Rascasse Audience Intelligence

Divinity Audience in Brazil

A data profile of the people who buy, follow and care about Divinity in Brazil — modelled from more than twelve digital signal sources. Divinity has an estimated audience of 3,556,636 people in Brazil.

Divinity has an estimated audience of 3,556,636 people in Brazil. 65.9% are female, 34.1% are male, average age 41.2. Top brand affinities: Instagram, Rock music, Country music, Religion, Pop music.

Top brand affinities include Instagram, Rock music, Country music, with strongest over-indexing on Instagram (1.94× the country average).

Demographically, the Divinity audience skews more female with an average age of 41.2, and over-indexes on personality traits such as Tradition, Spirituality.

The typical Divinity fan in Brazil is more female, around 41.2 years old, with strong Tradition tendencies and a notable affinity for Instagram.

Category: Games · Type: Video / Board Game · Subtype: Role playing

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Divinity profile in Brazil.

Audience size
3.6M
in Brazil
Gender
65.9%
34.1% male
Age
41.2
average years
Country rank
#1928
Video / Board Game in Brazil
Fig. 01

Search interest · 12-month trend

+42%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Divinity fans

65.9% are female, 34.1% are male, average age 41.2.

Fig. 02

Gender split

65.9%
Female
34.1%
Male
Demographic split for Divinity audience in Brazil
MetricValue
Female65.9%
Male34.1%
Average age41.2
Estimated audience size3,556,636
Fig. 03

Age distribution

Ø 41.2
average years
Age distribution of the Divinity audience in Brazil
Age bracketShare%
16-1917%
20-2915%
30-3920%
40-4924%
50+24%
Fig. 04

Worldwide distribution

20.0%

of the worldwide Divinity audience comes from Brazil.

Worldwide audience distribution share by country for Divinity
CountryShare
United States42.8%
Brazil20.0%
Mexico5.3%
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Divinity audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Divinity audience
#·InterestCategoryAffinity×
01Microwave ovenHome & Garden3.35×
02Spanish languagePolitics & Society2.91×
03TraditionPolitics & Society2.87×
04Public transportCars & Mobility2.43×
05ReligionBusiness & Career2.25×
06Rock musicMusic & Radio2.17×
07Soul musicMusic & Radio2.10×
08Country musicMusic & Radio2.06×
09Pop musicMusic & Radio2.04×
10Hip hop musicMusic & Radio1.96×
11InstagramInternet & Social Media1.94×
12MedicineBusiness & Career1.86×
13Action moviesMovies & TV1.83×
14Jazz musicMusic & Radio1.80×
15Shopping mallsShopping1.76×
16Fluminense FCSports1.72×
17Paris Saint-GermainSports1.70×
18FragrancesBeauty & Wellness1.60×
19CR Vasco da GamaSports1.53×
20Beauty salonsBeauty & Wellness1.52×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Divinity audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Divinity audience · What stands out
TraitClusterDeviationScore
TraditionCONSERVATISM2.87×
SpiritualityBALANCE2.05×
IndividualismJOY1.80×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Divinity audience · Rather not
TraitClusterDeviationScore
Quality AwarenessPREMIUM0.51×
Luxury OrientationPREMIUM0.58×
Design AffinityPREMIUM0.64×
1.00× baseline
Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Brazil who actively search for Divinity. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Brazil. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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