated in California (reach ~60K), Texas (reach ~40K), and New York (reach ~30K). These three regions account for the largest share of the active audience.
Beyond Mathematical puzzle itself, the audience over-indexes on Sudoku (30×), Brain Age: Train Your Brain in Minutes a Day! (275.86×), Sliding puzzle (52.76×), and Solitaire (7.19×) compared to the United States average.
Related profiles, rankings and the same audience in other markets.
Audience size is the estimated number of people in United States who actively search for Mathematical puzzle. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.
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