Rascasse Audience Intelligence

Online games Audience in Belgium

A data profile of the people who buy, follow and care about Online games in Belgium — modelled from more than twelve digital signal sources. Online games has an estimated audience of 1,262,595 people in Belgium.

The average Online games fan in Belgium is 40.2 years old, more male, and lives primarily in West Flanders.

The audience is concentrated in West Flanders, East Flanders, Antwerp.

Top brand affinities include CrazyGames, Google Maps, WhatsApp, with strongest over-indexing on CrazyGames (4.38× the country average).

Demographically, the Online games audience skews more male with an average age of 40.2, and over-indexes on personality traits such as Social Media Usage, Pet Ownership.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 11 regions tracked by Rascasse.

The typical Online games fan in Belgium is more male, around 40.2 years old, with strong Social Media Usage tendencies and a notable affinity for CrazyGames.

Category: Games · Type: Topic · Subtype: Gaming genre

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-13.

Section 01

At a glance

The key figures that characterise the Online games profile in Belgium.

Audience size
1.3M
in Belgium
Gender
41.9%
58.1% male
Age
40.2
average years
Country rank
#620
Topic in Belgium
Fig. 01

Search interest · 12-month trend

-1%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Online games fans

41.9% are female, 58.1% are male, average age 40.2.

Fig. 02

Gender split

41.9%
Female
58.1%
Male
Demographic split for Online games audience in Belgium
MetricValue
Female41.9%
Male58.1%
Average age40.2
Estimated audience size1,262,595
Fig. 03

Age distribution

Ø 40.2
average years
Age distribution of the Online games audience in Belgium
Age bracketShare%
16-1916%
20-2923%
30-3918%
40-4918%
50+25%
Fig. 04

Worldwide distribution

0.5%

of the worldwide Online games audience comes from Belgium.

Worldwide audience distribution share by country for Online games
CountryShare
United States16.9%
India4.9%
Japan4.6%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Belgium average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Online games audience in Belgium is strongest.

Fig. 05

Top regions by affinity

Online games fans by region: top regions in Belgium
#RegionReachAffinity×
01West Flanders~300K2.37×
02Limburg~100K2.15×
03East Flanders~200K1.87×
04Antwerp~200K1.78×
05Flemish Brabant~200K1.53×
06Luxembourg~20K0.69×
07Province of Namur~40K0.67×
08Walloon Brabant~20K0.58×
09Brussels~40K0.48×
10Liege~40K0.41×
11Hainaut~50K0.39×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Online games audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Online games audience
#·InterestCategoryAffinity×
01CrazyGamesGames4.38×
02Massively multiplayer online role-playing gamesGames4.02×
03Massively multiplayer online gamesGames3.90×
04Crazy GamesGames3.23×
05Simulation gamesGames3.14×
06Action gamesGames2.74×
07Role-playing gamesGames2.57×
08Puzzle video gamesGames2.42×
09First-person shooter gamesGames2.27×
10Anime moviesMovies & TV2.19×
11ComicsLiterature2.04×
12Thriller moviesMovies & TV1.78×
13BwinGames1.66×
14Country musicMusic & Radio1.63×
15Google MapsInternet & Social Media1.61×
16RTBFMovies & TV1.54×
17SnapchatInternet & Social Media1.54×
18WhatsAppInternet & Social Media1.53×
19AutoScout24Cars & Mobility1.52×
20Video gamesGames1.52×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Online games audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Online games audience · What stands out
TraitClusterDeviationScore
Social Media UsageJOY1.25×
Pet OwnershipJOY1.19×
Design AffinityPREMIUM0.85×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Online games audience · Rather not
TraitClusterDeviationScore
Early Adopter MentalityPOWER0.56×
TravellingTHRILL0.72×
PatriotismCONSERVATISM0.79×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Online games have in Belgium?

Online games has an estimated audience of 1,262,595 people in Belgium, concentrated in West Flanders and East Flanders.

02

What is the gender split and age of Online games fans?

41.9% of Online games fans are female, 58.1% are male, with an average age of 40.2 years.

03

Which brands do Online games fans like most?

Online games fans show strongest brand affinity for CrazyGames (4.38×), Google Maps (1.61×), and WhatsApp (1.53×) over the country average.

04

Where do Online games fans live in Belgium?

Online games fans in Belgium are most concentrated in West Flanders (reach ~300K), East Flanders (reach ~200K), and Antwerp (reach ~200K). These three regions account for the largest share of the active audience.

05

What other brands do Online games fans also like?

Beyond Online games itself, the audience over-indexes on Google Maps (1.61×), WhatsApp (1.53×), AutoScout24 (1.52×), and Massively multiplayer online role-playing games (4.02×) compared to the Belgium average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Belgium who actively search for Online games. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Belgium. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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