Rascasse Audience Intelligence

Hay Day Audience in Germany

A data profile of the people who buy, follow and care about Hay Day in Germany — modelled from more than twelve digital signal sources. Hay Day has an estimated audience of 592,945 people in Germany.

The average Hay Day fan in Germany is 32.0 years old, more female, and lives primarily in Nordrhein-Westfalen.

The audience is concentrated in Nordrhein-Westfalen, Bayern, Niedersachsen.

Top brand affinities include Simulation games, Strategy video game, SimCity, with strongest over-indexing on Simulation games (13.43× the country average).

Demographically, the Hay Day audience skews more female with an average age of 32.0, and over-indexes on personality traits such as Family Orientation, Patriotism.

Compared to the country baseline, this audience shows distinctive patterns across 20 brand affinities and 16 regions tracked by Rascasse.

The typical Hay Day fan in Germany is more female, around 32.0 years old, with strong Family Orientation tendencies and a notable affinity for Simulation games.

Category: Games · Type: Video / Board Game · Subtype: Casual game

The data on this page comes from the Rascasse audience panel and is refreshed monthly from search, social and browsing signals. As of 2026-08-10.

Section 01

At a glance

The key figures that characterise the Hay Day profile in Germany.

Audience size
593K
in Germany
Gender
60.9%
39.1% male
Age
32.0
average years
Country rank
#10203
Video / Board Game in Germany
Fig. 01

Search interest · 12-month trend

+18%
vs. last year
JanMarMayJulSepNov
Monthly searches · Source: Rascasse Audience Intelligence
Section 02

Demographics of Hay Day fans

60.9% are female, 39.1% are male, average age 32.0.

Fig. 02

Gender split

60.9%
Female
39.1%
Male
Demographic split for Hay Day audience in Germany
MetricValue
Female60.9%
Male39.1%
Average age32.0
Estimated audience size592,945
Fig. 03

Age distribution

Ø 32.0
average years
Age distribution of the Hay Day audience in Germany
Age bracketShare%
16-1941%
20-2919%
30-3918%
40-4915%
50+8%
Fig. 04

Worldwide distribution

5.9%

of the worldwide Hay Day audience comes from Germany.

Worldwide audience distribution share by country for Hay Day
CountryShare
United States19.5%
Italy15.2%
Germany5.9%
Section 03
Affinity (×) = how much more likely a member of this audience is to live in a region than the Germany average. Example: 2.0× means twice as concentrated as the national baseline.

Geography

Where the Hay Day audience in Germany is strongest.

Fig. 05

Top regions by affinity

Hay Day fans by region: top regions in Germany
#RegionReachAffinity×
01Bremen~8K1.66×
02Brandenburg~30K1.43×
03Sachsen-Anhalt~20K1.41×
04Sachsen~30K1.17×
05Thüringen~20K1.14×
06Niedersachsen~60K1.04×
07Schleswig-Holstein~20K1.00×
08Saarland~7K0.98×
09Rheinland-Pfalz~30K0.96×
10Mecklenburg-Vorpommern~10K0.94×
11Nordrhein-Westfalen~100K0.81×
12Berlin~20K0.78×
13Bayern~70K0.76×
14Baden-Württemberg~60K0.69×
15Hessen~30K0.67×
16Hamburg~9K0.65×
Fig. 06

Affinity by region

Affinity by region — Hay Day, Germany
0.65×1.00×1.66×
Section 04
Brands and entities this audience over-indexes on, vs. the country average.

Audience interests & affinities

The strongest cross-interests of the Hay Day audience — brands, topics and people combined.

Fig. 07

Top cross-interests, ranked by affinity

Top brand affinities (over-index vs. country average) for Hay Day audience
#·InterestCategoryAffinity×
01SimCityGames14.05×
02Simulation gamesGames13.43×
03The Sims (video game)Games10.70×
04Boom BeachGames10.48×
05Strategy video gameGames10.39×
06FarmVilleGames10.30×
07Tile-matching video gameGames9.17×
08City-building gameGames8.67×
09Life simulation gameGames7.14×
10Dead Island 2Games4.28×
11Strategy gamesGames4.22×
12Real-time strategyGames3.57×
13Flight simulatorGames3.05×
14Massively multiplayer online gamesGames2.39×
15Puzzle video gamesGames2.26×
16The RookieMovies & TV2.18×
17TwitchGames2.15×
18Mobile gameGames2.10×
19DeichmannShopping1.63×
20Burger KingFood & Beverages1.52×
Section 05
Top six personality traits over-indexed by this audience (1.0 = country average).

Personality of the Hay Day audience

Values above 1.00× are above the country average, values below 1.00× below it.

Fig. 08

Deviation from the national baseline

What stands out
The strongest tendencies
Top personality traits over-indexed by Hay Day audience · What stands out
TraitClusterDeviationScore
Family OrientationCONSERVATISM1.81×
PatriotismCONSERVATISM1.39×
Convenience OrientationPREMIUM1.25×
1.00× baseline
Rather not
The weakest tendencies
Top personality traits over-indexed by Hay Day audience · Rather not
TraitClusterDeviationScore
MindfulnessBALANCE0.63×
Design AffinityPREMIUM0.65×
TravellingTHRILL0.68×
1.00× baseline
Section 06

Frequently asked questions

01

How many fans does Hay Day have in Germany?

Hay Day has an estimated audience of 592,945 people in Germany, concentrated in Nordrhein-Westfalen and Bayern.

02

What is the gender split and age of Hay Day fans?

60.9% of Hay Day fans are female, 39.1% are male, with an average age of 32.0 years.

03

Which brands do Hay Day fans like most?

Hay Day fans show strongest brand affinity for Simulation games (13.43×), Strategy video game (10.39×), and SimCity (14.05×) over the country average.

04

Where do Hay Day fans live in Germany?

Hay Day fans in Germany are most concentrated in Nordrhein-Westfalen (reach ~100K), Bayern (reach ~70K), and Niedersachsen (reach ~60K). These three regions account for the largest share of the active audience.

05

What other brands do Hay Day fans also like?

Beyond Hay Day itself, the audience over-indexes on Strategy video game (10.39×), SimCity (14.05×), Tile-matching video game (9.17×), and Strategy games (4.22×) compared to the Germany average.

Appendix

Explore more audiences

Related profiles, rankings and the same audience in other markets.

How to read this data

Audience size is the estimated number of people in Germany who actively search for Hay Day. Affinity is an over-index ratio: 2.0× means the audience is twice as likely to engage with that brand or trait as the country average. Reach is the estimated number of audience members in a region. Regional and brand-affinity tables are sorted from strongest signal to weakest.

About this audience profile

This audience profile is generated by Rascasse from anonymized search-behavior signals across Germany. For methodology see methodology. Affinity values are over-index ratios vs. the country average (1.0 = baseline). Audience sizes are estimated, not measured.

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