Rascasse Audience Intelligence

Bandai Audience in Germany

A data profile of the people who buy, follow and care about Bandai in Germany — modelled from more than twelve digital signal sources. Bandai has an estimated audience of 382,187 people in Germany.

The average Bandai fan in Germany is 28.7 years old, more male, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Baden-Württemberg.

Top brand affinities include Tokyo, Mortal Kombat, Resident Evil 2, with strongest over-indexing on Tokyo (24.61× the country average).

Demographically, the Bandai audience skews more male with an average age of 28.7, and over-indexes on personality traits such as Extroversion, Patriotism.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Bandai fan in Germany is more male, around 28.7 years old, with strong Extroversion tendencies and a notable affinity for Tokyo.

Category: Games · Type: Video / Board Game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Bandai profile in Germany.

Audience size
382K
in Germany
Gender
38.6%
61.4% male
Age
28.7
average years
Country rank
#14540
Video / Board Game in Germany
Fig. 01

Search interest · 12-month trend

+8%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Bandai fans

38.6% are female, 61.4% are male, average age 28.7.

Fig. 02

Gender split

38.6%
Female
61.4%
Male
Demographic split for Bandai audience in Germany
MetricValue
Female38.6%
Male61.4%
Average age28.7
Estimated audience size382,187
Fig. 03

Age distribution

Ø 28.7
average years
Age distribution of the Bandai audience in Germany
Age bracketShare%
16-1953%
20-2919%
30-3912%
40-499%
50+7%
Fig. 04

Worldwide distribution

2.1%

of the worldwide Bandai audience comes from Germany.

Worldwide audience distribution share by country for Bandai
CountryShare
Japan41.7%
United States14.3%
Italy6.7%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Bandai audience in Germany is strongest.

Fig. 05

Top regions by affinity

Bandai fans by region: top regions in Germany
#RegionReachAffinity×
01Nordrhein-Westfalen~100K1.23×
02Berlin~20K1.19×
03Bremen~4K1.17×
04Hessen~30K1.15×
05Rheinland-Pfalz~20K1.04×
06Hamburg~9K1.04×
07Niedersachsen~40K1.00×
08Bayern~60K0.97×
09Baden-Württemberg~50K0.97×
10Saarland~4K0.95×
11Sachsen~20K0.94×
12Schleswig-Holstein~10K0.94×
13Thüringen~9K0.91×
14Brandenburg~10K0.90×
15Sachsen-Anhalt~9K0.88×
16Mecklenburg-Vorpommern~6K0.84×
Fig. 06

Affinity by region

Affinity by region — Bandai, Germany
0.84×1.00×1.23×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Bandai audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Bandai audience
#·InterestCategoryAffinity×
01Resident Evil 2Games34.50×
02TokyoTravel & Leisure24.61×
03Mortal KombatGames23.44×
04Halo (series)Games19.14×
05One-Punch ManLiterature16.88×
06Vagabond (manga)Literature16.61×
07LOL EsportsSports15.25×
08Diablo (series)Games14.35×
09Remote controlHome & Garden12.26×
10Shōnen mangaLiterature10.12×
11Magic: The GatheringGames9.51×
12CrunchyrollGames8.34×
13Anime conventionLiterature8.24×
14PokémonGames7.95×
15Collectible card gameGames7.78×
16Epic GamesGames6.19×
17Anime and manga fandomLiterature5.24×
18SupermanMovies & TV5.22×
19BatmanMovies & TV3.44×
20Harry PotterMovies & TV2.06×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Bandai audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Bandai audience · What stands out
TraitClusterDeviationScore
ExtroversionTHRILL2.56×
PatriotismCONSERVATISM1.44×
Social Media UsageJOY1.35×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Bandai audience · Rather not
TraitClusterDeviationScore
Design AffinityPREMIUM0.71×
IndulgenceJOY0.73×
SustainabilityBALANCE0.76×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Bandai have in Germany?

Bandai has an estimated audience of 382,187 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Bandai fans?

38.6% of Bandai fans are female, 61.4% are male, with an average age of 28.7 years.

03

Which brands do Bandai fans like most?

Bandai fans show strongest brand affinity for Tokyo (24.61×), Mortal Kombat (23.44×), and Resident Evil 2 (34.5×) over the country average.

04

Where do Bandai fans live in Germany?

Bandai fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~100K), Bayern (reach ~60K), and Baden-Württemberg (reach ~50K). These three regions account for the largest share of the active audience.

05

What other brands do Bandai fans also like?

Beyond Bandai itself, the audience over-indexes on Mortal Kombat (23.44×), Resident Evil 2 (34.5×), Pokémon (7.95×), and Anime convention (8.24×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Bandai. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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