Skate (video game) Audience in United States

Skate (video game) has an estimated audience of 782,624 people in United States. 43.4% are female, 56.6% are male, average age 32.6. Top regions: Texas, California, Florida. Top brand affinities: Minnesota, Nebraska, Sinaloa, Justice, Alaska.
The average Skate (video game) fan in United States is 32.6 years old, more male, and lives primarily in Texas. The audience is concentrated in Texas, California, Florida. Top brand affinities include Minnesota, Nebraska, Sinaloa, with strongest over-indexing on Minnesota (20× the country average). Demographically, the Skate (video game) audience skews more male with an average age of 32.6, and over-indexes on personality traits such as Risk Appetite, Sustainability. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game · Subtype: Skateboarding
Demographics of Skate (video game) fans
| Metric | Value |
|---|---|
| Female | 43.4% |
| Male | 56.6% |
| Average age | 32.6 |
| Estimated audience size | 782,624 |
Audience persona
The typical Skate (video game) fan in United States is more male, around 32.6 years old, with strong Risk Appetite tendencies and a notable affinity for Minnesota.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| Texas | 88,403 | 1.31× |
| California | 88,148 | 1.02× |
| Florida | 72,435 | 1.37× |
| New York | 41,005 | 0.94× |
| Georgia | 38,971 | 1.62× |
| North Carolina | 30,558 | 1.3× |
| Ohio | 30,387 | 1.26× |
| Pennsylvania | 27,773 | 1.05× |
| Michigan | 27,522 | 1.34× |
| Illinois | 26,554 | 1.02× |
| Virginia | 23,438 | 1.23× |
| New Jersey | 20,740 | 1.04× |
| Indiana | 18,933 | 1.32× |
| Maryland | 18,090 | 1.34× |
| Tennessee | 17,831 | 1.14× |
| Washington | 16,602 | 1.06× |
| Missouri | 16,309 | 1.29× |
| South Carolina | 16,236 | 1.38× |
| Massachusetts | 15,807 | 1.03× |
| Arizona | 14,195 | 0.89× |
| Alabama | 14,120 | 1.29× |
| Oklahoma | 12,439 | 1.43× |
| Louisiana | 12,433 | 1.23× |
| Minnesota | 10,870 | 0.97× |
| Wisconsin | 10,622 | 0.9× |
| Colorado | 10,513 | 0.85× |
| Kentucky | 10,412 | 1.06× |
| Mississippi | 7,841 | 1.22× |
| Nevada | 7,291 | 0.96× |
| Arkansas | 6,788 | 1.05× |
| Kansas | 6,489 | 1.05× |
| Oregon | 6,413 | 0.71× |
| Utah | 6,166 | 0.88× |
| Connecticut | 6,043 | 0.77× |
| Iowa | 5,061 | 0.78× |
| Nebraska | 3,093 | 0.79× |
| New Mexico | 3,050 | 0.78× |
| Delaware | 2,837 | 1.31× |
| Idaho | 2,688 | 0.68× |
| West Virginia | 2,519 | 0.69× |
| Hawaii | 2,295 | 0.68× |
| Rhode Island | 2,210 | 0.89× |
| Washington, District of Columbia | 2,143 | 0.91× |
| New Hampshire | 2,025 | 0.66× |
| Maine | 1,928 | 0.69× |
| Alaska | 1,450 | 0.87× |
| Montana | 1,172 | 0.54× |
| South Dakota | 1,072 | 0.59× |
| North Dakota | 1,057 | 0.66× |
| Vermont | 912 | 0.66× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Minnesota | 20× | Travel & Leisure |
| Nebraska | 16.27× | Travel & Leisure |
| Sinaloa | 20× | Travel & Leisure |
| Justice | 12.02× | Politics & Society |
| Alaska | 6.75× | Travel & Leisure |
| Google Analytics | 17.11× | Internet & Social Media |
| Sailor | 16.44× | Travel & Leisure |
| Kerala | 20× | Travel & Leisure |
| Jukebox the Ghost | 85.61× | Music & Radio |
| Nasal cavity | 16.16× | Health |
| Home construction | 2.77× | Home & Garden |
| Vocal harmony | 8.5× | Music & Radio |
| Jonathan Davis | 17.34× | Music & Radio |
| Kendra Scott | 4.92× | Fashion & Accessoires |
| Berenstain Bears | 12.91× | Literature |
| Pro-Ject | 6.29× | Music & Radio |
| Food quality | 20× | Food & Beverages |
| Grinch | 5.91× | Movies & TV |
| Historic site | 6.15× | Arts & Culture |
| El Hijo del Santo | 43.79× | Sports |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Risk Appetite | THRILL | 2.19 |
| Sustainability | BALANCE | 1.42 |
| Urban Lifestyle | OPEN | 1.34 |
| LGBTQ+ Identity | OPEN | 1.28 |
| Tradition | CONSERVATISM | 1.25 |
| Luxury Orientation | PREMIUM | 1.19 |
Worldwide distribution
| Country | Share |
|---|---|
| United States | 24.1% |
| Japan | 13.6% |
| Brazil | 9.3% |
See Skate (video game) audiences in other countries
More Skateboarding audiences in United States
- Nike Skateboarding (3,972,951)
- Tony Hawk (2,087,243)
- Shawn White (1,521,161)
- Skateboarder (magazine) (1,514,580)
- Rob Dyrdek (1,215,315)
Frequently asked questions
How many fans does Skate (video game) have in United States?
Skate (video game) has an estimated audience of 782,624 people in United States, concentrated in Texas and California.
What is the gender split and age of Skate (video game) fans?
43.4% of Skate (video game) fans are female, 56.6% are male, with an average age of 32.6 years.
Which brands do Skate (video game) fans like most?
Skate (video game) fans show strongest brand affinity for Minnesota (20×), Nebraska (16.27×), and Sinaloa (20×) over the country average.
Where do Skate (video game) fans live in United States?
Skate (video game) fans in United States are most concentrated in Texas (reach 88,403), California (reach 88,148), and Florida (reach 72,435). These three regions account for the largest share of the active audience.
What other brands do Skate (video game) fans also like?
Beyond Skate (video game) itself, the audience over-indexes on Nebraska (16.27×), Sinaloa (20×), Justice (12.02×), and Alaska (6.75×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Skate (video game). Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.