Bandai Audience in United States

Bandai has an estimated audience of 2,645,837 people in United States. 32.2% are female, 67.8% are male, average age 26.9. Top regions: California, Texas, New York. Top brand affinities: Dog breed, Natural rubber, Combat sport, Home construction, Bank account.
The average Bandai fan in United States is 26.9 years old, more male, and lives primarily in California. The audience is concentrated in California, Texas, New York. Top brand affinities include Dog breed, Natural rubber, Combat sport, with strongest over-indexing on Dog breed (1.76× the country average). Demographically, the Bandai audience skews more male with an average age of 26.9, and over-indexes on personality traits such as Early Adopter Mentality, LGBTQ+ Identity. Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 50 regions tracked by Rascasse.
Category: Games · Type: Video / Board Game
Demographics of Bandai fans
| Metric | Value |
|---|---|
| Female | 32.2% |
| Male | 67.8% |
| Average age | 26.9 |
| Estimated audience size | 2,645,837 |
Audience persona
The typical Bandai fan in United States is more male, around 26.9 years old, with strong Early Adopter Mentality tendencies and a notable affinity for Dog breed.
Top regions in United States
| Region | Reach | Affinity |
|---|---|---|
| California | 638,428 | 2.19× |
| Texas | 293,594 | 1.29× |
| New York | 211,450 | 1.43× |
| Florida | 194,696 | 1.09× |
| Illinois | 98,755 | 1.12× |
| New Jersey | 90,733 | 1.35× |
| Washington | 85,527 | 1.61× |
| Georgia | 83,668 | 1.03× |
| Pennsylvania | 83,222 | 0.93× |
| Virginia | 76,398 | 1.19× |
| North Carolina | 74,514 | 0.94× |
| Ohio | 74,420 | 0.91× |
| Michigan | 74,396 | 1.08× |
| Arizona | 58,939 | 1.09× |
| Massachusetts | 49,466 | 0.95× |
| Tennessee | 47,354 | 0.89× |
| Indiana | 46,371 | 0.96× |
| Maryland | 44,625 | 0.98× |
| Nevada | 41,030 | 1.6× |
| Wisconsin | 38,600 | 0.97× |
| Colorado | 38,113 | 0.91× |
| Oregon | 37,909 | 1.25× |
| Missouri | 37,279 | 0.87× |
| Kentucky | 35,454 | 1.07× |
| Minnesota | 35,225 | 0.93× |
| South Carolina | 30,958 | 0.78× |
| Alabama | 29,433 | 0.8× |
| Oklahoma | 29,102 | 0.99× |
| Louisiana | 28,077 | 0.82× |
| Connecticut | 25,026 | 0.94× |
| Utah | 24,388 | 1.03× |
| Hawaii | 21,815 | 1.92× |
| Kansas | 19,579 | 0.94× |
| Arkansas | 19,139 | 0.88× |
| Iowa | 16,450 | 0.75× |
| Mississippi | 13,723 | 0.63× |
| Idaho | 12,374 | 0.93× |
| New Mexico | 12,320 | 0.93× |
| Nebraska | 11,991 | 0.9× |
| West Virginia | 9,746 | 0.79× |
| Rhode Island | 8,723 | 1.04× |
| Delaware | 7,899 | 1.08× |
| New Hampshire | 7,729 | 0.74× |
| Maine | 6,490 | 0.68× |
| Washington, District of Columbia | 5,640 | 0.71× |
| Alaska | 5,106 | 0.9× |
| Montana | 5,087 | 0.69× |
| North Dakota | 4,176 | 0.77× |
| South Dakota | 3,870 | 0.63× |
| Vermont | 2,574 | 0.55× |
Top brand affinities
Brands and entities this audience over-indexes on, vs. the country average.
| Brand | Affinity | Category |
|---|---|---|
| Dog breed | 1.76× | Pets & Animals |
| Natural rubber | 2.5× | Cars & Mobility |
| Combat sport | 1.92× | Sports |
| Home construction | 1.66× | Home & Garden |
| Bank account | 2.58× | Business & Career |
| Wikia | 3.33× | Internet & Social Media |
| ENA (Emergency Nurses Association) | 11.32× | Health |
| JibJab | 5.22× | Internet & Social Media |
| Elie Tahari | 11.01× | Fashion & Accessoires |
| Home staging | 4.38× | Home & Garden |
| Bridget Jones: The Edge of Reason | 16.73× | Movies & TV |
| Personalised Gifts | 3.34× | Home & Garden |
| Tiffany Haddish | 3.83× | Movies & TV |
| Monogram | 2.65× | Home & Garden |
| Atkins diet | 3.43× | Health |
| Justice | 1.82× | Politics & Society |
| Pot roast | 5.94× | Food & Beverages |
| Grammarly | 2.71× | Business & Career |
| Winemaking | 2.5× | Food & Beverages |
| N1 road (South Africa) | 2.24× | Travel & Leisure |
Psychographic profile
Top six personality traits over-indexed by this audience (1.0 = country average).
| Trait | Cluster | Score |
|---|---|---|
| Early Adopter Mentality | POWER | 2.24 |
| LGBTQ+ Identity | OPEN | 1.56 |
| Urban Lifestyle | OPEN | 1.37 |
| Individualism | JOY | 1.3 |
| Sports Activity | POWER | 1.27 |
| Luxury Orientation | PREMIUM | 1.24 |
Worldwide distribution
| Country | Share |
|---|---|
| Japan | 41.7% |
| United States | 14.3% |
| Italy | 6.8% |
See Bandai audiences in other countries
More Games audiences in United States
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- Minesweeper (28,282,791)
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- Call of Duty (16,541,098)
Frequently asked questions
How many fans does Bandai have in United States?
Bandai has an estimated audience of 2,645,837 people in United States, concentrated in California and Texas.
What is the gender split and age of Bandai fans?
32.2% of Bandai fans are female, 67.8% are male, with an average age of 26.9 years.
Which brands do Bandai fans like most?
Bandai fans show strongest brand affinity for Dog breed (1.76×), Natural rubber (2.5×), and Combat sport (1.92×) over the country average.
Where do Bandai fans live in United States?
Bandai fans in United States are most concentrated in California (reach 638,428), Texas (reach 293,594), and New York (reach 211,450). These three regions account for the largest share of the active audience.
What other brands do Bandai fans also like?
Beyond Bandai itself, the audience over-indexes on Natural rubber (2.5×), Combat sport (1.92×), Home construction (1.66×), and Bank account (2.58×) compared to the United States average.
How to read this data
Audience size is the estimated number of people in United States who actively search for Bandai. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.
About this audience profile
This audience profile is generated by Rascasse from anonymized search-behavior signals across United States. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.